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Author Topic: Castle: Fear is NOT your weakness: The Nazis strikes back!  (Read 25033 times)

vkiNm

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #225 on: November 03, 2016, 07:46:27 pm »

Lazanarius goes to the mining town to search for a furnace.

There's no mining town. Just the Mining camp for the 5 dorfs.

Which has no furnace. It has a fireplace, though.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Prophet

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #226 on: November 03, 2016, 07:47:05 pm »

Saloch picks up a pick and starts to dig up to the artifact.
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Romans

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #227 on: November 03, 2016, 07:47:30 pm »

Longinus rushes to help Saloch break the floor and grab the artifact. 
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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #228 on: November 03, 2016, 07:49:30 pm »

Portal bullshit is used to speed Longinus's moving to aid
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S34N1C

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #229 on: November 03, 2016, 07:49:46 pm »

Whoops.

He instead goes to guard the portal. The other Entity will not be happy that it's artifact was stolen, so we should expect it to send its own knights after the zeds
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somemildmanneredidiot

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #230 on: November 03, 2016, 07:52:37 pm »

The Mizz and their mizzions move to help with the Rush. The Rushers will be able to provide cover at the very least while we all escape with the Artifact.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #231 on: November 03, 2016, 07:53:34 pm »

If the artifact is snagged, it's GG for the other Entity.
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Insanegame27

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #232 on: November 03, 2016, 07:55:16 pm »

Noose moves in to support if things get fighty
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Hawk132

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #233 on: November 03, 2016, 08:01:09 pm »

Adamas runs over to help Saloch, warping every few steps to increase his speed.
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Kuma

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #234 on: November 03, 2016, 08:08:01 pm »

Pan stands guard in case the other Entity attacks.
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zomara0292

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #235 on: November 03, 2016, 08:57:10 pm »

S.A.P. takes the time to look around the caves and stand guard for the zed minors, his minions holding around the enemies entrence. One clinging to the wall, the other siffing around the cieling.
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piratejoe

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #236 on: November 03, 2016, 09:16:01 pm »

Ire, after their fruitless search goes back to the mining camp and takes whatever could be potentially useful before returning to the main base.
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vkiNm

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #237 on: November 04, 2016, 12:57:20 am »

Saloch picks up a pick and starts to dig up to the artifact.

You smacked the pickaxe at the ceiling until it collapses down, they were waiting.

A Horror knight launches a spear, it sailed through the air with such terrifying accuracy that manages to pierces right through your chestplate and pins you to the wall of the tunnel, causing you to drop the artifact that you were reaching out for. damn.


Longinus rushes to help Saloch break the floor and grab the artifact. 

You fall down once the floor broke and snatches the artifact mid-air just as your comrade got himself pinned to the tunnel! Huzzah! oh, their Knights are falling down the tunnel towards you as well.

They do not look happy.

The Mizz and their mizzions move to help with the Rush. The Rushers will be able to provide cover at the very least while we all escape with the Artifact.

Your Rushers help blocking the tunnel from enemy knights, but they were just plowed through. Longinus fell past you with the Artifact, leaving you to handle with several very angry Horror Knights.

Noose moves in to support if things get fighty

You're at the portal's entrance, there are going to be some Knights dropping through any moment!

Adamas runs over to help Saloch, warping every few steps to increase his speed.

You warped past the falling knights and is onto Saloch within heartbeats, your comrade is pinned to the wall! What do?

S.A.P. takes the time to look around the caves and stand guard for the zed minors, his minions holding around the enemies entrence. One clinging to the wall, the other siffing around the cieling.

You too, find yourself free-falling towards the portal as the floor collapsed.


Ire, after their fruitless search goes back to the mining camp and takes whatever could be potentially useful before returning to the main base.

Deciding that something is better than nothing, you carried the ore crates back home.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

~Neri

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #238 on: November 04, 2016, 01:02:25 am »

Snag Saloch with a Portal. Move the shaft portal upwards to cut down on the amount of momentum we have to deal with. Link the shaft portal to another portal with inverse direction.

Aka we want to make the people falling fall down through a portal and then fly up out of a different portal up to bleed off momentum before discontinuing the portals and letting them plop to the ground relatively uninjured. Additional portals to aid in additional momentum bleedoff as needed.
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somemildmanneredidiot

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Re: Castle: Fear is NOT your weakness: Resurrection!
« Reply #239 on: November 04, 2016, 01:09:24 am »

Rusher Dog Pile on the enemy HKs, fire off a Bullet if reasonable, otherwise GTFO.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write
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