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Author Topic: The Story of Olinning - Toy Land  (Read 5437 times)

callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #15 on: March 02, 2016, 03:15:20 pm »

Dwarf Fortress 42_06 : Toy Land
Mid-Winter



Noble Meeting Held on the 1st of Opal, 951
Village of Tongsburns

Militia Commander Besmar Onulsazir: Okay.  How are we doing?

Manager Urist Ablelnar: We're expanding on the rooms for the tavern.  Well, one room with many beds.  We have so many long term residents.  Also, we have ordered more bedrooms made but nobody has gotten to it.  We have finished making and inserting the floodgate for the water tank.  All we need is somebody to dug upwards and let the water in.  Then run like heck.

Spoiler: Extra Tavern Beds (click to show/hide)

Militia Commander Besmar Onulsazir: And have you discussed among yourself the idea of expanding on the squads so all citizens are a member of the military?

Chief Medical Dwarf Lolor Akrulginon:  I can't join the military.

Militia Commander Besmar Onulsazir: Not everybody will join the militia.  Also, only three members of the squads will train per month, like the Emerald Chambers.  While the Geared Angels will have eight members train two out of three months and all members will train every third month. They will be our shock troops.  The Emerald Chambers will enforce the laws.  And all others will be mobilized when needed.  It will also help us control them during a 'Lock Down'.

Mayor Ral Zatthuddatan:  Lock Down?

Manager Urist Ablelnar:  We plan to create a barrow.  Where everybody will head into when things go bad.  Well, those not in the military.

Chief  Medical Dwarf Lolor Akrulginon: Great.  Trainees in the barracks.  More people ending up in the hospital.

Manager Urist Ablelnar: Don't worry.  We don't have much in the way of weapons.

Militia Commander Besmar Onulsazir: We have also decided to make Olin the Hammerer.

Mayor Ral Zatthuddatan:  Hey....isn't he a tad unbalanced.  I mean, he has mood swings and everything.

Manager Urist Abelnar: Don't worry.  We don't have a hammer.  I think.

Militia Commander Besmar Onulsazir:  So, that's all settled.  Ral-

Mayor Ral Zattuddatan: I know, I know.  I'll refill the mugs.

==================================================================================

Noble Meeting Held on the 20th of Opal, 951
Village of Tongsburns

Militia Commander Besmar Onulsazir:  Okay folks lets get this party started.  Report?

Manager Urist Abelnar:  We had a few petitions from more performers and denied them.  Being that we have so many.  We also got a petition from a Human Swordsman, Hammer Dwarf, and a Goblin Pikeman which we approved of.

Mayor Ral Zatthuddatan:  Against my better judgment.

Militia Commander Besmar Onulsazir:  Shut up.

Manager Urist Abelnar:  And we have finished two more barracks and have created five new squads named Ceilings of Rinsing, Spotted Mechanisms, the Tongs of Infamy, Seals of Echoing, and the Walled Nets.  All will train three members per month but for the Walled Nets which have only four members and will have two train per month.  Also some Dwarfs were not drafted into the military, such as many of the Dwarfs with medical skills, certain Nobles, and staff working in the tavern and library.

Militia Commander Besmar Onulsazir:  And the new temples?

Manager Urist Abelnar:  We finished the Temple of Waters dedicated to Arel and the Aquamarine Chapel of ok Bouldercopper.  Both have a lot of worshipers which makes sense as ok Bouldercopper is the deity of mountains and Arel is the deity of salt.

Spoiler: Barracks and Temples (click to show/hide)

Militia Commander Besmar Onulsazir:  And the fresh water for the well?  Anybody start on the ramp that will flood the tunnels?

Manager Urist Abelnar:  No.  Nobody wants to get trapped in a water filled tunnel and drown.

Militia Commander Besmar Onulsazir:  Wimps

Mayor Ral Zatthuddatan:  Do it yourself.

Militia Commander Besmar Onulsazir:  I very likely will.  If I can get out of training.  Now serve the snacks.

Mayor Ral Zatthuddatan:  Yes Leader.

==================================================================================

Noble Meeting Held on the 26th of Opal, 951
Village of Tongsburns

Militia Commander Besmar Onulsazir:  Okay folks.  Looks like the workshops are screaming for more wood.  So cut down some of the trees.  A few highwood trees should do and some of those fruit trees I wanted clear.  Anything else I should know?

Manager Urist Abelnar:  Adil Matchconstructs, a SwordDwarf, submitted a petition on the 24th of Opal which we approved.  Always need soldiers.

Militia Commander Besmar Onulsazir:  And that report from one of the visiting goblins that he killed a Giant Louse on the beach?

Manager Urist Abelnar:  We found the body.  So the report was true.  Problem is the body is right between our entrance and the part of the beach we fish at.  We’ll need to dump it or people will get upset by the sight of it.

Mayor Ral Zatthuddatan:  How about that human...what is her title...the Lady Consort visiting the tavern?  What do we do about her?

Militia Commander Besmar Onulsazir:  She’s not our problem.

Mayor Ral Zatthuddatan:  And why does this winter feel longer than the last one?

Militia Commander Besmar Onulsazir:  Shut up and serve the snacks.

Mayor Ral Zatthuddatan:  Yes Leader.
« Last Edit: March 04, 2016, 08:43:15 pm by callisto8413 »
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Re: The Story of Olinning - Toy Land
« Reply #16 on: March 03, 2016, 12:12:58 pm »

Dwarf Fortress 42_06 : Toy Land
Late-Winter



Noble Meeting Held on the 23rd of Obsidian, 951
Village of Tongsburns

Militia Commander Besmar Onulsazir:  Let's get the meeting started.  Manager?

Manager Urist Ablelnar:  On the 5th of Obsidian one of our Hunters brought in a Giant Slug.  Yummy.  As if the Giant Snail meat wasn't enough.

Mayor Ral Zatthuddatan:  Maybe we can sell it?

Militia Commander Besmar Onulsazir:  Shut....no, that's not a bad idea. 

Manager Urist Ablelnar:  On the 6th we found the Boner Doctor's body.  So we finally put Meng ezumitdun into a coffin.  Also we denied the petitions of three performers.

Militia Commander Besmar Onulsazir:  Yeah.  We have a fortress full of poets and bards and dancers.  What we need are more workers.  I am suggesting that our next wave of Dwarfs be turned into Specialists.  Basically, we limit their skill sets so we turn them into Haulers, Miners, Nurses, Foresters, and Janitors.  All kept out of the military.  Now, tell me about the well.

Manager Urist Ablelnar:  It seems Olin was the one who decided to finally work on the ramp up into the pond on the 10th-

Hammerer Olin Gebarushat:  Would have started earlier if somebody had OPENED the floodgate before then.

Spoiler: Dangers Of Water (click to show/hide)

Manager Urist Ablelnar:  Sorry about that.  Anyway, he was able to outrun the water.  The pond was dangerously close to becoming empty so we made canals to the two nearby ponds to keep it filled up.  As of a few days ago the well is now able to supply the hospital with water.  All three ponds still have water and therefore, in theory, the rainfall should keep them filled. 

Spoiler: Ponds (click to show/hide)

Mayor Ral Zatthuddatan:  So we have a working well, with a floodgate that can be closed if we need access to the holding tank, and not a life was lost?

Hammerer Olin Gebarushat:  Luckily I run fast.  Jerks.

Militia Commander Besmar Onulsazir:  Now, now.  It all worked out in the end. 

Manager Urist Ablelnar:  Also we keep getting letters from a publishing company.  I don't know what's that about.

Militia Commander Besmar Onulsazir:  Eh.  Weird.  Well, drinks and snacks for everyone.

Mayor Ral Zatthuddatan:  *sigh*  Yes Leader.


« Last Edit: March 04, 2016, 08:43:41 pm by callisto8413 »
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Re: The Story of Olinning - Toy Land
« Reply #17 on: March 03, 2016, 01:29:59 pm »

Dwarf Fortress 42_06 : Toy Land

End of the Second Year Report From the Town of Tongsburns
To All Stockholders
By Besmar Onulsazir
Militia Commander
(Posted in the tavern)

Greetings from the Leader folks!  I hope you are feeling well.  As you know we have had a so-so year.  With the loss of nine fellow-colonists many of us are not feeling so great.  Yet we have not failed - the last caravan left with wagons full of toys and we have learned how to deal with both the wildlife and the trees. 

Spoiler: Basic Report (click to show/hide)

Our glass industry, our leather industry, and even our  livestock are producing, in limited numbers, resources and finished products we find EXTREMELY useful.  We have produced our own bags for example.  We have made a few glass items and those of you in the fishing industry know none of us will starve.  True, we need to brew more booze.

We have a tavern which has become VERY popular, a large temple complex, and have produced enough beds for our ALL citizens.  We also have working hospital with a brand new well, three barracks, and have beautified many of the bedrooms.  What wonderful engravings our artists have produced!

Now, for our new big project, I plan to start major mining operations.  Besides our need for stone and gems for our own use and our toy industry, I want us to start making our own weapons.  We have a ton of soldiers now and we need to arm them and protect them.  Which reminds me - stop dumping your equipment all over the place!

Now, for something else, which is a tad embarrassing.  You may have noticed both Urist Ablelnar, our Manager and Broker, and ushrir Olonlikot, our Tavern Keeper, are acting kind of depressed.  Well, they have been working non-stop and we believe they haven’t had the time needed to socialize.  Or do anything besides work, work, work.  When ushrir isn’t serving drinks he is hauling wood or working on mechanisms. 

Spoiler: ushrir (click to show/hide)
Spoiler: Urist (click to show/hide)

In other words, they need time to be together.  So when we get our next wave of new arrivals I plan to give three other Dwarfs their jobs and allow them to both be Specialists.  Haulers, Janitors, whatever.  So they get time to pray, and talk to each other, and just enjoy life. 

And I will remind you just to remember the giant bugs are cute and all.  But they can attack us and seem to scare our livestock.  So let the Geared Angels deal with them.  Sometimes I will order another Squads to deal with them.  So make sure to keep practicing - you never know when I might call out your Squad to test its skills in combat.

So in closing work hard and try to get along.  And, once again, pick up your damn equipment!
« Last Edit: March 04, 2016, 08:44:00 pm by callisto8413 »
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Re: The Story of Olinning - Toy Land
« Reply #18 on: March 05, 2016, 09:18:19 am »

Dwarf Fortress 42_06 : Toy Land



Journal of Zurko Alholasod
Spring Entries of 952


1st of Granite.  Today I was leading a fighting demonstration in the barracks.  I am a member of the Emerald Chambers - the law enforcers of the fortress.  The Emerald Chambers has only five members.  Three Dwarfs, a Human, and me.  I am kind of surprised they have Humans living here.  I am not sure how they can see in the dark, unlike me, the Dwarfs, and the Goblins.

Spoiler: Zurko Albolasod (click to show/hide)

Living here can be somewhat depressing.  I miss my husband.  And I miss my parents, my grand parents, my six brothers and two sisters, my eleven aunts, my fourteen uncles, and the rest of the family.  Here I only know a Dwarf called Ral Zatthuddatan.  He is a amazingly popular Dwarf among the Dwarfs - which explains why he is the Mayor.

When I am not training to dodge and strike and teaching others to dodge and to strike I drink a lot.  Well, these are Dwarfs and as they say, When In The Forest Learn To Enjoy The Shade. 

Anyway, the Dwarfs are always complaining about shortages of one type or another.  Mostly about bags or the making of bags.  When its not about bags it is logs.  Never enough logs.  Amazing, what with all the trees around.


4th of Granite.  Today two things happened.  A Human with the title of Lady Consort, I assume a great female warrior, was approved for long-term residency and was recruited into one of the squads.  But more importantly, at least to the Dwarfs, more chicks were hatched and were transferred to the baby chicken pen.  Which seems to be full of mostly roosters.  I don't get it.


7th of Granite. Seems the Giant Snails are back.  Well, one was.  Rovod found one while hunting and took turns with another Hunter to shoot it with their bolts.   

Also, today the Leader has announced all future petitions, unless the person who applies for residency is VERY special, will be denied.  They just no longer have the room or food to allow free-loaders.  Even soldiers will be denied to make space for future migrates from the Mountainhome.

With the level of available drinks dangerously low the Leader gave four more Dwarfs the rights to brew.  Soon the four Dwarfs were pushing and shoving each other at the two stills to brew fruits and plants to fill the barrels with booze. 

Me?  I'm just happy there are no giant scorpions. 


6th of Slate.  Not much is happening.  The Leader has ordered apples and plums to only be brewed - not cooked.  This will ensure there is always a ton of fruit for making drinks.  Right now we have only 91 drinks in inventory for population of 96.  Not good.  Not good at all.

The Leader has also decided to make a small farm plot to try to focus on growing non-food plants, such as pig tails and such.  I guess she hopes to make bags from pig tail ropes or something like that.  I don't really understand how all this 'industry' business works. 

The forest looks lovely.  All the blooming trees and so many colors. 


11th of Slate.  Sorry to take so long to get back to you journal.  But not much had happened till today.  No giant bugs today - one of the visiting Humans, a Crossbowman, found a black bear!  We were ordered out to help finish it off!

The first to get to the bear was the Wrestler Kadol Esmulolin.  Who started to punch it.  Then she put the bear in a chokehold around the throat.  For such a fat Dwarf she seems to be very strong.  Maybe the fat hides muscles?  In the end she choked it to death without receiving a wound of her own.  No doubt due to the fact that the bear had already been shot many times by the Human and was already heavily wounded and in pain.  It was covered in blood.  Some of it was not its own - the Dwarfs say some of the blood was from a coati.  So the bear may have killed before being killed. 

Spoiler: BEAR! (click to show/hide)

Either way it was a dangerous animal and had to be put down.  And if butchered will supply us with some good meat.  But I don’t think anybody brought the body into the fortress.


14th of Slate.  One of the llamas has given birth to a baby llama.  I am not sure why the Dwarfs seem so pleased.  I get the impression that they didn't realize they had a breeding pair of llamas and now babble about yarn, yarn, yarn.  But there seems to some debate about how to bring them underground.  They keep talking about finding a cavern first.  I don't get it.

