I don't mind less competition...but you had a really well written Character Mopsy-I hope you're quitting wasn't anything to do with the discussion about how we were going to implement a captain? Seems you wanted a Democracy sort of thing-I wouldn't mind that (all players would have to very active for it to work), but I also want just one persons hand on the wheel determining when it's time to move, so we don't get mucked up...
Anyway-Hope you change your mind, but if not, well I hope we run into each other in another game.
Thank you. The IC leadership issue is not the problem. The honest truth is that I'm
really annoyed by our GM choosing to accept last-minute applications from forum veterans when he already has
11 sheets for 5-6 player slots. In my very personal opinion, it comes off as underhanded favoritism ("
Come and play in my game! Submit characters! Improve them! Contribute lore! Debate things! Hurry up, I'll be choosing players any minute now! O WAIT CAELLATH SEZ HEL PLAY SO U GUIZ CAN F-O K BAI!?!??"), and it has killed enough buzz for me to push my cost/benefit analysis of this game into the red.
Still, I wouldn't have withdrawn if said analysis wasn't already close to the negative range, for reasons that are entirely my own fault. As I mentioned in my previous post, I
am busy and inexperienced, so my withdrawal might quite possibly be better for everyone involved. I'd feel bad (and be stressed out) if my character was choosen over, say, Dwarmin's or Tiruin's, but I ended up not having the time or the ability to play as well as they would've played.