As The Rift finishes consuming the dying Entity, it feels a rush of energy. Of the Power that it so desperately need, yes.. this is how it is meant to be. Deciding to keep the staff in your vault, you could feel it's power resonating with your own, strengthening you.
You feel like you've gained another 10 points of power! a morsel compared to what you aspire to be, but it's one fourth of what you've awaken with.The Horror Knights also feel a rush of power. Delicious power from your gracious entity that decided to not consume the magical artifact for all of itself. 5 points of power flowed through you.Check the domain of the dead entity for sweet loots.
Pan joins the search
Aid in the search for phat l00tz
Noose searches for loot
Ire having nothing better goes looting with the others.
Loot loot loot.
You poured out through the portal and began looting the other Entity's realm, unfortunately it is weak. Likely having recently awaken as well, there weren't many signs of fortifications besides what's been done by it's Horror Knights. Just a Cavern and a Vault, like your Master's.
But you did not let that discourage you. Using the power of Teamwork and Friendship, you hack and smack the vault apart and take it home, brick by magical brick. You also looted the gears off of the Horror Knights, it translated into power for you to decide what to do with.
There weren't anything else here sadly, some glowing mushrooms, but that's about it.
Phat Lootz:
Magical vault Bricks, same kind as your own. Same amount of mass, too.
6 power points in gears, restricted to gears and equipment only, no Minions or attribute addition.Station a Mizzion an hour's travel into each tunnel with the rest of the Mizzions loitering around the inside of the Cavern entrance. The Mizz will be off to the side of the Cavern using their Mindsight to patrol around the area, trying to find any gaps, holes, and empty spaces in the surrounding Rock. An eye will also be kept out for any ores or mineral deposits.
You set your Mizzion to travel down each tunnel and have the rest loitering around, they loiter around, complaining about this or that.
You also checked for any gap or hole in your Cavern, finding none, your curiosity was temporary satisfied.
You also kept an eye out, looking for ore and mineral deposits. Finding many outside the cavern in the tunnels that the dorfs have been digging. Mostly Coal and copper, but some tin and Iron too.
One of your Mizzion down one of the Tunnels telepathically warns you of what appears to be another fireteam of dorfs coming down it's Tunnel, at least one hour away from your Cavern. It does not seems to have spotted your Mizzion yet.
It's counting five of them, and relayed the mental image of each of them to you.
check for any living food for my minions. If none, go mortal hunting instead. My little ones should feast and grow strong.
There's mushrooms in the cave, but otherwise not a lot of anything else. You suspect that going mortal hunting will involve travelling far through the tunnels to find a way up to the surface and look for things to hunt.
Would you like to do that? you estimate that it could take two to four if not more hours to travel and keep on going in hope of finding a way out.