Today I was visiting the tavern, called the Organized Garnishes, and chatted with two Goblins.  One was a architect and one was a surgeon.  The goblins are a strange group.  They enjoy a performance as much as a argument.

Spoiler: Crowded Tavern (click to show/hide)

The tavern has interesting engravings and is the dining area for the Dwarfs, so it is always crowded.  The cats patrol the food stockpile but seem to ignore the flies.  There is always noise and singing and poetry.


17th of Slate.  The migrants arrived today.  The Leader was at the entryway to the Town of Tongsburns to greet them and assign them their new jobs.  She had a smile and a list.

Erush Lertethoslan, a Lye Maker, was no doubt surprised to find out he was now the new Tavern Keeper.  And Mafol Nilzefon, a Butcher, very likely was totally surprised to find out he was the new Bookkeeper and Manager. 

Iden Kibmesir, a female Dwarf  Mechanic married to Mafol, found out she was now a full time Hauler.  With permission to pull levers but nothing else.  Not even clean or bring people water. 

Uzol Limulan, a Cheese Maker, found herself being assigned as a Nurse with permission to haul food, water,  pull levers, clean, and to carry out burials.

The next Dwarf to the entry of the fortress was Mosus Athelegen who was a Glazer.  At least he was till he was given the job of Janitor.  Cleaning, pulling levers, and tossing out the trash.

Nomal Alathmat, a Presser married to Mosus, was also made a Janitor.  So the married couple could work together.

The next Dwarf was a Miner named Tirist Ottanablel.  Besmar cried out in joy, hugged her, and made her look somewhat uncomfortable.  The next Dwarf was a Metalcrafter named Lorbam Fikodkivish, who was not hugged but assigned as a Hauler.

The Dwarf after that was a Bone Doctor named Stukos Udibginet. who was also greeted with a hug, and allowed to keep title and job. 

Lor Urvaddthal, a Fishery Worker, found herself also becoming a new Nurse. 

Zulban Tangathiden, Diagnoser, was the next Dwarf into the fortress and was allowed to keep his job and title.  Even though I am sure his title is misspelled.  But then I have heard people call the fortress Tongburns and sometimes Tongsburn.  So maybe Dwarfs just spell however they feel like spelling something?

Ablel Kubukdodok, another Fishery Worker, was turned into a Hauler.

Then there was a Papermaker of the name of Zuglar Mistemrazot who became another Janitor.  Not sure he was too happy about it. 

Tirist Olinkubuk was another Fish Dissector and it was decided to allow him to stay that way.  After all, there WAS a lot of fishing going on in the Village.  Of course, he would still be joining the militia.

The next Dwarf to walk in was Eral Kurikral, a Herbalist, and once again it was decided to allow him to keep his job.  There was always a need for somebody to gather fruits and plants.  And another militia recruit.

A Leatherworker walked in, name of Dumat Kizesturdim (why do Dwarfs have such weird names?) and it was decided to leave him alone.  And just to add him to one of the squads.

Mosus Amemingiz, a Lye Maker who was married to the Leatherworker, was told she was now a Miner. 

After that was another Diagonser, name of Thikut Mishoslolor.  He was allowed to keep his title.  Also turns out he was the cousin of one of the Militia Captains which should help him settle down.

The next Dwarf after that was Atir Ostaratis.  She was a Siege Operator and this made her was important enough to Besmar and the Nobles to allow her to keep her job but she still had to join the military.

The last arrival entered the fortress on the 19th of Slate.  His name was Ral Avuzbesmar, a Hunter, was also allowed to keep his profession but had to join the City Guard.

They also bought some pets and two children.

Some of them were sad but a few have relatives here.  Also, at least many will have bedrooms to sleep in and temples to pray at.  More than can be said for the first settlers when they arrived in this forest by the sea.


23rd of Slate.  I noticed the new Miners are slow but rooms are being dug out.  And bedrooms are being created for the few Dwarfs who don’t have a place to sleep.

I am surprised more are not complaining about the small size of the Tavern which is also the Dining Room.  It may be the Leader plans to make a Dining Room just for the Dwarfs to eat in.  Or maybe not.


24th of Slate.  Vucar Rimadezum, son of Noaml Stakudkeskal and Ral Zatthuddatan, has become one year old today.  He is the first baby born in the fortress (and to my knowledge the only one).  I always found it amazing to see one year old Dwarfs with a braided beard and moustache.  Still, I wish he wasn’t running about nude. 

The Leader has also ordered another Still, Carpenter’s Workshop, Mason’s Workshop, and Craftsdwarf’s Workship made.  I am not sure that will help much.  Are not many of the skilled Dwarfs practicing military skills part of the year.  Making more workshops don’t help if your workers are dodging and wrestling?


1st of Felsite. It was noticed that the farming plots were just not doing well with most of the Farmers in the military (even if only part-time) and it was decided to release a few farming Dwarfs from service.  In fact a few workers of other skills were released from the Squads.  From now on only those with the least needed skills would be recruited.  Also it was decided that approving petitions from Human, Elf, and Goblin soldiers in the future MIGHT be okay. 


2nd of Felsite.  The second baby of the fortress was born today.  Rith Besmarmuser gave birth to a girl on the  beach.  She was named Inod Besmartaguz.  It seems she was born with a full head of hair, already very long and braided.  Vabok Sakzulrul, was present at the birth, but being a mother herself I doubt it shocked her. 


7th of Felsite.  Well, it seems we now have 141 units of booze.  Whatever that means.  The Dwarfs seem happily with that number.  And at least fifteen Farmers and five Miners.  Anyway, they seem pleased and nobody has died from being thirsty so far this year.

There is also a Baron Consort of Mineshades visiting the tavern.  The Dwarfs seem happy about that.  Many of them call themselves Nobles but to have a real Noble.  Or one married to a Noble seems to fill them with pride.  I don’t get it.

Thing is, right now, he is listening to a story told by a Goblin Poet.  Something about the Stops of Shielding forming in the mid-autumn of 149.  I’m not even sure who or what they are.

Also, two more temples were created.  The Shrine of Crystal to Deler and The Goldenrod Temple to Evhol.  Deler is the deity of Metals and Fire and sounds very much like something a Dwarf would worship.  Evhol, I think, deals with nature, weather, and the sky.  To my knowledge, one of the visiting Humans is a worshiper of her.  Amazing.


21st of Felsite.  The Dwarfs have started to engrave the Captain of the Guard’s office, dining room, and jail cell.  I believe they were told to make the images relate to the Crafts of Rope.  Unlike the bedrooms which have images related to the fortress. 

In the library some goblins are talking about the wheel and the axle.  In the tavern there are over twenty visitors listening to a visiting Elf Bard recite poetry.  There is also another sixteen citizens and long-term residents listening.   I am not sure why but Tongsburns seems to be a very popular spot to visit for scholars, soldiers, Nobles, and performers. 

Spoiler: Visitors (click to show/hide)
Spoiler: Poetry (click to show/hide)

On the surface there seems to be a swarm of Giant Flies.  They always cause problems.

The Leader has also stated that the fortress has been upgraded to a City.  I assume this is based on numbers.


25th of Felsite.  In chopping down one of the fruit trees they found the remains if Ducim Dodokazmol.  Really, a skeleton, which they buried in a coffin they had already assigned to him. 

Also, a Giant Fly was shot down by a Human Crossbowman.  The fall killed it - not the bolt.

After that the new Manager got into a fight with another Giant Fly.  The Geared Angels were called out to kill it as the Manager was unarmed.  They failed to make it to the site of the fight before the Manager punched it to death.  These Dwarfs are hardy little folks.

Of course, now they had to make stairs to get the him down.  He will unlikely be down before summer comes.
« Last Edit: March 05, 2016, 11:42:55 pm by callisto8413 »
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Re: The Story of Olinning - Toy Land
« Reply #19 on: March 05, 2016, 11:37:20 pm »

Dwarf Fortress 42_06 : Toy Land



Tegism Metetamed
Ramblings from the Summer of 952

What do I say?  Oh, some kind of interview for a history book your making?  Whatever.  As long as I get paid.  My name is Tegism Webspooned but the Dwarfs call me Metetamed.  Not sure why.  I am a Goblin Pikeman, female, who was given permission to live in the fortress. 

Spoiler: Tegism Metetamed (click to show/hide)

Why?  Oh, why would I petition to stay in this hole?  Because that's what goblins do!  I'm a warrior.  I love to practice with my shield and enjoy the grunts of students as I teach them about fighting.  I'm over three hundred years old and I am GOOD at this.  Defending a fortress means lots of fights. 

Also I like nautilus roast and they have a ton of that here.  HAHAHAHAHAHA!

Family?  Sure, I have a large family and I LOATH them.  So coming here was win-win for everybody.  I get food, lots of booze, a bed, I get to fight, and the tavern has some cute performers.  But I'm in it for the fighting.  Nothing like killing somebody on the battlefield.  Or in their sleep.  Or, you know, just killing them for the kicks.

Course, the only things around here to fight so far have been giant bugs.  Or giant insects.  Whatever the scholars like to call them.  Not really that hard to kill.  Well, the flying ones are. 

Which Squad?  Oh, the Ceilings of Rinsing.  Yeah, Dwarfs and their names, right?  Anyway, its me, a Human, and eight Dwarfs.  Overall the....its a city now, right?  Anyway the city has 62 soldiers and about a third of them active at any one time.  Some of them are hired swords, like me, and a few are untrained recruits just learning the whips.  What?  Learning the ropes?  Us Goblins say ’Learning the Whips’.  HAHAHAHAHAHAHAH!

Anyway, in the first month of this season the Leader ordered some surface ramps removed.  The idea was that the pastures would become above ground enclosures.  In other words, they wanted to make barns, but only ones that could be accessed from underground.

Problem was, while they were clearing ramps, cutting down trees, and putting up walls Fikod Ducimudiz, a Miner, became possessed.  Now, in Dwarf society, this could be a bad thing.  Or a good thing. 

Now he took a Mason's Workshop.  And everybody hoped that the fortress had the material he needed.

While this was going on, around the 16th of Hematite, the surface crew saw a human caravan approaching.  So now everybody had to drop almost everything to get the toys to the depot.

Then Catten Likotasteb, a Wrestler, was found bead.  DRAINED OF HER BLOOD!  So of course the Leader had to go over ALL the records of the last arrivals to check to see who could be a vampire.  Now, there was a chance it could be one of the non-Dwarfs too.  But they had to start the search somewhere.

Of course HER husband was in shock.  But most Dwarfs are hardy folk and handled it well enough.  Didn't kill anybody, anyway.  Not even the kid, Rith Lisidoltar, who found the body seemed that upset.  Now, there was one kid who claims to have witnessed the murder.  In fact the kid. Udib Sibrekzaled,  accused a visitor, the Lady Consort, Asi Ratadaril.  So they decided to arrest her.  She was chained up and was given the punishment of 200 days in prison. 

Spoiler: Very Special Guest (click to show/hide)
Spoiler: R.I.P. (click to show/hide)

About this time the Mayor was re-elected.  They don't do debates here or even fight to the death.  The most popular Dwarf wins.  Weird if you ask me. 

Also, the Chief Medical Dwarf gave birth to a baby girl.  Right in the hallway on the second level.  You would think she would have gone to the hospital.  HAHAHAHAHAHA!

When Ral finally woke up from his beauty sleep, after his election, he traded about two bins of toys, valued at 1440 credits, for some picks, a silver mace, three bins of leather, some onions, and some cheese.

Not much really.  I assume the Merchants got a nice profit.  But these Dwarfs seem to prefer to be as independent as they can be.

As the fortress went back to normal - kind of - it was announced that Fikod has started a mysterious construction.  Now in most civilizations that would be bad news but among Dwarfs that seems to make them happier.  A stress relief as it were. 

On the 26th of Hematite MORE migrants had arrived.  As you could guess there was mixed emotions among the older settlers.  The Leader went over them carefully - some kept their jobs, some had their jobs changed, and a few joined the military.  Well, the weekend warriors anyway. 

While they were making their way to the fortress to find the Leader waiting for them with a list and a smile Fikod Ducimudiz created....a chert floodgate.  I kid you not.  And on it was the image of the LAST artifact made - the toy boat.  HAHAHAHAHAHAHAHAHA!

Spoiler: Floodgate (click to show/hide)

So the Dwarfs labored on the barns.  The animals kept getting scared and running about - proving just how important the barns would be to keeping the animals safe and in one spot.  But they also tried to mine out...well, mines.  And carry out military training, cooking, weaving, and so on.  And still, in the end, while the city felt crowded they still never had enough hands helping.

On the 21st of Malachite another baby, a boy, was born.  Right outside the tavern.  These Dwarfs have no sense of privacy. 

It was also noticed that the summer rains had filled up, partly, the ponds that supplied the hospital's well deep underground.  So the Dwarfs seemed happy about that.  Seemed.  Many were tired and grumpy.  Dwarfs don't like rain.  It was a balancing act.  A Dwarf would sometimes become enraged and then, just, do nothing and become calm again.  They are so funny to watch!

What?  Oh the barns.  By late summer the barns were ALMOST finished.  At least the walls and one of the roofs.  Now the barns would not be able to hold ALL the animals, so a few were to be butchered as quickly as they could be.  Too many animals in the barns and they would eat all the grass and leave nothing but dirt.

The working in the sunlight was almost as bad as working in the rain, for Dwarfs, but the barns were close to the main entry and barns' entries allowed swift access also via underground tunnels.  So the Dwarfs were not TOO exposed.  Much to their cheer. 

Still, they had to collect plants and cut down trees and they did so only when need be.  I never understood how their race could allow themselves to evolve in such a way.  But as a Goblin it is my job to misunderstand and hate everyone.  And we love burning down the forest homes of the elves.   HAHAHAHAHAHAHA!

Of course I spent the time leading fighting demonstrations when not learning from the other soldiers.  Good memories.  Well, I didn't get into much trouble so it was also kind of boring.  No fighting can make me a very bitchy goblin.

