Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Specifying group symbol on embark: which key? (.42.06, Mayday)  (Read 978 times)

Niyazov

  • Bay Watcher
  • shovel them under and let me work - I am the grass
    • View Profile
Specifying group symbol on embark: which key? (.42.06, Mayday)
« on: February 27, 2016, 12:24:27 pm »

The key for designating group symbol is supposedly "?", but this opens the help interface instead.
Logged

Dozebôm Lolumzalìs

  • Bay Watcher
  • what even is truth
    • View Profile
    • test
Re: Specifying group symbol on embark: which key? (.42.06, Mayday)
« Reply #1 on: February 27, 2016, 12:25:30 pm »

? just means there's a broken key-link. Did you import the keybindings from a previous version?
Logged
Quote from: King James Programming
...Simplification leaves us with the black extra-cosmic gulfs it throws open before our frenzied eyes...
Quote from: Salvané Descocrates
The only difference between me and a fool is that I know that I know only that I think, therefore I am.
Sigtext!

Niyazov

  • Bay Watcher
  • shovel them under and let me work - I am the grass
    • View Profile
Re: Specifying group symbol on embark: which key? (.42.06, Mayday)
« Reply #2 on: February 27, 2016, 12:33:51 pm »

Oh, ok. I downloaded the Mayday community pack and it must recycle old keybindings.

For others who find themselves in similar circumstances, adding

[BIND:SETUP_SYMBOL:REPEAT_NOT]
[KEY:y]

to "interface.txt" in data>init should fix the issue.
Logged