Gentle 60 +[69] 129
Oz 40+ [76] 116
DEMON: 1+[76] 79
DEMON 50+ [25] 75
Ren:60+ [99] 159
ren gentle oz green demon red demon
Blue Team
*sweating intensifies*
D...dodge?
Str 77
Dex 72
Spd 60
Int 55
Hrt 70
Humanity 18/71 max
Regen 8/turn
Spells: Smelt
Flesh Inhabitance: 2
Intelligence Consumption: 5
Humanity Cost: 35
Range: Touch
Action: At the Heart of all creatures of steel and combustion is a speck of the white hot fire of Azmodus. This spell, which clings to their cores like a leech, channels this heat. This spell causes an object the caster is touching to become extremely hot. This can be used as an attack, dealing damage equal to the difference between the caster’s Intelligence roll and the defender’s dex roll, and causing burning if applicable. It can also be used on a weapon, melee or ranged, causing that weapon to have a base damage buff equal to the caster’s intelligence stat score for 3 turns. After the third turn, the weapon is destroyed.
Main body
1.Head 2 HP
2.Hive {12} (78 HP [Living][Swarm: Pay Humanity to generate a Swarm of demonic insects. This swarm as HP equal to the amount of humanity paid, and stats and melee damage equal to ½ the humanity paid. Only one swarm may exist at a time. It acts independently, as a friendly NPC, but is under the player’s control. It can be recalled and converted back to Humanity equal to the amount of HP it has remaining]).
3.Gut 50 HP
Right arm
1.Upper 50 HP
2.Lower 15 HP
3.Oversized Demonic Revolver {8} (100 HP [Non-organic][Ranged weapon: 40 damage, 15 humanity][End])
Left arm
1.Upper 50 HP [Smelt] (Int-5, Hum. Cost 35)
2.Lower 30 HP [Smelt]
3.Hand 15 HP
Right leg
1.Upper 32 HP
2.Lower 30 HP
3.Foot 15 HP
Left leg
1.Upper 50 HP
2.Lower 30 HP
3.Foot 15 HP
You take up a defensive stance. +30 dex for this turn.
STR: 81
DEX: 50
SPD: 60
INT: 40
HRT: 50
HUMANITY: 21 (21)
RECHARGE: 3
Main body
1.Bear trap Mandibles {9} (90 HP [Non-organic][Melee weapon: base 40. 5 humanity][End])
2.Chest (23 HP)
Right arm
1.upper (31 HP)
Left arm
1.upper (50 HP)
2.lower (30 HP)
3.hand (15 HP, [Grasp][End])
Left leg
1.Upper (50 HP)
2.Lower (5 HP)
Since I didn't see any of my humanity I spent, spent, I won't push it out. Run as fast as I can, and use 13 humanity to go more further.
Well you don't have legs since your entire lower body has rotted off. Remember, it destroyed your gut and severed all those parts. So you move a bit, pull yourself up on the conveyor belt and ride it into the next room where Ren is.
And then Infect deals 90 damage to your chest and completely severs everything except for your metal head. So you are now nothing but a demonic bear trap hopping around.
And I'm guessing that means you go demon, right?
Team This Color
Welp. I'm hoping the fact that syv was fixated on Ren transfers over, at least for long enough for demon number 2 to go through the conveyor slot.
Think I'll hide among the machinery for a turn.
This is starting to look like that test game of ER Redux where we were in the old, robot infested colloseum.
rolls: 44, 44, 41, 40, 40, 38, 21
40 Str 40 (62 on clockwork arm)
41 dex 41
40 spd 40
70 int 44 + 21 (+15-10)
73 hrt 44 + 29
55 [73/10*11-26] humanity max.
13 current humanity
6 regen
spells: writhe of flesh: [-10 int] cost: 50 humanity. range: LOS. duration: int/10 turns. effect: limb unusable. Targeted limb damages itself based on stat bonus.
Main body
1.Head 50 hp
2.Chest 70 hp
3.Gut 50 hp
Right arm
1.upper [Clockwork] 120 hp {+10 str} -6 humanity
2.lower [Clockwork] 100 hp {+7 str} -6 humanity
3.hand [Clockwork] 7060 hp {+5 str} -6 humanity
Left arm
1.upper 50 hp (writhe of flesh)
2.lower 30 hp (writhe of flesh)
3.hand 15 hp (writhe of flesh)
Right leg
1.Upper 50 hp
2.Lower 30 hp
3.Porcelain head (40 hp, +15 int, -8 humanity)
Left leg
1.Upper 50 hp
2.Lower 30 hp
3.Foot 15 hp
Hiding is dex vs int. Lets see...41+[78]
Now, you're the last one in the room with the demons because everyone else ran away. Sydemon is gonna follow Ren, but Jello demon could go either way...He decides to look around in this room for something to murder.
100+[93] He notices you hanging out behind some machinery.
DEMONThe jello demon looks at you...or at least seems to focus on you with its big, eyeless brain.
100+[22] vs 41+[43]
Your left leg starts twitching and writhing uncontrollably, but luckily this does no damage.
DEMONSydemon slithers through the hole into the room with Ren and the newly...not decapitated because we didn't remove his head we removed everything BUT his head. Not sure there's a word for that. Anyways, He attacks Ren.
Str: 100
Dex: 100
Spd: 50
Int: 0
Hrt:0
Parts:
Trunk:
Metal Spike (150 HP) [Non-organic][End][Melee weapon: base 60]
Disgustingly Overmuscled Chest (100 HP) [+10 str]
Disgustingly Overmuscled Gut (80 HP) [+10 str]
Right Arm:
Clockwork Tentacle Upper (120 HP) (+10 str)[Non-organic]
Clockwork Tentacle Lower (100 HP) (+10 str)[Non-organic]
Clockwork Tendril Mass (90 HP) (+10 dex)[GRASP][END][Non-organic]
Lower body:
Naga Upper (100 HP) (+10 dex)
Naga Lower (80 HP) (+10 dex)
He attempts to grab Ren's right arm with his right arm.
100+20 +[22] vs 77+[14] difference of 43
100+10 [95] vs 72 +30+[100] Difference of 3
Total difference 46
Sydemon attempts a second action
100+[99] Gets to do it.
Sy demon Aims an attack at Ren's head, the metal spike as the weapon and the bonus from his body for the attack.
100+20+[100(!)] -30 from aimed shot vs 72+30-46+[35]=91 For a difference of 99. Spike has 60 base for 159 damage.
The attack cleaves straight through Ren's head, Chest-hive and gut in a single blow, bisecting him and instantly killing him.