Spoiler: Barns (click to show/hide)

On the 17th of Galena the Llama barn was finished.  The other barn, filled with a mixture of surface livestock, had complete walls but still needed a whole roof.  Then part of the unfinished roof collapsed.  Seems they had cut a tree in two and had built on the lower half.  Not sure how that even works.  Anyway, it was okay till somebody noticed and decided the lower half needed to be removed.  BOOM!  Dwarfs down!  Good thing they had a hospital, medical staff, and nurses.  Not that it was needed  Only two Dwarfs were involved in the accident.  Neither went to see a doctor. 

what I mean is one Dwarf walked away from the mess.  One did not.

Besmar Onulsazir was killed.  She fell right through the roof and continued to crash through the ground into the access tunnel below.  And had a Yak cow fall on top of her.  She was dead on impact.

The Yak cow survived.  I guess the Leader cushioned her fall.  HAHAHAHAHAHAHA!

And so summer ended with the life of the Militia Commander and Leader of the City due to a roofing accident. 

Oh?  The human who may or may not have been a vampire?  When autumn came she still had 136 days to serve! 

Now, you have your interview.  Where are my coins?
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #20 on: March 06, 2016, 09:09:06 pm »

Dwarf Fortress 42_06 : Toy Land



Autumn of 952

And with the death of Besmar Onulsazir, the most active and influential of the Founding Seven, the City left the first stage of its growth.  For every new settlement had a time where the Founding Seven shaped it, ruled, made it their own.  Most of the time this first stage lasted for decades.  But in the case of the City of Olinning the first stage ended within the third year.

Spoiler: Memorial to Besmar (click to show/hide)

Rovod Semorshem. a worker in the fishing industry, was a Militia Captain and was too busy training when not working.  To be honest, like many of the Founding Dwarfs he was overworked and lonely. 

Uzol Umerkogan, a Woodworker, was a part-time Wrestler in the military.  She, too, was feeling depressed at all the duties she had. 

Olin Gebarushat was a Militia Captain and the Hammerer.  Which meant, when not in training till he was covered in his own sweat, he was pretty much useless because he didn’t have a hammer.  While the Nobles closely watched him, in case he went nuts, he was ignored during the meetings.

Urist Ablelnar, once the Manager and Bookkeeper, she was now a simple Administrator.   And she felt like she needed more.  She went from being miserable from too much work to being miserable from too much spare time.

ushrir Olonlikot, on the other hand, was doing okay.  Not great but okay.  Seemed he liked being a Herbalist again.

Minkot Zaskokeb, once a Farmer, was Captain of Guard.  While a powerful position he had shown no interest in tossing his weight around.  Like many of the others, the weight of his labors were wearing him down.  He as bored and lonely. 

In other words none of the remaining Founding Dwarfs, outside of the Mayor, showed the least interest in running the settlement and so the newer Nobles, such as Atir Ostaratis the new Militia Commander and Mafol Nilzefon the new Manager, would soon be working together to run the City.

The Nobles announced that the mining would continue, so that stone could be produced to finish the second barn and also supply the workshops.  Also the dumping zone, for garbage, was changed to an area on the beach, so that the garbage could be tossed into the ocean.  Corpses and refuse would still be kept inside - you never know when you might need some bones.

It was also decided to design a cleaning trench.  Basically a channel would be dug right before the ramp that led from the pens on the third level to the living area on the fourth level  The Dwarfs would keep it filled with water via buckets and the trench would clean off visitor’s feet and lower body.  Blood, vomit, and germs would be trapped in the trench to be later cleaned up.  This SHOULD keep the lower levels clean and help keep the City’s populace healthy.  This project sounded simple but would prove somewhat difficult. 

By the 5th of Limestone the trench was already working - washing off blood, ichor, and even wine.  Well, Dwarfs were messy eaters.  The Dwarfs didn’t like having a ramp in their way when walking back and forth but in the end it was better for everyone.  It would help clean citizens and visitors alike before they entered the residency area.

On the 6th of Limestone Turet Nemenon, a Human Scholar VAMPIRE, came a calling.  Of course, the Geared Angels were sent out to kill the undead.  How else could they respond?  ‘Hi!  I’m a Scholar.  And a vampire!  Can I visit your library?’

Spoiler: Really? (click to show/hide)

He figured out something was up and started running about.  Many a Dwarf cancelled their job when he appeared.  The sight of a vampire just running about the forest, with soldiers chasing him, was enough to spook anyone.

It started to rain and it washed some coati blood off the vampire.  If anybody needed proof, that was it.  He ran and ran.  Even the humans in the Squad could not keep up with him.  The Emerald Chambers and the Ceiling of Rinsing were told to join the chase.

On the 12th of Limestone he was finally cornered and hit with a bolt from Sodal Cattenstigaz, a Marksdwarf, of the Geared Angels.  Soon they were on him, hitting and striking at him.  But he was fast and soon escaped them, fleeing with his wounds.  But soon it was noticed that his wounds had disappeared even while he ran.

Spoiler: Vampire Hunting (click to show/hide)

While the soldiers continued to chase the VERY fast vampire on the 15th of Limestone the caravan from Tekkud Alis was sighted.  And the Liaison was coming with it.  So the toys were ordered to the depot and the Mayor was called to act like the broker.  And the vampire hunt continued.

The Dwarfs on the beach even took a few strikes at him as he ran past them.  It seemed either the death due to another vampire in the last season had filled them with rage towards the undead.  Or something about the Scholar, soaking wet and running across the sand dunes being chased by other twenty-five soldiers, just screamed wimp.

By the 19th of Limestone it was decided to call off the Squads.  The vampire was too fast.  And maybe it could be tricked into coming into the Fortress?  Also, the soldiers were becoming tired.  Funny, the vampire seemed to be slow to approach the Fortress.  Maybe after being chased for days it felt unwelcome?

It was also found out that the trench was now causing some blockage.  Dwarfs were having a hard time getting past it.  The workers had done TOO good a job and had filled the trenches with water till they were too deep to cross.  So it was decided to build a small floor while expanding the trench.  That way the water would spread out and not be as deep while allowing the Dwarfs to cross it - for the short period before the floor was removed again.

The news from the outside world was normal.  Kidnappings, Mayor elections, the Undignified Seductions conquered another site.  Same old, same old.

After the meeting Ral went to sell about 390 credits worth of toys for a copper pick, a copper short sword, a bronze short sword, and two bins of leather.

When the trading was done the Human Scholar, Turot Nemenon, was found in the library.  The door was locked and two Squads - The Seals of Echoing and the Walled Nets - were ordered to kill him.

Once they unlocked the door he ran and tried to hide in the Tavern’s bedrooms.  The Tongs of Infamy were ordered to help in the killing.  The Vampire was finally cornered in one of the Tavern’s bedrooms.  After a few blows the fool ran about the level, trying to hide in the library and then the barracks!  Even the Liaison took a few swings at him as he ran past.

Then the Vampire tried to hide from the mob in the temple complex.  Where the Miner Mosus Amemingiz, upset at her prayer being interrupted, took her pick at the Vampire and started to really do damage to him. 

Spoiler: Pissed-Off Miner (click to show/hide)

Soon the Dwarfs, Goblins, and Humans swarmed all over him.  He was overwhelmed and the Vampire, who’s real name was Etru Buslaudda, was dead.  On him was found many items made from human teeth, hair, and nails.  A sure sign of his evil curse.

While this was going on the trench was expanded even more till the water was shallow enough so the Dwarfs could wade through it and yet deep enough to wash them as they passed through it.

By the 6th of Sandstone everything was over but the need to clean up the blood and gore from the temple complex. 

In fact not much had happened till the 15th of Sandstone when some of the Dwarfs on the surface noticed that two out of the three ponds that supplied the well were empty.  Many were worried about this but the Nobles pointed out that the well had plenty of water available.

A memorial slab was placed in the library.  To the vampire.  It was meant as both a warning and, in some ways, a mourning of a human's life wasted.  But it was meant mostly as a warning.

Spoiler: Memorial of a Vampire (click to show/hide)

Work on the second barn continued as did the mining.  The Nobles wanted everything to go back to normal and tried not to change the ways of the Fortress.  The trench had worked, after some adjustment, and the Nobles felt such projects, while useful, should be held off till the Dwarfs had time to settle in to the new leadership.

On the 17th of Sandstone the caravan started their journey back to the Mountainhome.  While they loaded up their wares and left the Fortress in the library a Human Scholar and Dwarven Scholar were discussing cultural comparisons.  It was interesting but few people attended.

On the 18th of Sandstone it was noticed that the Trade Depot was covered in green vomit.  It was assumed to be the fault of the caravan traders.  The Liaison, who had decided to stay a tad longer to enjoy the tavern and listen to stories, listened to the complaints and said he would make sure future caravans cleaned up after themselves.  Nobody believed him.

Shortly after this a Giant Louse was killed by one of the Herbalists (many of which were using both the stepladders and the platforms to get into the trees to gather fruit).  But there was also a report of a visiting female Goblin Maceman running into a Giant Crab and getting badly wounded.

Giant bugs were one thing.  But Giant Crabs?  No, that was a tad too dangerous.  The thing was, it seemed to live in the trees.  So it was a Giant Tree Crab.  Reports was that it was also heavily wounded (a mace is a dangerous weapon when in the hands of a skilled warrior). 

The Geared Angels was sent out to kill it.  And maybe bring back the yummy meat.  Before it could be reached it come out of the trees and KILLED the heavily wounded Goblin Maceman, Ngahen Athrabdapen.

A nearby Herbalist, Eral Kurikral, rushed to attack the Giant Crab and killed it before the Squad could get into the fight.  The irony was the Giant Crab, having just killed the Goblin, had gained the name Thefinispsug.  The Nobles declared that the Goblin would get a memorial slab to honor it (even while its body was looted).  In the end the Nobles ordered that the Giant Crab be dumped into the sea.

Spoiler: Memorial to a Goblin (click to show/hide)

On the 25th of Sandstone another wave of migrants was spotted on the southern horizon.  As the Dwarfs entered the Fortress they were greeted, sometimes given new jobs, and a few were even lucky enough to get a bedroom assigned to them.  A few animals came with them.  Including one baby llama who was sent straight to the Llama barn. 

Only a few new bedrooms needed to be dug out to handle the wave of newcomers.  Beds had already been stockpiled ahead of time.

Around the 1st of Timber a Giant Mosquito was causing all kinds of problems.  Funny enough, eye-witnesses stated it was just as scared of the Dwarfs as the Dwarfs were scared of it. 

For much of the rest of the season the demand for bags increased.  It seems the glass industry wanted bags and they wanted them now.  And no matter how many bags were made they never seemed to be enough for the glass industry.  They wanted more, more, more!  True, they were making green glass blocks for a greenhouse for surface plants, so there was no rush, but still their complaining was annoying to the Nobles.  And of course, more logs were needed.  Always more logs.

A visiting Human warrior reported shooting down a Giant Fly on the 22nd of Timber (another reason to have a popular Fortress - visitors help keep the animal population down).

On the 28th of Timber more chicks were hatched and put in the baby chick pen.  Also, the second barn was almost complete.  It would likely take another month but the Nobles were sure it would be totally enclosed before the closing of the year.

Then autumn came to an end and winter came to the Fortress.
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #21 on: March 07, 2016, 10:42:02 pm »

Dwarf Fortress 42_06 : Toy Land



Captain of the Guard’s Private Diary
Winter of 952

1st of Moonstone.  What kind of Dwarfs are we?  Just think about it.  Here I am, Minkot Zaskokeb, Captain of the Guard, and I followed the mob.  We killed a vampire.  Sure, sure, sure, vampires are bad.  But he even announced himself as a vampire.  A honest vampire visits our Fortress and we killed him.

Yet I have a vampire in my prison cell who a witness said killed a Dwarf and we haven't done anything to her yet.  Her punishment is just some days in prison.  Okay, 200 days.  Which would drive a Dwarf nuts.  But she is a vampire.  A VAMPIRE!  200 days are nothing to her!  Nothing!  She only has 51 days left and she isn't even complaining. 

So we have mob justice, fueled by fear, against a HONEST, and for all we know a innocent, vampire.  While another who may have killed one of our citizens is given free room and board.  Well, not board, I don't think anybody has fed her.  As far as I know. 

The second barn is almost finished.  The only thing causing problems are the Giant Flies scaring away the builders.  Stupid Giant Bugs.  Or Insects.  Or whatever they are. 

Well, I have a wrestling demonstration to teach so I better go now.  Don't wish to be late.


7th of Moonstone.  Damn these Giant Flies.  They keep causing problems for the public works on the surface.  Who's idea was it to settle in a forest?  Next thing you know we may have more Giant creatures crawling out of the sea.  Where did that Giant Crab come from anyway?  Did it come from the sea?  How did it climb the sandy cliffs? 

Anyway, one of them got hit in the right wing.  It was ripped right off and it fell.   It slammed into the ground and pretty much exploded.  RIGHT next to the Fortress entry way.  Yuck.

Spoiler: Ewwww (click to show/hide)


8th of Moonstone.  They are becoming real pests.  The ground staff is getting scared away or sometimes getting into fights with them.  The damn things even attacked one of our hunting dogs.   Well, in fact, I think our only hunting dog.

And Eral Kurikral, a Herbalist, has been badly hurt by a Giant Fly.  The same Herbalist who killed a Giant Crab! 

The Geared Angels have been ordered out to hunt down and kill them all.  I have a bad feeling about that.  We'll see what happens.


10th of Moonstone.  Well, a Giant Fly was killed but now we have soldiers trapped in a tree.  So a tree platform, what the Dwarfs now call stairs with floors on top, is being built.  They should be down in time to get trapped in another tree soon.


11th of Moonstone.  Another Dwarf trapped in a tree.  Another tree platform needs to be built.  At this rate all of the Geared Angels will be in trees by the end of winter. 

Hey.  Later in the day.  Another worker got trapped in a tree and this time the Nobles were in such a hurry they just ordered the tree cut down.

While this was happening another Fly came down after having its wings shot off.  Once again very close to the Fortress. 


16th of Moonstone.  Oh Elf!   One of the Nurses has been taken by a fey mood.  I hope me and my men don't have to kill somebody just because they go insane.  I hate when that happens.  Anyway, Uzol Limulan claimed a Craftsdwarf's workshop.  I hope we have what she needs.

