Lazanarious cteates ice spikes in the path of the kobolds.
You created walls of ice spikes, herding the Kobolds away from their route, they still scatter all about, however.
Ire just spins his hook looking around the group, if any kobolds came closeish he'd throw his hook at them.
Any Kobolds that head remotely your way sees you and decided that they don't want to fuck with the crazy hook-wielding eldritch knight.
"My Liege, I am uninjured. I wish to return and slay the kobolds."
Should the Rift teleport Adamas back, he'll help the others in hunting the kobolds.
You got Teleported back, but since you don't feel like walking into traps again, you presumably did not move from the rear. How do you plan to engage?
Additionally, herd the kobolds into their own traps by making them completely unaware of any other routes.
Your power isn't quite there yet, but you do make many unaware of their surroundings. This leads to a few running into their own traps, mostly deadfall traps. It was almost sad to see those Kobolds get crushed by their own traps, almost.
Pan attempts to catch the Kobolds with their Eldritch Vines and drag them into firing range
You whip some Eldritch Vines at some Kobolds, trapping them and capturing some, leaving them squirming and making panicky noises as they are left helpless in your tentacles.
Saloch attempts to throw a Rot Ball at the Kobolds.
The scattered Kobolds were a hard target, and your rot ball often just didn't get there in time to hit the fast-moving targets.
You imagine that it'll do wonders to big, slow targets though.
Noose slithers around, "Oh this is going to be fun" He hisses.
"Oorrdersss massster?"
You wait for your Master's orders. This definitely is going to be fun.
Deeper and deeper and deeper I go. Slow and steady, right and ready.
CLANK! you step on another bear trap, it failed to penetrate your leg armor and is being an inconvenience. You think you can just wrench it open with your hands.