Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: What do you think of my fort?  (Read 1471 times)

MoonyTheHuman

  • Bay Watcher
  • I think the DEC VAX hates me.
    • View Profile
    • hellomouse
What do you think of my fort?
« on: March 05, 2016, 03:38:21 pm »

Henry47

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #1 on: March 05, 2016, 10:59:43 pm »

Aesthetically  acceptable, but by the looks of it very inefficient, since pretty much everything is on 1-z level, increasing hauling times.
Logged

MoonyTheHuman

  • Bay Watcher
  • I think the DEC VAX hates me.
    • View Profile
    • hellomouse
Re: What do you think of my fort?
« Reply #2 on: March 05, 2016, 11:16:40 pm »

There are short cut tunnels one z level down

Chief10

  • Bay Watcher
  • since 31
    • View Profile
Re: What do you think of my fort?
« Reply #3 on: March 06, 2016, 12:15:38 am »

What are those winding hallways at the top right and bottom left?
Logged

MoonyTheHuman

  • Bay Watcher
  • I think the DEC VAX hates me.
    • View Profile
    • hellomouse
Re: What do you think of my fort?
« Reply #4 on: March 06, 2016, 12:50:45 am »

What are those winding hallways at the top right and bottom left?
Pretty veins I murdered if I know what ur talking about

the woods

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #5 on: March 07, 2016, 05:27:18 am »

Where do those winding entrance things go? Do you have this on DFMA?
Logged

Diamond

  • Bay Watcher
  • Did someone just say "elves" ?
    • View Profile
Re: What do you think of my fort?
« Reply #6 on: March 07, 2016, 06:05:20 am »

Pretty nice, I just love horizontal fortresses, makes me remember the times when I just started playing.
Except the empty veins, I guess, don't dig them out on main level next time. Also, could use more symmetry and consistent hall lengths / width.

Aesthetically  acceptable, but by the looks of it very inefficient, since pretty much everything is on 1-z level, increasing hauling times.
With proper design(s) this can be semi-negated. Even more so with minecarts.
Logged

Libash_Thunderhead

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #7 on: March 07, 2016, 07:02:37 am »

Spoiler (click to show/hide)

 :P

I usually don't have any idea with the fort should look before I start one. When the basic layout is done I'm just to lazy to change it.
Logged

PopTart

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #8 on: March 07, 2016, 10:23:49 am »

I'm a fan of buildings that conform to the natural landforms. Try spreading out over a cavern level.

mirrizin

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #9 on: March 07, 2016, 10:27:43 am »

Looks kind of busy, visually and probably in practice, though it might be that I tend to build wider and bigger to accommodate crowds.

Also, put his on dfma (dwarf fortress map archive) so we can get a bigger picture of it. They could use some more activity. 
Logged

quekwoambojish

  • Bay Watcher
    • View Profile
Re: What do you think of my fort?
« Reply #10 on: March 07, 2016, 12:42:09 pm »

Nice, I appreciate the aesthetics of the 1 z level. As a mini mega project request, build a bridge over the water to a tower over the ocean.

My fortresses look pretty terrible tbh. To save FPS and hauling I build my fort over a vast amount of z-levels.
« Last Edit: March 07, 2016, 12:44:15 pm by quekwoambojish »
Logged