Damn.  The worker trapped in the tree came down with it and died.  A Oddom Ulingaban.  Do these Dwarfs think they are Elves? 


19th of Moonstone.  Well, the Flies, what's left of them, have gone away.  Now we can get our work done and maybe get some rest.


20th of Moonstone.  Uzol is screaming for rock and tanned hides.  We have a ton of stone but no hides.  So the Nobles ordered one of the animals, a donkey, butchered.  I hope they get to it fast enough to help keep her from going nuts.


23rd of Moonstone.  The last stone is in place.  The second barn had been finished.  Now all those Dwarfs can get back to working INSIDE the Fortress.  Well, most of them can.  And now the livestock are safe from attacks or wildlife. 

Spoiler: Second Barn Finished (click to show/hide)


24th of Moonstone.  The Nobles ordered two male turkeys, out of the four we have, butchered.  I think they fear nobody will get to the donkey in time to butcher it and prepare the hide. 


1st of Opal.  From what I understand the two turkeys have been killed and somebody is, right as I write this, tanning one of the hides.  I hope that will work. 

I'm back.  It worked.  She went for the tanned hide.  I hope that's enough. 


2nd of Opal.  It worked.  Uzol has started working on...whatever she is working on.  Nobody going insane.  Nobody being killed by the City Guard.


4th of Opal.  Well, we have dug out and started fitting a new dining area.  And this will be just a dining area - NOT a tavern.  Just for the Dwarfs.  A pretty small one.  But the close quarters will allow people to chat with those close to them while enjoying their meals.

Spoiler: New Dining Room (click to show/hide)

I just got a report.  A coati just took a stepladder!  What the heck.  Anyway, it got away before anybody could do anything about.  I guess the Nobles will just order another one made.


6th of Opal.  Uzol Limulan has finished making a chert mug.  At least it is worth 3600 credits.  Now the Nurse has become a Stonecrafter.  Great.  I wonder how the Nobles will handle that. 

Spoiler: Mug (click to show/hide)

At least the trench the Nobles made is working.  If a tad gross.  It was full of slug man blood at one point.  I thought those creatures were killed years ago?  Imagine the people walking about with that stuff on their bodies for so long?  We need to take more baths. 


9th of Opal.  That VAMPIRE has 15 days left.  I can't let her go.  I just can't.  I am going to talk to the Emerald Chambers.  See how they feel about it.

I'm back.  The Dwarfs are on my side.  And both the Human and the Elf don't like the undead that much either.  We're going to do it.  We're going to murder her just like she has murdered who knows how many others!

------------------------------------------------------------------------------------------------------------------------------------------------

Okay, the Captain of the Guard is dead.  This is Ral Zatthuddatan, the Mayor, I guess I better finish this entry for the day.

Zurko Alholasod, the Elf Spearman, got to the vampire first.  She started to punch and kick the vampire.  As the 'Lady' was tied to the wall she couldn't run for it like the last vampire.

Minkot got there next.  He used just fists, just like the Elf warrior. Unlike the other vampire, the Lady Consort tried to fight back and did land a few blows on Zurko and the Captain.

Uzol Umerkogan, the Wrestler, was the next to show up for the fight.  Then Oned Aguvolith, the Human Spearman, joined up.

At this point the female vampire was truly fighting for her life, using her teeth like fangs, she shook the Elf warrior about like a dog does a rat.  And she attacked the Captain with them also.  The Elf, and Captain, both gave into the pain.  But the rest all piled onto her! 

The female Elf regained consciousness and attacked the vampire with her own TEETH!  The Captain kept going in and out, one second overcome by the pain, the next punching at her. 

Zurko Alholasod and Minkot Zaskokeb at this point of the fight bled to death from their wounds.

The noise made by the fight alerted the Nobles, and much of the City, that something was going on and the Geared Angels were called in.

At this point the Uzol Umerkogan, the Wrestler, died. 

By now the Geared Angels arrived on the scene and launched at the vampire.  Along with a few other Dwarfs who should not have even there!  I mean, really, why were civilians in this fight?  Well, anyway the Angels used their crossbows as clubs. 

At the same time the fight was going on the Human Bard, Iskak Sinurrotec, was found dead in the tavern.  The corpse was mutilated.  We have a report that the bard attacked some of the Dwarfs in the tavern but we have no clue WHY!

They finally killed the vampire and, yes, they found items made from hair nail, and bone, and so forth.  Seems her name was Nac Jubugicast.  And yes, we'll place a slab for her somewhere.  For everybody, even the stupid bard.  Now if you will excuse me we have to pick a new Captain of the Guard.  AND a new Militia Commander because it is doubtful the current one is going to live.  What with the bleeding and vomiting all over the place!

In fact one Human Spearman and one of our Hunters, Rak Avuzbesmar, both from the Emerald Chambers are now in the hospital.  We'll likely have to rebuild the City Guard and the Emerald Chambers by disbanding one of the other units. 

------------------------------------------------------------------------------------------------------------------------------------------------

12th of Opal.  I am Urist Ablelnar , the new Captain of the Guard.  The Walled Nets was disbanded to help fill in the City Guard's ranks.  Atir, the Militia Commander, refuses to be helped and is puking all other the place.  Once the Commander passes out I am sure they will take her to the hospital. 

Onec Aguvolith, the wounded human in the hospital, has been checked and needs cleaning, surgery, sutures, setting, dressing and immobilization.  Really bad for him. 

Ral Avuxbesmar, the Wrestler, how has been given claim for killing the female vampire, have not been checked yet so I don't know what he needs yet.

Also I have reports of at LEAST four Dwarfs trapped in trees.  We will chop the trees down.  If they live they live.  If they die they die.  We don't have time to build stairs for them - they are already starving.

The two Dwarfs, the Elf, and the Human Bard will all be given coffins.  The vampire will end up in the refuse pile where she belongs. 


14th of Opal.  Goden Egeblokum, one of the Dwarfs trapped in a tree, no longer answers our hails.  We assume the Fisherdwarf is dead from dehydration.  Another slab must be made into a memorial or the ghost may haunt us before we can entomb the body.

Also I have a report of another Dwarf trapped in a tree.  Maybe we should cut down the whole forest?  This would not happen in a barren region.


20th of Opal.  It had started to rain Dwarfs as the trees as cut down.  Luckily our hospital is well stocked, has a well, a large staff, and is cleaned regularly.

Some of them can handle the fall when the trees are cute down.  Some of them can't.

Vabok Sakzulrul, Fisherdwarf, did not survive the fall.

 I also reviewed why the City Guard did so badly.  They were all unarmed, trained in hand-to-hand.  Badly.  In fact many of the Squads have not even been given permission to use weapons or armor.  I talked to the Captains, and the Mayor, so things should change.  Well, as best they can with such few metal weapons available.  We are producing wooden shields and have produced some leather armor.  So some of the problems should be solved.

The Militia Commander is back on her feet and training in the barracks.  Well, if anything else, our populace, and our soldiers, will be some of the toughest people in the world if they kept living like this.   If the fall does not kill you I guess it makes you stronger. 


3rd of Obsidian.  Things have calmed down.  The Nobles have approved a few petitions from warriors to help fill the ranks some more.


4th of Obsidian.  I guess I wrote too soon.  A Poet started a fight in the tavern with another poet.  Soon the soldiers for hire and dancers and everybody else jumped into the brawl.

Zepave Maveririli, a Elf Poet, lost his life.  From what I understood he even dodged a few bolts and blocked blows with a scroll or book or something.  Real impressive.  Too bad he took on a whole tavern crowd.  I wonder how many will end up in the hospital?  From what I understand one of the Militia Captains knocked his brains out with a steel war hammer.  Where did we get a steel war hammer?


5th of Obsidian.  Damn it, another fight started up in the tavern!  Another Elf poet started another brawl!

And they found Rakfil Struledin, a Human Hammerman, dead.  Dehydrated. 

And would it kill somebody to clean the prison cell?  There is blood all over the walls still.


11th of Obsidian.  The Giant Flies are back.  They are not just scaring people but outright attacking them.  Again.  I would request that the Geared Angels go out and deal with them but who knows how many of those idiots would get trapped in a tree?  So I plan to ask them to station themselves near the southern barn.  On top of it in fact.  Many of the Flies seem to be hovering just above the Fortress entry ramp.  So they may be able to shoot a few down.

Still, the Flies got so bad that the Squad went after the Flies anyway.


21st of Obsidian.  The Squad and the Herbalists seem to be having some kind of contest on who can kill the most Giant Flies.


24th of Obsidian.  Only one Giant Fly is alive.  I have recalled those of the Squad not trapped in trees.  Now let us see if we can get them out without loosing too many of them.


27th of Obsidian.  Looks like everybody if out of the trees.  I look forward to the end of the third year.  This one has been a bad one.


28th of Obsidian.  Well, a werebeast has come.  The Nobles have ordered Lock Down and once most of the people are in they will close the airlock.  Not all are in yet.  I am told the creature climbed a tree to go after the Militia Captain Moldath Keskalurdim.  Funny enough it looks like the creature leapt at him and missed. 

Spoiler: Werebeast! (click to show/hide)

And the creature fell out of the tree.  Then it charged after some Dwarfs (who were the ones who told me about Moldath).  And fell into a pond.  Not very smart.  It slowed it down.  A lot. But maybe not enough!
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #22 on: March 08, 2016, 06:28:30 pm »

Dwarf Fortress 42_06 : Toy Land



Spring 953

As the werebeast entered the Fortress's entrance it ran into a  couple of Fisherdwarfs which it started to attack.  Then a Human Crossbowman ran into it also.  As it fought two of the victims one of the Fisherdwarfs, Urvad Akgositon, slipped into the Fortress complete untouched.  As this was happening the Hammerer, who was rushing through the crowded hallways, finally got to the levers and pulled them both.  The drawbridges went up and trapped the werebeast outside the Fortress.

And at that very second Onec Aguvolith called herself The Lady of The Tin Fellowship.  Nobody cared.

After the werebeast finished off its two victims (the Dwarf  Urist Imushakgos and the Human Speski
 Kortildothan) it seemed confused, standing outside the outer bridge, cradling a bruised left lower arm.  It could not get in.  And the Dwarfs, trapped in the city, could not get out.

The Nobles knew that sooner or later the werebeast would change back to, very likely, a normal human.  They had to prepared for the change.   They planned careful on what to do next.  They ignored all the complaints from the Dwarfs and, of course, did not bother with the stockholders' report.

They first made sure that Urvad Akgositon was, in fact, untouched.  She was.

They then checked out the Squads, seeing that they were as equipped as they could be with wooden, leather, and even bone/shell equipment. 

Before the first day of Granite came to an end the Dwarfs at the airlock reported the roaring had ended.  They say the roars had been replaced with a hissing voice.  A Reptile man!  The Geared Angela were sent out and fond nothing.  The creature had already fled.

Spoiler: Reptile Man (click to show/hide)

The Squad was sent back to training while the citizens were released back into the world.  At least the barrow and alert system had proven to work.  Barely. 

People were placed in coffins and memorials slabs were placed.  Some in the catacombs.  Some in the tavern.  One in the prison cell.  It was also announced on the 8th of Granite that a Hunter, Mosus idatheshtam, had gone missing.  So another memorial slab was carved out.

By the 20th of Granite things had gone back to normal.  Well, what was normal for a Dwarf Fortress. 

Till Atal Oquithran, the Human Poet, was found dead and completely drained of his blood!  Right in the bedroom he had under the tavern.  The Nobles knew what to do and checked all the records, examining people's background, and exploring their histories. 

Of course, a witness came forward, Ohe Bengeltura.  A Goblin Poet who accused Tirist Ottanablel, a Miner.  This made some sense as the bedrooms for the tavern had no doors and a Poet was more likely to see the murderer than anybody else.   

That was where the Nobles started their investigation - with the Poet and the Miner.  The female Miner was only seventeen and married to a Hauler.  It seemed unlikely one so young would be a vampire.  As for the Poet, the male Goblin was a visitor and his history was unknown.  The only thing strange about him was his left foot was missing his fourth toe.

Another witness, a Wood Burner, came forward but her background didn't ring any bells either.

The Nobles had the Miner arrested to keep her out of the way and continued to check the histories of the citizens and visitors to see if anything could give them an idea of who the vampire was.  Tirist Ottanablel was sentenced to 201 days in prison.  If she went stir-crazy she was innocent.

As the victim had been Human the first records to be checked were those of the Human citizens.  Vampires preferred blood on their own race.  Not ALWAYS of course.  But it gave them someplace to start.

While this was happening they were alerted to the fact that the Kennels and Animal Training area had both been finished.  That meant the puppies, once adult dogs, could be trained to be hunting dogs or war dogs.

Spoiler: Kennels (click to show/hide)

By the 2nd of Slate the Giant Flies were back. 

On the 7th of Slate the Nobles ordered the first generation of starter pigs to be butchered.  The pen was getting crowded and it was always best to thin out the herd, a tad, by killing the older animals.

On the 10th of Slate Nomal Alathmat gave birth to a baby boy.  The Giant Flies were still upsetting the gatherers but at least nobody had been attacked yet. 

As always the workshops wanted cloth, leather, threads, and other material that the settlement just did not produce fast enough or in the amounts the workers wanted.

Stone-fall traps had been placed about three sides of the entrance.  Leaving room for wagons and traders.  It was hoped that mindless animals and monsters would try to plow through the traps and hurt themselves.

On the 20th of Slate the Nobles were notified that the Soap Maker's Shop had been completed.

On the 24th a Goblin Bard Vampire, by the name of Kafit Iquizostra, approached the Fortress.  This time the Nobles decided to be tricky and let it in.  THEN they would attack it.  Once it got to the tavern the elite Squad, the Geared Angels, were ordered to kill the vampire.

Soon the vampire was suffering from wounds to his lower body and legs.  The attack was a complete surprise.  The fool fled the tavern and tried to escape by going deeper down into the Fortress - to the barracks.  The fight moved to the temple complex from there, as the vampire fought against soldiers and civilians alike.

Sigun Savotmuthkat, a Diagnoser, was killed during the combat.  As was Lokum Kedzasit, a Hauler.  At this point even the Mayor had joined the fighting but in the end the vampire was killed.  The mob tore it to pieces.  The dead vampire had many items made of goblin bone and other body parts. 

