Name: Sabrina Weiss
Original Game (if any): Eclipse Heights
Gender/Sex: Cis/Female
Race: Human, Mage/Monster Hunter ancestry
Age: 20
Appearance: Sabrina is a fairly unassuming looking person. Her general attire when not at work consists of a red longcoat over a suit of chainmail, with long, black trousers underneath and brown leather boots- tipped with cold iron.
Also when off work, carries the ancestral weapon of her family Foecrusher- a lance tipped with coldest iron, blessed with holy water and other enchantments to make it nigh-impossible for anything short of a being of sufficient power or a human to wield it properly. She also has a crossbow with iron-tipped bolts enchanted and blessed with the same things.
Abilities: Monster Hunter- A human blessed with various boons, brought down through generations, blessed to fight monsters.
In practice:
- Sabrina is much tougher and more resilient than normal humans, to the extent that she can likely survive impacts and efforts that even peak-level humans cannot, and she can likely equal a newly turned vampire in strength. She also has a minor healing ability; moderate wounds will generally heal quicker, but fatal wounds will need outside assistance.
- Resistant to magical and mundane toxins.
- Sabrina's senses are heightened, to the extent that she can 'sense' monsters within her vicinity.
- The major boon: Sabrina is highly resistant to magic and other supernatural effects. Dragonfire takes much longer to burn her than normal fire, illusions cannot fool her without immense power behind them, and most mortal magic will work less easily on her than, say, shooting her in the face.
-As a side effect, her blood is highly toxic to vampires and other blood-drinkers, due to their supernatural nature.
-Another side effect is that she stands out to anyone capable of magical sensing, due to her sheer antimagical nature.