Some of the soldiers were so tired they went to sleep on the blood covered floors.  Those who were wounded had a short distance to travel to the hospital next door. 

Spoiler: Aftermath (click to show/hide)

Slabs needed to be engraved and people buried.  The pieces of the vampire was dumped into the sea.

On the 28th of Slate, even while the people were cleaning up the mess, a wave of new migrants arrived.  Well, at least the City had some empty bedrooms available.  As the Squads were full none were recruited and only a few were asked to expand on their labors.  Most were allowed to continue doing what they were trained to do.  The wave was large and the Nobles ordered a large room to be dug out to create a dorm for the overflow. 

Outside the Giant Flies continued to do what they seemed trained to do - pester people.

And the Nobles also continued to worry about vampires within their ranks.  It had to be a Dwarf - visitors announced themselves to be vampires the second they approached the Fortress. 

At least by the 4th of Felsite the Nobles and the people were too busy getting things back in order, with four Dwarfs in the hospital, to worry about the Giant Flies. 

It was also reported to the Nobles that the 12 Green Glass Blocks were ready when they wished to create the greenhouse.  A 3 x 4 area was ordered to be dug out on the surface.  The greenhouse would allow surface plants to be grown under s glass ceiling, protecting both the farming plots and the farmers.

A Elf  warrior, name of Nitho Penaared, reported shooting at, and hitting, a couple of Giant Flies.  None were confirmed kills.

On the 16th of Felsite the Green Glass Blocks were in place.  Now the Farmers had to prepare the farming plots.

Spoiler: Greenhouse (click to show/hide)

On the 17th the body of the Human Crossbowman, Isman Bugiobler, was found hanging from one of the branches of a tree.  He died of dehydration.  As he had gone missing, a slab was already engraved for him ahead of time.  The Nobles ordered the tree to be cut down.

On the 22nd of Felsite Lokum Konosuvel, his last name meaning Brassbears, asked to become a citizen of Tongsburns.  The Nobles approved and the Fortress had its first outside Dwarf become a citizen.

By the 25th the Greenhouse had some seeds planted and another farming plot in the process of being made.

Spoiler: Veggie Garden (click to show/hide)

The wounded were out of the hospital and no other deaths from loss of blood had been reported.  Yet.  Maybe they had the right person in jail after all?

And spring came to an end.
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #23 on: March 12, 2016, 01:57:51 pm »

Dwarf Fortress 42_06 : Toy Land



Journal of Mafol Nilzefon
Entries from the Summer of 953
Manager of the City of Tongsburns

1st of Hematite.  Outside of the fear that one of us is a vampire things are going well.  We have about 5,975 units of food and 436 units of drink.  I think many of my fellow Nobles would prefer more booze for a populace of 162 plus visitors but what can you do?  We are brewing the booze faster than the trees can grow the fruits. 

The Miner Tirist Ottanablel has 139 days till she is released.  I wonder what we will do with her once she is set free?  What if she isn't the vampire?  What if she is? 

My wife tells me I am too old for this crap.  I tell her I am only 106 years old.  Not THAT old. 

Still, I am luckier than many of the other Dwarfs.  Both my wife and only daughter are with me in the Fortress.  Plus one of my older brothers is also here with us.  Family is important.  I feel so sad for those who loss people.  We live in such a peaceful place but between accidents with the tree, oversized insects, and vampires we keep having people die each year. 

Well, I'll get back to you if something interesting happens.  Oh, yeah, somebody keeps putting their dead pet, a male duck, in the coffins and we have to keep removing the rock coffin to get the damn thing out.  I wish they would stop doing that.


4th of Hematite.  A whole bunch of turkeys have become mature and you know what they means?  Killing time.  Meat and hides.  Which means our leather workers can make some more...well, leather goods.  Mostly for the soldiers.  Armor, backpacks, wineskins.  The works.

That reminds me I should order some more bolts made.  Both bone and wooden.

Oh, the prison cell now has a bed for each chain (or restraints because I think they are ropes) and the memorial slab to the dead 'Lady' vampire is a fine one.  They placed it right between the two ropes.  Give prisoners something to admire and read. 


6th of Hematite.  Made two more chicken pens and transferred some of the mature birds to them.  Soon we'll be buried in eggs.  EGGS for days.

Also, we have a surplus of doors so we started putting them all over the place.  I don't know - makes it look pretty when you have doors to workshops and pens and stuff.  More...civilized.  Makes you forget the mobs chasing down vampires and the buzzing giant insects that attack you when climbing the trees and the fact that the city was attacked by a werebeast.  Wow...kind of depressed myself.  Time for drinking!


14th of Hematite.  The Human caravan from Idlabehal have been spotted to the south.  Their wagons are pulled by horses and buffalo.  I will order the toys to the depot and will alert the Mayor he will be needed soon to be our broker.  I will also order them to bring out crafts to the depot.  Maybe we can mix in the vampires' stuff among the other pieces and sell them to the humans.  I don't want them in the Fortress any longer.  They make me feel....uneasy. 

The Mayor said something about getting more seeds but also weapons for our Human warriors, if he could.  The Nobles hope they also brought llamas.  It has almost become a fetish among the workers and farmers.   As we have two Yak cows and two ewes they also wonder if the caravan has a Yak bull of a ram.


17th of Hematite.  Damn it.  Another Miner is stuck up in a tree - which I have ordered to be chopped down - and the Major is drinking.  I ordered him to the Trade Depot, by explaining to him it is now his barrow, but that isn't working.  He seems to refuse to move and, yet, at the same time he can't do anything because everything is outside his barrow.  I don't know.  Why is it every broker I have ever met a lazy bum!


18th of Hematite.  The Mayor finally decided to meet the Human traders.  The two bins of toys and crafts (plus the vampires' stuff) came to about 1,924 credits total.  He got a ram, a bronze scimitar (which does look cool even if only a Big Human could use it),  two bins of leather, and fisher berries.  Not much really but more then we thought we would get.  We also gave the  caravan a nice profit.

Now we will get lambs.  And then more wool.  And mutton.


19th of Hematite.  Of my GOD.  Oddom Ardesoddom, a Dwarven child, had been found drained of blood.  Dead.  I don't know what to say.  Could there be more than one vampire?  Or is the Miner we have in jail the wrong one? 

I will have to see if there is any witnesses and check their background.  Seems he fell asleep in one of the barracks.  How can a vampire get him there?!?!?

Just back.  It looks like we have a stupid vampire as everybody witnessed it.  Their are 13 witnesses and they all say Ohe Bengltura the Goblin Poet is the vampire.  I will release the Miner and arrest the Poet.  I don't want the Poet sucking her blood while she sleeps in jail.  Funny, he was the witness who put the Miner in jail.

On top of that two of the caravan people are FIGTHING!  I guess one of the guards wasn't happy about his pay or something. 


26th of Hematite.  Well, it seems the Geared Angels were ordered to kill the vampire.  I guess killing vampires, no matter what the cost, as become our Fortress's thing.  The Squad was ordered into the jail and once they were all there THEN they attacked.  They used tactics.  Our soldiers are starting to think.  Not sure if that is a good thing or a bad thing.  It was pretty one-sided.  One of the soldiers even used the crossbow to loose a bolt before the Squad started hitting him with their as clubs.

Spoiler: Poet Vampire (click to show/hide)

But like all vampires the Poet soon showed his fangs.  In other words he started to fight back with his teeth. 

The Poet started to get a few blows in against the Speardwarf, Rigoth Kelmosus, wounding her left upper leg and right hand and the Marksdwarf, Degel Erushkin, tearing open his chest.  Then the Poet attacked Ivak Mekgosonra, the Human Crossbowman, and really did a number on his face and lower body.  Oh my God!  It was horrible!  His left eye...well, I don't wish to say anything else about that.

Then Tosid Kolvod, the Brewer, joined in.  Not sure why. 

Anyway, that's when Leba, the Human Bowman, died.  Just too much damage to her body.

They REALLY have to stop sending in archers for close combat.  Maybe this trains them to dodge better.  At that point they ordered in the Ceiling of Rinsing. 

By the time they started to rush into battle Fikod Othsinezum, a CHILD, had also joined the battle.  Where was the parents?  At least one of the soldiers joining the battle had a Dwarven weapon, a good iron mace, and started to smash at the Poet.  And so Ebir Pirnizostra, the name of the vampire, died.  On it was found amulets and rings made from human bones and goblin hair.  Truly, a well rounded vampire.

Two Humans and three Dwarfs are in the hospital right now.  The Geared Angels had their dead soldier replaced by a member from one of the other Squads.  The body parts of the vampire will be tossed into the sea and the Human will be buried.  More memorial slabs will be made.


7th of Malachite.  The Prison cell has been cleaned , somewhat, and a new memorial has been placed next to the other one.  Soon there will be more slabs in the jail than prisoners.


10th of Malachite.  Oh no!  A pack of dingoes have appeared north of the city and attacked the Mayor.  We have to send out two of the Squads.  I think I will suggest the Spotted Mechanisms and the Tongs of Infamy.  The Geared Angels and Emerald Chambers need more training.  And the Seals of Echoing is undermanned because we keep using it as a reserve.  At least the dingoes are of normal size.

Spoiler: Dingo (click to show/hide)

Soon reports started to pour in about the dingoes being killed left and right.  It seems crossbows, when used at a distance, seemed to be very effective against the wild beasts.  Duh.

I just wish the civilians would stop trying to help.  Let the military do the fighting.  The dingoes are not as dangerous as the Giant Bugs but they can do damage to those Dwarfs without protection.  On the other hand, the bone, shell, and leather pieces seem to do well against the dingoes.  The war dogs are a big help also!


12th of Malachite.  Well, we have a lot of dead dingoes to dump and a few wounded soldiers to carry to the hospital.  If they let us.  Dwarfs can be very inflexible.


14th of Malachite.  Alho Crowdedstrings asked for and received citizenship.  A Human Bard.  The first non-Dwarf to join the fortress.


19th of Malachite.  We have reports about Giant Mosquitoes interrupting our workers on the surface but from what I can tell none are attacking any of our people.  So looks like the Squads get to rest for a tad longer.


23rd of Malachite.  Got a report of a Human Bowman, name of Ceru something-or-other, shooting at a Giant Mosquito.  The creature lived so who cares?  Right?  RIGHT!  We have more important things to do.  In fact, so do I.  Yes!  YES I DO!

------------------------------------------------------------------------------------------------------------------------------------------------

Hello, this is Ral, the Mayor.  Mafol Nilzefon has been taken by a fey mood.  So you may not hear from him for a while.  Okay?  So I'll kind of add stuff as it happens, okay?


25th of Malachite.  Okay, the Manager has taken over one of the Craftsdwarf's workshops.  Funny, he walked past the first two and took the third.  I wonder how he selected that one and ignored the others?  One workshop was too cold and one was too hot and one was just right?  Whatever.  He will make something or go insane.  I wonder if I should order some extra slabs made?

Spoiler: Just Right (click to show/hide)

3rd of Galena.  The Manager is screaming for rock blocks and cloth.  I have ordered some made but people are so busy I don't think it is going to happen.  He is also screaming for metal bars.  Which I KNOW isn't going to happen.  We HAVE found galena but have no way to smelt it yet.  I hope the Squads are ready to shoot down their own Manager.  Oh well.

And why is a water buffalo calf running about the fortress?  I have ordered it to be placed into the second barn.


9th of Galena.  Now the Manager is creaming for cut gems and tanned hides.  Seems he got some cloth, and blocks, and some logs.  How much stuff does he want?  He isn't going to get anything anytime soon.  We're toy makers Deity Damn IT!  We haven't even got the smelter completed yet.  This is going to be bad.  Very bad.


13th of Galena.  The smelter is done.  It will allow use to smelt some...well galena.  Maybe we can make the bars in time?  Maybe not.  So many lazy people in this city and none of them listen to me.

Also nice to see a Human Bard doing work.  That Albo guy was carrying a door today.  Nice to see not all Humans are lazy big folk.

And the Soap Maker keeps screaming for a lye-containing item.  Why can't he just say we need more buckets?  Weirdos. 


16th of Galena.  We butchered a turkey and tanned its hide but I can't find where the leather went!  I made sure there were no jobs for leather so the Manager should have gotten it but his workshop does not have it.  Oh boy.  These jerks.  Do they want another insane Dwarf killing people?  That was our only adult turkey outside of the ones in the pen.
 

19th of Galena.  I have a report one Miner is searching for vermin to eat because he is so hungry.  Why?  He has two ramps that give him access to the tunnels and chambers above him.  And to the rest of the Fortress.  Well, the faster he dies the faster we clean out the gene pool.

Well, I gave in and ordered a stairway to be made for him.  So much for a all ramp Fortress.  Going to have to change all the tourist fold-out guides.

Also we are down to 151 units of booze.  With 177 people that's too low.  The brewers tell me we have no fruit even with stock overflowing with them!  We have hundreds of applies.  HUNDREDS!  Are they all BLIND?!?


22nd of Galena.  The galena gave use some silver bars and the Manager grabbed one.  Not sure what to do about the leather.  Maybe kill one of the Yaks cow.  We also have a male Yak calf - so we can make more.

And nobody has killed that donkey yet!  What is this?  One long holiday?  Well, our greenhouse plots is growing a lot of asparagus.  Yummy. 


25th of Galena.  Now the Manager has grabbed some lead bars.  What is she planning on making?  And will the leather be ready?  Damn it.  Work faster you idiot people! 


26th of Galena.  I have been told that a tree has a dead Gem Cutter in it.  A member of the Spotted Mechanisms by the name of Asob Shaligkadol.   I will order it cut down.  I really wonder why the Dwarfs keep climbing into trees they can't get out of? 

Well, autumn has come.  I guess we will wait and see what happens to the Manager.  Either way I will not have to keep this stupid journal up - I have my own work to do!
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #24 on: March 19, 2016, 07:18:01 am »

Dwarf Fortress 42_06 : Toy Land



Life of a Fisherdwarf
Autumn of 953

What?  An interview for a history book?  Well, okay.  As long as you're buying the drinks.  My name is Urvad Akgositon and I am a fisherdwarf.  My name translates to 'Clinchhall'.  I am daughter of Alath Claspcoven and Imush Pointedboulders.  Sadly they did not come with me to the Fortress though a uncle and an aunt are here along with a few cousins. 

I arrived at Olinning on the 20th of Slate, in 951, and I am 119 years old.  I am also a member of the Tongs of Infamy.  I don't like it that much as when training I can't pray to all the Gods I believe in.  On the other hand I have a bedroom and even a cabinet, so I have that going for me.

Oh?  You want to know about the events of the past fall?  And my thoughts on them?  Well, okay.

Not much happened to be honest.  We had some Giant Snails show up and one of the Dwarfs, I think Meng Oddomtost, decided to go after it.  Even though Meng is not a Hunter.  Much of the snail meat would go to waste.

Oh, and the Mayor was worried about the Manager who was in a mood.  You know, screaming for stuff and running about and collecting logs and cut gems and bars of metal.  Then he was happy because the Manager started working on something.  We were not sure at the time WHAT he was working on.

Around the 3rd of Limestone a bunch of chicks became hens and roosters.  But being no need for them they were ordered for the butcher block.  We already had enough egg layers to be honest.  I doubt we will ever run out of eggs.  I mean we had 403 Turkey hen eggs and 13 Blue peahen eggs.  I'm not even sure where we got the Blue peahen eggs.

Then it was announced on the 5th of Limestone that Mafol Nilzefon had finished making Voddetes!  A plum wood ring.  A ring worth 25,200 credits!

Spoiler: A Ring (click to show/hide)

At least by the 7th of Limestone we were up to 361 units of booze and 741 prepared meals.  And the Miners were hard at work...well, mining.

Spoiler: Hi Ho Hi Ho! (click to show/hide)

On the 10th of Limestone many of the turkey chicks had become adults.  As you could guess it was time for more birds to go to the block.  Turkey leather was always useful.

Oh, what does a Fisherdwarf do?  We mostly fish.  With so many of use in the City we end up with a lot of seafood dishes.  But i would stay by now only half as seafood related.  Now a lot of it comes from hunted animals, the farm birds, some of the livestock, the farm plots, and wild plants.  The fruit goes brewing.

On the 14th of Limestone the caravan from our homeland, the traders from Tekkud Alis, came to Tongsburns.  Along with the outpost Liaison, Zasit Atistminar, and we all had to help in bringing the toys to the depot.  Well, most of us.  So the bins of crafts and toys were carried to the Trade Depot as quickly as our feet could handle it.

The Nobles wanted a anvil.  No, I am not joking.  They had silver and lead and those are metals that can be used.  Not for much but they can be used.  Silver can be made into bolts and other weapons.  And lead can be made into crafts, toys, and mugs.

Amazingly the Mayor got to the Trade Depot to try to trade with the traders before the Liaison could find him.  But he had to wait for the traders to unload their wares.  So he had to go back into the city to find the Liaison to have a meeting with him. 

While this was happening the crowd in the library was discussing the pulley.  I am not sure why.  But from I understand they were very happy about the discussion.  I guess some folks just like pulleys.

The Mayor said the news from outside was kind of boring.  No sites or wars seemed to be going on.  Only elections.  For some reason he found the name of one of the Mayors, Burnedbasements, very funny.

Spoiler: World News (click to show/hide)

Seems the homeland wanted large gems for next time and would be willing to pay twice as much for them.  And the Liaison also agreed that next time they were willing to offer 129% for fish!  The Mayor says we will have to think about that because, well, we have a LOT of fish.  We will keep our gems but the fish may be exported next time.  Well, we do live next to a ocean!

Anyway, when he finally got to the trade depot we had about  8,960 credits of toys, crafts, and I think some used clothing.  You know, used socks and such.  Hahaha!

Anyway we bought a steel anvil,  two bags of gypsum plaster, three bins of cloth,  some onions and other herbs, some threads, some backpacks, quivers, a few parchments,  ropes, flasks, some picks, and some weapons.   The traders were VERY happy with us.  I believe they still ended up with over 3,000 credits profit.

The Nobles ordered a Metalsmith's Forge be built right next to the bar stockpile which was also near the Smelter.  Which makes sense I guess. 

By the 23rd of Limestone the City was feeling almost safe.  No werebeasts, no vampires, well, that we knew of, we were making money from our toys and other crafts, we were swimming in food and drink.  Really, very likely the best autumn ever. 
 
And boy was the cleaning trench getting a work out.  We Dwarfs are a messy bunch. 

By now a series of small bedrooms, with just enough room for a bed, cabinet, and door had been finished and were being furnished.  Not as nice as the earlier bedrooms but still functional. 

By the 27th of Limestone the Forge was complete and the Nobles ordered silver spears, war hammers, and maces created.  They also ordered that lead flasks, chains, and goblets be made.

They had also started smoothing out the catacombs. 

Spoiler: Shiny Catacombs (click to show/hide)

By the 2nd of Sandstone more workshops were being created.   Another Glass Furnace, Wood Furnace, Kiln and Jewelry's Workshop.  I am not sure why but the Nobles seemed to be worried about bottlenecks and insane Dwarfs taking over workshops.  I mean I understand the insane Dwarf thing but the bottleneck in the other industries is NOT the lack of workshops. 

The Liaison was still in the fortress, listening to poetry in the tavern.  From a Goblin Bard to boot.  What an open society we live in.  The Merchants were still at the trade depot.  No doubt packing up their wares for the journey back home.

What?  Oh no, I don't really talk to the Goblins though I do chat with a Human Bard of the name of Shato Letonebo. 

Well, by the 5th of Sandstone guess who was back?  You guessed it.  Giant Flies!  Bothering the surface crews.  Again.

On the 7th of Sandstone a whole bunch of turkey chicks became adults.  And of course they went to the block.  Funny, I am pretty sure we could import leather and cloth faster than we could produce it ourselves but I think the feeling of being independent made the other folks happy.  And gave them something to do.'

You know what they say about idle hands make you the Elves' plaything.

And even while that happened, almost at the same time, many new baby turkeys were hatching.  They call them Poults I think?  I was sleeping at the time so have no real thoughts on the matter.

My lifestyle?  Well, I have a nice 2 by 2 bedroom with my own ginkgo wood bed and my own chert cabinet. Most bedrooms have a bed and a cabinet but not all are as big as mine.  I even sleep with my shield and all my clothing.  Dwarfs never sleep in the nude.  Bad luck.

To be honest I had been crying.  I was lonely and had been also become uneasy because I had not been able to pray to my deities for so long. 

One of the Hunters, Mosus idatheshtan, was still missing.  I assumed his body would show up sooner or later.  They even had a memorial slab all ready for his coffin - if they ever found him.

The merchants announced they were packing up to leave by the 13th of Sandstone.  I guess they do that in case somebody wants to make a last minute deal.

And on the 15th of Sandstone we struck GOLD! 

Anyway, the Giant Flies were starting to get shot at.  Some of the visitors were taking pop shots at them. And we did have one confirmed kill.   

On the 18th of Sandstone, as the caravan left, Olin Gebarushat, REALLY hurt himself.  We think he fell out of a tree because there was no creature of giant fly near him at the time.   I mean his left leg was busted and his lower body and stomach were mangled.  Really, really bad.  Funny thing he tried to SLEEP it off.

As you can guess, that does not work too well.  I think he was more likely passing out from the pain.

He finally got up and walked to the Fortress.  He was in pain, his left hand damaged, left true ribs mangled, and the rest seemed okay.  Funny how the Hammerer was able to heal while sleeping out in the rain.

Funny.

What?  Vampire?  No, I have been told the first seven Dwarfs can't be vampires.  Well, they've never been on the past. 

On the 25th of Sandstone Olon Rathsodel grew up.  As she was twelve, she was now a fully grown female, bur she was also a Peasant with no skills.  So it was decided she should become a scribe for the Geared Sanctuary.  I don't get it - I assumed you wanted a scribe who could write about, well, many things.  Not sure why they picked somebody with no life experience.  But I am not in charge.

Just a day later the Weaver, Rigoth itebalil, was taken by a mood and withdrew from society.  As you can guess this was not something people liked to hear.  It could be a bad thing or a good thing.  He claimed a clothier's shop and we all wondered what he was up to.

A lot of bolts, iron bolts, were found on the beach.  It seems the caravan did not pick up their own used bolts.  Of course, we were happy to collect them, as we collect all used bolts if we can.

Also, a lot of meat and animal parts were going rotten in the butcher ship so more space was made for food and the kitchens were told to go into overtime, if needed, to use up the raw meats.

More importantly the demand for coal, or in our case charcoal, was increasing as lead items were being created.  But also our stockpile of silver bars were also increasing.  REAL wealth.  Wealth that could be turned into, well, toys.  Yes, the Nobles were talking about silver toys.  Not just weapons.

Also, it turns out that it wasn't gold but native gold that was found.  That is, gold nuggets, which has to be smelted to be worth anything.  It IS gold but has to be smelted like any other ore. 

On the 2nd of Timber, during late Autumn, the migrants arrived.  Many of them said they were here, despite the danger.  Like we have THAT many problems.  Well, giant bugs, vampires, and one werebeast attack.  I mean, really?  That's kind of the norm for much of the world when you think abut it.

We got a Planter, a Metalcrafter, a Suturer, a Weaver, a Gelder (who was given the job of a Miner), a Ranger, a Peasant (who was assigned the job of Performer to the Organized Garnishes), a Farmer, a child, a couple of pet chicks, two baby goats, a puppy, and a bunny.    Everybody but the Miner and new Bard was assigned to a new squad called the Fenced Keys.  More bedrooms were ordered to be made.  Of course, we now had a dorm, so we would have no problem finding beds for the new comers.

On the 7th of Timber Rigoth itebalil started a construction.  Of course nobody knows what it is.  It is mysterious!   

Also, by now, there were six new chambers ready to be made into temples. 

On the 9th Tosid Kibothil was bagging about making a masterpiece giant slug leather low boot.  I didn't even know you could get leather from a giant slug.  Just one of those little things that make life in the Dwarf City so weird and entertaining.  Well, by then we were a Metropolis.  That's right.  The Metropolis Olinning.

Sounds kind of silly, doesn't it?  To be honest, the Fortress was feeling...bigger,  We now had onion roasts and rhubarb roasts and muskmelon roasts on top of the steelhead trout roasts and the chicken meat roasts.

We had a whole floor of bedrooms, of many types and shapes, a tavern, a dining room, a temple complex that was growing bigger every year, three barracks, a library, a wonderful hospital, and two floors of workshops, pens full of pigs and birds, two above ground barns, and a greenhouse!  We even needed to expand our large stockpile and put smaller stockpiles throughout the Fortress. 

On the 11th of Timber we had 187 citizens, 9370 units of food (of which 866 were units of booze), and 192 animals.  We were rocking as they say among the Miners.  HAHAHA!

On the 12th of Timber Rigoth itebalili finished making Emgashtunur a pig tail headscarf.  Well, that sounds boring, but it was worth 738,000 credits!

Spoiler: Headscarf (click to show/hide)

We were a rich center of wealth and...wealth.  And yet our Trade Depot was green with vomit!  We found gold and silver yet our militia looked like something from a metal-poor culture.    We were making wonderful toys to delight both the very young and the very old yet there were dead giant flies all over our fruit forest!

On the 21st it was noticed that Eral Kurikral, the Herbalist, had been missing for a week.  So the Nobles ordered a memorial slab made just in case.  I could only assume the Herbalist was in a tree somewhere.

Then winter came!  So, boring story, eh?  Well, I do mostly fish and train.  What kind of story did you expect from me?  HAHAHA!  Now, refill my mug.
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #25 on: April 03, 2016, 07:47:55 am »

Dwarf Fortress 42_06 : Toy Land



Journal of The Mayor
Ral Zatthuddatan
Early Winter of 953

1st of Moonstone.  Well, the manager is working overtime.  We have a huge list of jobs being done and we never have enough resources.  At least we have the Dwarfs and the workshops.

Lately I enjoyed singing the song  'Bread' at the tavern.  I really enjoy that.  I can't help but think of Besmar when being there.  My old friend.  My only friend.  How she use to pick on me during the meetings.  But it was all in good fun!  HAHAHAHA!

Spoiler: Mayor (click to show/hide)

But I am bored out of my mind.  Being the Mayor isn't very interesting.  Nor is being broker.  I mean when the traders come that's one thing.  How I love to haggle but when they are not here what is there to do but drink and sing and eat and drink and sing.  A Dwarf can only sing for so long!

And the Dwarfs are always complaining about something!  How they complain!

Well, well, well.  Look at that.  A Goblin Chemist, name of Onec Ilreasseg, showed up and announced she was a vampire.  Do only idiots become vampires?  Well, we'll do what we always do.  Wait till she is in the Fortress than jump her.  Wow, sounds kind of kinky when you write it down like that.


2nd of Moonstone.  Eral Kurikral, Herbalist, was found dead.  Dehydrated.  Well, they think they found the Herbalist.  A tree started dropping items so they assume it is the Herbalist.  You know how it goes.  We already assigned the dead Dwarf a coffin and already has a memorial slab made, so I don't have to worry about anything and can focus on the vampire.

Anyway, the vampire is in the library now.  So I am going to go order a few of our Squads after her.  I plan to keep the City Guard and our Elite Archers out of it.  I plan to pick those with some skills at close combat and REAL weapons.

Back.  I sent the Ceilings of Rinsing and the Spotted Mechanisms to collect outside the library and then charge at her.  Of course, at first she ran like the wind.  She made a run for the surface.  But the foolish female vampire took a wrong turn and headed into the residency area.

Funny enough she ran into one of the kids and got blocked.  The child attacked her and forced her to retreat.  Turning around the vampire ran into the soldiers, one of which was armed with a silver war hammer.

For some reason one of the Goblin Spearman, one of our guys, started a fight with one of our Elite Marksdwarfs.  I don't know...maybe the heat of the battle?  Why are my own troops attacking each other?  This is what comes from trusting goblins I tell ya!  Anyway, that bastard killed Rovod Isakzefon!

At this point I ordered an all out attack!  All Squads were ordered to pile onto the vampire!  Wow, that sounds kinky too.

Anyway the vampire was killed.  Her real name was Ber Stasostlod and she had all kinds of bone and teeth items.  Yuck.

And that Goblin Spearman, Umil Emimkesp, was killed too, the moron.  We'll make memorial slabs and so on.  But I am REALLY upset by the outcome.  I mean, we lost two people to a vampire - but they were both killed by other soldiers.  I tell you, I have idiots, idiots all around me.

Spoiler: Another Dead Vampire (click to show/hide)

Oh well, looks like we have to rearrange the squads.  And we  have lots of wounded.  Many of who refuse to go to the damn hospital.


6th of Moonstone.  I created the temples to Nimu, estraz Shoresnarling the Large Birth, Ledir, Luto Fortunewarmth the Luxuries of Silver, Kamca Tombcloak, and Tolis Scorchedscaled the Dagger of Persuaders.  I think some of those are non-Dwarf deities.  I have no clue  I picked them out of the ones who had one or two worshippers.

You know, get a few small fry in the temple complex.  Make the little people feel welcomed.  Votes, dude, I have to think about the votes. 


11th of Moonstone.  Oh uh.  The Delightful Incenses, a performance troupe, has arrived.  Oh boy.  I better watch them.


13th of Moonstone.  Dishmab, a child, has become an adult.  So I assigned her to the temple complex, to the temple which does not belong to anybody, any one deity, as its Poet.  What was it called?  Temple of Authors.  I hope she knows what to do.


17th of Moonstone.  Stasost Reinseduces asked to be a citizen of Tongsburns and I approved.  A Goblin Poet.  Well, when I say I approved I mean the Nobles overrode me and approved even when I used the 'think of the children' tactic.  I decided to assign her as a performer for the Hot Cathedral, the temple to Thasa Flickerjewel the Brands of Taxing.   

But guess what?  The Nobles are willing to take her on as a citizen but not as a Priestess/Performer.  That's right.  They are racist!  Well, so am I, but that's not the point.  They pushed a poet on me and I can't do anything with her!   AGGHHH!  Yes, I just wrote down agghhh.


19th of Moonstone.  Ducim Tiristessesh is worrying me.  The Carpenter isn't drinking as much.  He seems shaken and upset about his wounds.  They have been treated but I guess he is some kind of big baby.  I tried poking him with his own hand, asking him if he was a big baby, but that failed to straighten him up.  Funny, works for my son.

Spoiler: Big Baby (click to show/hide)

Ngose Horrorletter asked to join the Tongsburns as a citizen and the Nobles said yes.  A goblin dancer!  Really?  You people make me sick.  What?  No, I just know a few Goblins and they are just passing acquaintances.  And why am I writing this down?  Mind your own business!

Anyway, what as I about to write?  Oh yes.  They are screaming for refined coal.  I have ordered the making of charcoal but it never seems to be made fast enough.  Oh, PLEASE, somebody become more popular than me.  It is so hard being so well liked.  But nobody understands my burden.  The pain, the pain!

Well, at least we have two Wood Furnaces. 


24th of Moonstone.  Another one asked for citizenship.  Sulthu Certainknights.  Of course the Nobles approved.  A Human Poet.  Another mouth to feed.  Well, I guess they seem to like it, or it's okay.  We seem to be finding more gold.


25th of Moonstone.  A Ber Primehexes asked for citizenship.  Of course, you know the Nobles approved.  Another Goblin Dancer.  You people make me sick, so on, and so forth. 


27th of Moonstone.  Logem Paddlerings, a Dwarf Poet, has asked for citizenship and, of course, got it.  At least he is a Dwarf.


28th of Moonstone.   A fight started between two guests in the library.  Not sure why.  Don't care.  Neither are Dwarfs.  As long as they don't damage the bookcases I don't really care.  That is all.

Why is it the winters seem so long?
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #26 on: April 14, 2016, 07:12:36 am »


Dwarf Fortress 42_06 : Toy Land



Journal of The Mayor
Ral Zatthuddatan
Mid-Winter of 953


1st of Opal.  I just realized how dirty some places of the city are.  Many areas are very clean and the floors have been wiped down and the walls sparkle.  Then suddenly you come upon a spot with dried gore and body parts.  It is like the cleanup crews just do stuff at random.  We need more janitors.

Ase Syruphailed has asked to become a citizen of Tongsburns.  A male ELF Poet.  What kind of people are we when we give citizenship to ELVES!?!?!


2nd of Opal.  Kutsmob Evilmerchmants wants to become a citizen of Tongsburns and guess what?  Yeah, a female Goblin Poet named EVILmerchmants got approval.  You people are sick.


5th of Opal.  Ngokang Lieflies has asked for citizenship and you know what happened.  A Goblin Dancer. A FEMALE dancer who seems to have a LOT of people who are on friendly terms with her.  Hint, hint.  You sickos.


6th of Opal.  That new citizen, that Elf Poet Ase.  I saw him in the mines today hauling rough prases to the stockpiles!  Elves working in our mines!  I have nothing...

Also, today another petition was turned in.  usbu Poisonrancor wants to become a member of the Crafts of Rope and a citizen of Tongsburns.  Of course the female Goblin Poet was approved.  There was a LOT of support in fact for her approval as she seems to know almost everybody in the damn place.  I may have to watch her carefully.  She may be after my job.

Never thought of that.  They won't replace me with a Goblin, would they? 

At least there are no flies around this winter.  Albatross but no flies.

The library is full of people discussing the windlass.  Why so many scholars would discuss that subject I don't know.  Eggheads. 


9th of Opal.  Another petition for citizenship.  By Stozu Anguishghouls, a Goblin Poet, as if the last name does not give that away.  Another mouth to feed.  Though, I guess some of the entertainers and performers do work when not in the tavern. 


12th of Opal.  Is winter the season of turning in petitions for citizenship?  Today another was given to me for approval.  A Ngoso Knowwraiths, another FEMALE Goblin dancer. 

Also, it has been reported that the ghost of Mosus idatheshtan, a dead Dwarf whose body has yet to be recovered, has been seen in the water collector for the well.  As we already had a memorial slab all ready for her burial we will set that up as soon as possible.  She won't be allowed to do any damage to our lovely city.  Or hurt anybody, of course.

Spoiler: Ghost! (click to show/hide)


13th of Opal.  Damn it.  The ghost has been seen on the second level, at the workshops.  It has not attacked anybody or done anything yet.  And the slab is being put in place - so hopefully it is installed before the ghost does something horrible. 


14th of Opal.  Another petition.  Aslot Dankterror wants citizenship.   A male Goblin Dancer.   Of course it was approved.  I'm not as upset as before.  I have noticed a lot of these new citizens working in the mines and in the workshops.  I guess as long as they work along side us and not just play along side us I can treat the as Dwarves. 


15th of Opal.  Darn it.  The ghost was inside a wall for much of the past few days but now she has entered the stockpile area.  I wish they would hurry up and put the slab up!   Maybe I should have ordered them to just put it anywhere but I wanted it in the catacombs.


18th of Opal.  Solon Delerrab reported that he put up the memorial slab and, behold, the Ghostly Hunter was put to rest.  No harm, no foul.  And they need more refined coal.  In other words charcoal.  So many more trees have been ordered to be cut down.  The nice big ones which don't produce any fruit.  Too bad it rains so much - the surface workers really get upset about that.


21st of Opal.  Guess what?  Yeah, another petition!  How did you guess?  But not citizenship this time.  A Sushsath Tombstunneled, a Human Bowman, wants to reside among us to be a soldier.  Of course he was welcomed and put into the Fenced Keys, one of the newer squads. 

But right after that a Tekud Pantsnoiseless, a Human Female Dancer, asked for citizenship and it was approved.  And after that a Leto Admiredrose, a Human Female Poet, asked for citizenship and it was approved.  Well, if nothing else, Tongsburns will be a very mixed society.
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #27 on: April 27, 2016, 10:29:37 am »

Dwarf Fortress 42_06 : Toy Land



Journal of The Mayor
Ral Zatthuddatan
Late Winter of 953


1st of Obsidian.  The last of winter is here.  Funny, winter can be terrible but when compared to the rest of the year it almost seems like a period of rest. 


2nd of Obsidian.  NO!!!!  The Werekangaroo Ithros Owbaslibtu-whatever has come and he appeared right on top of the southern barn!  I had to close the doors without warning!  How many of my dwarfs will die!!!!

Spoiler: Werekangaroo! (click to show/hide)

It rages on the surface, right next to the ramp.  It has gotten into a fight with a Ranger and a Human Lord Consort.  They are as good as dead but if they can hold it off till we pull the levers we can live!

More faster you fools!  It has reached the Depot!  Faster!  Before it enters the city!  I must join the battle!!!

------------------------------------------------------------------------------------------------------------------------------------------------

Report from the Nobles of Tongsburns on WereKangroo attack.  5th of Obsidian.

While the creature was captured in the Trade Depot, between the drawbridges, it killed three that was know of and wounded others who may end up with its curse.

When the werekangroo transformed into a human it was killed as quickly as it could be by the Geared Angels and Emerald Chambers.  Its body dumped into the ocean.

The creature seems to have killed the following:
Momuz Lunerith, Ranger, dead. Ngoso Dangengo, Goblin Dancer, dead.  Atek Nisamtham, Human Lord Consort, dead.

The following had to be placed in the hospital:
The Major Ral Zatthuddatan the Wood Burner Cerol Konsamal, the Hauler Catten Delethkadol, the Fishery Worker Kadol Pillarscalds, and the Fisherdwarf Zon Tinorhkilrud.  And the Goblin Poet, Kutsmob usbumuk.   Once healed many will be put into old mining tunnels and walled up.  They may be werecreatures.  The Nobles had debated killing them in their hospital beds.  All of them have cuts or smashed open limbs.

The city had pulled together.  The Goblin Dancer, Ngokang Lieflies, for example helped with the wounded in the hospital, repairing a compound fracture.


11th of Obsidian.  As the Mayor is in the hospital the Nobles have decided to continue to keep his records updated.  The hospital door has been locked and a wall is being built in front of it.  The Goblin Poet has healed and is not in the hospital but all other wounded are still here.  May the Gods have mercy on our souls.  Another well will be dug in the Temple Complex over the water drains that feed the old well.  And a tiny hospital will be made next to the old one.  Till it is available once again.


14th of Obsidian.  A coati took a wooded stepladder.  What would they use it for?


15th of Obsidian.  The Nobles feel as if things have gone back to normal.  It is raining and the screams of Giant Snails being hunted can be heard in the fruit forest.


21st of Obsidian.  Albatross was upsetting the workers who work on the surface.  It is getting a tad annoying.  Also, the hospital, the secondary one is finished we just need to finish the second well.  Sad really, we have such a nice hospital.  Now it will be full of werecreatures and innocent dead citizens. Maybe we should have left them some food just in case they were clean of the curse?  NAAAA!


22nd of Obsidian.  the Trade Depot has a cloud of miasma from all the body parts.  The Nobles have ordered them dumped.

Spoiler: What a mess! (click to show/hide)

23rd of Obsidian.  The new well is finished.  We Nobles feel a tad better now we have access to fresh water and a good, if tiny hospital.


28th of Obsidian.  We can hear the screams.  At least three of the Dwarfs were werecreatures and even now they attack each other.  The Mayor was one of them.  Can't have a werekangroo as a Mayor so one of the goblins were picked, Stozu Sadmokosnun, a Poet.  We also need a broker.  So we also picked Stozu.  Why not! 

From what we can tell from the screams Catten was not cursed.  Too bad for him.


Spring has arrived.  From the sounds of whimpering we hear from the hospital the werekangroos have left Catten alone.  Two out of the three are alive - seems that the third was killed by one of the others.  If they kill each other good for them.  Too bad about Catten but nobody plans to open the wall.  Life will go on.
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #28 on: May 04, 2016, 11:34:23 am »

Dwarf Fortress 42_06 : Toy Land

End of the Fourth Year Report From the Metropolis of Tongsburns
To All Stockholders
By Mayor
Stozu Sadmokosnun
(Posted in the tavern)

First off, we're alive and we're still making toys.  So stop you whining, maggots!  We have a ton of food and boozes, we have a bunch of kids still alive, we have a good amount of livestock and access to both fresh fish and seasonal fruit.  And our mining operation is still moving alone. 

Spoiler: Basic Report (click to show/hide)
Spoiler: Toys (click to show/hide)

Sure, we have a couple of were-whatever in our hospital but they are contained.  And yes, we get yearly visits from vampires, but they are stupid enough to announce themselves, so they are easy to spot.

So stop complaining and do you job.  That is all.  Oh yes, let us look into the future, blah, blah, blah, take over the world, blah, blah, blah, it builds character, blah, blah, blah!  You all know me - I am an honest hard working goblin who loves my drink and my words.  That's why I am now the Mayor and new broker.  You don't trust anybody else to do this job.  And most of those you do trust don't want it.

So in closing - stay out of the hospital, look out for fangs, and keep working!  Oh, and Happy New Year!
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callisto8413

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Re: The Story of Olinning - Toy Land
« Reply #29 on: May 06, 2016, 03:40:12 pm »

Dwarf Fortress 42_06 : Toy Land



Metropolis of Tongsburns
Spring of 954


The new Mayor of the Fortress had a plan.  Not a plan a drunk Dwarf would make.  No, the simple, deadly, sober, plan of a Goblin.  He ordered that the hospital would never be opened.  Ever.  Unless they found a way to flood it with water (which would not work given that the hospital was under the tavern) or loose bolts into it from a safe place the hospital would become a tomb.  That gave him an idea...

Looking over the records he also noticed four Dwarfs who had no real job titles.  They were peasants, teenagers who had become adults, and were just joining the work force.  Two were made into Temple Performers, one was made a Miner, and the last was made into a Hauler.

At this point a new series of petitions to reside inside the city started to come across his desk.  Of course, being a Goblin, he approved all of them that he saw.  He was somewhat a friendly sort, for a Goblin.  He liked weapon racks and shields, he enjoyed passion fruit wine, and at over 700 years old he had learned many skills, such as networking. 

On the 8th of Granite it seems Ral Zatthuddatan, in his normal state, was going insane and was breaking stuff while trapped in the hospital.  The Mayor suggested the Nobles keep track of the damage and send the bill to Ral's parents.  The Nobles were not amused.

On the 12th of Granite Lokum Godenlebes were killed by Militia Captain Nomal Stakudkeskal.  It looks like the Bowyer attacked first.  It was totally one sided fight as Nomal used her steel crossbow at close range, bashing the other Dwarf, till the head exploded.

Sadly it seems that this was not enough for the Captain.  And blood flowed as she attacked the nearby civilians.  The Soap Maker, Lolor Akrulginon, was killed, head crushed by the Captain.  Even when a child joined the battle the Captain did not back down.  The dead body of the Glazer, Zutthan Budnumeng, joined the bodies on the blood soaked dirt floor.  Soon to be followed by the dead bodies of Dastot a Stonecrafter, Momuz a Gelder, and Cilob a Doctor.  The last body to fall was that of the Ex-Captain, who had finally been stopped by the mob.

Spoiler: Why, Captain,Why? (click to show/hide)

More beds were ordered for the small hospital as the wounded slowly headed to it.  And the Mayor was saddened by such a event.  Many good workers had died.  At least those who survived would be stronger for it.

In the end only two wounded reported to the new hospital, an amazingly small number, thankfully.

On the 18th of Granite Rere Rostfencosin, Human Maceman and Vampire, announced his arrival in the area.  The Mayor and his fellow Nobles knew what was needed.  They waited till he was in the tavern and called out the Geared Angels and the Emerald Chambers to kill the vampire.  It seemed, this time, that  the militia were willing to use crossbows at a distance before closing with the vampires.  They learned tactics!

In a panic the creature fled deeper into the Fortress, right into the arms of the militia coming to join their comrades.  He was overwhelmed and killed in a very short time.  His real name had been Uquur Gorhaxispran and on his person were found many items made from Human and Dwarf hair and bone.  Sadly, he was not the only death.  Ingish ingizzes, a Miner, was found dead - no doubt a victim of the confused battle which had gone from level to level.

The Janitor Mosus Athelegen took the dead vampire to the ocean to be tossed in.

Dwarfs were complaining that the arrow slits made in the walls of the old hospital were leaking out miasma from the dead werekangaroo. 

Spoiler: Yuck! (click to show/hide)

Yet life went on.  Animals were milked and butchered.  Meals were prepared and drinks brewed.  Trees were cut down and fish were caught.  On the other hand the Trade Depot was covered in bones and blood again.  As were many of the hallways and workshops. 

The arrow slits allowed everybody to hear the murder of Catten as one of the werekangaroos noticed the Dwarf.  Then one of the beats kill the other and so there was on creature left.

The beast was smarter than anybody had thought.  It used the water tunnels, under the wells, to enter the Temple Complex, killing one of the Poet and tossing his body down the well!  The monster was Ral Zatthuddatan.  The door was locked but nobody believed it would hold him back.

Spoiler: Surprise! (click to show/hide)

"All squads!"  shouted the Mayor, "All warriors!  Kill it!  KILL IT!"

Before the warriors could even get to the temples the monster dived back into the well, into the water.  But it crawled back out, no doubt realizing it could not breath under the water. 

The door was unlocked and the military and visiting warriors prepared for the worse.  Most of the military who were trained in dodging and the use of both shield melee weapons closed with it as those armed with crossbows peppered it a few times from a distance.

One of the visiting Female Goblin Hammerman was badly mauled and wounded by the creature but the militia dodged and blocked the werekangaroo's attacks while launching attack after attack.  Soon it was losing fingers and blood as it was worn down.

Things got worse when a Farmer (why was he in this fight?!?!) entered the temple chamber to punch the monster.  The brave idiot was grabbed by the werekangaroo and most assumed at least the Farmer would have a swift death.  Sadly the monster decided to twist and bend the Farmer, crushing hips and breaking limbs.  Even while doing so more warriors attacked it and more bolts were fired into it.  One bolt even hit it in the head.

Finally an iron spear was lodged firmly into the creature's chest and there was no longer any doubt on the outcome.  But even while it was stabbed, smashed, and bashed, it ripped off limbs, broke bones, and fought on. 

On the 27th of Granite the Werekangaroo, Ral Zatthuddatan, was killed.  Now the Nobles and the Mayor had to carry out damage control.  First, many of the wounded visitors had to be put down and put down swiftly.  Two visitors who had taken part in the fight were attacked, turned on by the soldiers they had fought side-by-side with. 

After that the old hospital was opened.  It would be receiving many warriors who would have to be...well, cut off from the rest of the Fortress.  The populace realized that the wells would need to be destroyed and covered up.  The water was stained with werecreature's blood and it had destroyed the floodgate that would allow them to stop the flow and drain the water tank for cleaning.  Also, two bodies, Etur Stukosnitig and Tosid Kolvod, were left in the waters where they had drowned.  Even the door that accessed the tank would be walled off in case invaders somehow found their way into the water tunnels.

A new Chief Medical Dwarf had to be assigned and two new Militia Captains were recruited from the warriors.  The blood was cleaned up and the memorial slabs were put on order from the workshops. 

Amazingly, as the old hospital was still walled off the tiny hospital is where all the wounded had ended up.  It was walled off.  Just in case.

The smarter of the civilians pointed out that the next transformation would be around the 23rd of Slate.  If nothing happened by then the Fortress was clean.

By now normal reports about normal stuff was reaching the Mayor's desk.  Such as reports of Giant Albatrosses being hunted by the Hunters.  And Poults were hatching in the pens.

By the 9th of Slate the wells were covered by new floor pieces.  The Nobles wondered if making a new well would be worth it if enemy soldiers and the creatures of the night could use the water tunnels as an access point.

On the 11th of Slate workers on the surface detected a migrant group to the west.  The Mayor and Nobles were shocked that somebody would want to come to a city full of vampires, werebeasts, and chickens.  Few of them had some medical skills and hunting skills that kept them out of the military.  The rest were welcomed with military assignments and their own private mug.  Welcome to Toy Land!

Spoiler: Chickens! (click to show/hide)

At the same time a few babies were being born.  So maybe Spring would not be all about death and screaming and blood all over?  Little did they know.

It was found a lot of people were idling and so the Mayor went over the records.  Of course he left the Miners and Farmers, many of them wore two hats as they were sometimes also in the military.  But, for example, when he found two soap makers he would turn one of them into a Hauler, Janitor, or Nurse.

Of course, it was found a few of them were idle because they were in the trees.  A never ending problem with this lot.

On the 16th of Slate a Dwarven Child withdrew from society.  A kid named Rimtar Kirdakost.  Not that anybody could do anything for the lad as he was one of those trapped in the hospital with all the other thirsty Dwarfs.  If one of the adults was infected his life would be short and bloody. 

On the 18th it was decided more workshops were needed and the Second Level was expanded to make room for them.  The staff was ordered to make two new Craftsdwarf's Workshops and two new Mason's Workshops.

And the workers from the surface came in, complaining about Giant Mosquitoes.  Well, Spring had official arrived.   From the number of complaints the swarm of these creatures must have been larger than normal.  Until the reports were compared and it was found to be one lone creature.

On the 23rd of Slate the Mayor and some of the Nobles went to wait outside the wall that blocked off the tiny hospital from the rest of the Fortress.  A hospital full of civilians all complaining about the lack of water.  The Mayor turned to the nearby workers and Nobles.  "Nobody seems to be changing.  Let them out on the 24th of Slate."

Then he heard the screams.  "Never mind.  Start working on more coffins and memorial slabs.  And get the arrow slots made."

A few hours later the growling and snarling stopped.  To the amazement of the Dwarfs waiting outside those in the hospital announced they had killed the beast.

Spoiler: They Killed It? (click to show/hide)

"Or you wounded?" asked the Mayor.  The shouted answer was no.

"Nobody believes you," shouted the Goblin Mayor in return.  He turned to the crowd and added, "Continue with the arrow or bolt slots.  The innocent will die while the infected will live.  We will not let them out.  They will be killed and we will clean this place of their evil once and for all."

By the 1st of Felsite things were settling down.  The slot that would allow warriors to fire bolts into the tiny hospital was being worked on while the newcomers had become part of the city's populace.  Giant bugs were not being seen on the surface and much of the messy pools of blood and piles of bones were, mostly, removed from sight.  Mostly.

And for some reason the Soap Maker could not do his job even with tallow all over the place.  No tallow no soap.  But the tallow was all over and so was tons of fat (which nobody seemed to want to render).  But nobody seemed to be able to find it.

"But it's right THERE!" screamed the Mayor, pointing at the barrel with the items in question.

"Where?" said the Dwarf looking confused.  "In the barrel?  Nobody would put it in a barrel."

The Mayor went to his office to drink and wonder how Dwarfs ever learned to survive without Goblins to help them.  At least there was barrels and barrels of booze to drink.  Apple cider, cherry wine, quinoa beer, and even some sewer brew if you wanted it.  Of course the Dwarfs also made Dwarven wine and beer based on their own secret formulas.  There was also plum wine and whip wine for those of different tastes.  If it could be brewed the Dwarfs stuffed it into the stills and brewed it.

And as for food.  Well, their stockpiles had tons of salmon, cuttlefish, bat ray, shad, squid, mackerel, flounder, anchovy and every other sea creature the Dwarfs could drag onto the shore. 

Of course there was the eggs - over a thousand eggs! 

They also had plump helmets, garden cress, chicory, sweet pods, cave wheat, prickle berries, fisher berries, and all kinds of plants that the populace grew or collected. 

Then there was the cheese and flour, which only made up a tiny part of the available food stocks.

Then the meat.  Donkey meat and pig meat.  Chicken meat and turkey meat.  Prepared giant slug eyes and prepared giant snail hearts.  Yak brains and albatross livers.

It made for some interesting meals at the tavern's tables.  Did not feel like squid roast?  Well, you could have pecan roast or onion roast?  Or how about a prepared mule spleen roast?  Sick of roasts?  Well, how about a raw cuttlefish biscuit?  Or a prepared horse eye biscuit?  Goes great with beer!

On the 6th of Felsite one of those Giant Flies were back and had attacked one of the Dwarfs on the beach.  Once again most of the workers and warriors just shrugged.  It was springtime after all.  And to chase after it was a huge waste of time.  Also it was just a visiting Hammerdwarf so nobody really cared.

Spoiler: Help Me! (click to show/hide)

Another Giant Fly was stupid enough to get itself shot down by copper bolts.  It seems a visiting Marksdwarf was NOT as scared of the Flies as the Hammerdwarf.

In fact the Marksdwarf shot down another Giant Fly.  Seemed to dislike the damn things greatly and even entered a martial trance while fighting them.

Spoiler: Whatever! (click to show/hide)

The Mayor gave out a few titles on the 11th of Felsite.  He made ushrir Olonlikot the new Scholar of the Fortress's only library.   He also made a few semi-useless laborers performers to a few of the temples.

On the 13th of Felsite the survivors in the tiny walled off hospital shouted and pounded on their walls.  The corpses were releasing miasma.  They were ignored as the miasma didn't seem to be leaking out and bothering the rest of the Fortress.  Well, it did a little, but only into the bigger hospital which was empty at the time.

More and more Giant Flies were being encountered.  And more and more of them were being shot down.

Everyone was waiting to see what would happen on the 23rd of Felsite with those still in the hospital.  If any had survived that long without food or drink.

On the 21st of Felsite the screams and roars brought the Mayor, some Nobles and workers, to check on the tiny hospital, now called the 'cage' by some of the more humorous of the citizens.   It seems the transformation had happened early.  One of the kids and the Beekeeper changed into werekangarooes. 

"Get the militia here.  They can loose bolts through the slots.  Maybe kill them before the remaining uninfected child is hurt!  Quick!"

It was too late of course.  Before the militia were even ordered into action the child was fighting for his life.  And the child was had killed the Beekeeper.  Also it seemed that the warriors could not fire through, or would not fire through, the slots.  Making them, both, worthless.

And a fight broke out on the beach between the Tavern Keeper and a Fisherdwarf.  Nobody has a clue on why as they were focused on the werebeast issue!  To be honest nobody cared.  The Tavern Keeper was killed and the Mayor assigned a new one - he picked the remaining Soap Maker who was too stupid to make soap.

He then planned for a small tunnel to be made next to the tiny hospital, with bolt slots.  The tunnel would be narrow enough so that the warriors would HAVE to be standing right to the slots, like it or not, which would force them to FIGHT!  Or in this case loose bolts on the remaining child monster.

Even while drawing out the blue prints he got a report about an Engraver attacking a Dwaren child.  It seems another Engraver come to defend the child (who may have been winning).

"What is wrong with you people?" the Mayor declared as he pounded his fists on the desk.  "Are you all insane?!?!?!"

Then word came from the barracks.  Some of the soldiers were fighting.  The Mayor sighed, shook his head and sat down.  "I guess I just have to wait to see who is left over.  You stupid, stupid bastards."

And the fighting spread.

Spoiler: The Horror! (click to show/hide)

By the 27th of Felsite it had seemed to have stopped and the workshops were told the first order of business was coffins and caskets.  Nobody knows how it started - somebody snapped because of all the death, the loneliness, the crowding?  Maybe somebody just bumped into somebody else and they couldn't take it anymore.  Luckily they now had a perfectly good hospital available even if it was missing a well.

True, a new Hammerer had to be selected and a few new Captains had to be assigned to the Squads.   Yes, Olin Gebarushat the Ex-Hammerer, had been killed in the fighting by another Miner.  They had fought with mining picks and it seems the other Miner was better at it.

The Mayor prohibited the export of shields after all of this.  He liked shields and many felt it was his way of dealing with the stress of running a bunch of insane Dwarfs.

The Stops of Shielding, a performance troupe, entered the city around this time.  No doubt they thought they might get a better welcome then the silence of shaken workers, the smell of dried blood, the sight of dead bodies.

Summer came.  And the toys were still being made.
« Last Edit: December 03, 2016, 10:08:06 pm by callisto8413 »
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The most EVIL creature in Dwarf Fortress!
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