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Author Topic: Arms Race/Design Bureau Hub/General OOC (Got a Discord Channel now)  (Read 112423 times)

Madman198237

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #750 on: August 22, 2017, 04:52:14 pm »

No, I was blaming YOU for ME wanting to play it.
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somemildmanneredidiot

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #751 on: August 24, 2017, 11:27:55 am »

No, I was blaming YOU for ME wanting to play it.

I recognize that and was complimenting you on getting the name correct.
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Blood_Librarian

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #752 on: August 25, 2017, 01:12:45 pm »

I am tempted to start my own arms race, simply called "Existential Risk"

It's about two factions who were in a endless war, fighting over a world, its two moons, and maybe the solar system its in.

One side is a system of machines, all internetworked (The Architects Many), while the other being what amounts to high energy beings encapsulated in shells with an angel mythos about them. (Verdant Colonials)

I'll write up a little more as time comes by, but I'm wondering if there is any interest for another arms race game happening.
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Madman198237

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #753 on: August 25, 2017, 01:14:26 pm »

You say that like there might NOT be interest for that.
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Draignean

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #754 on: August 25, 2017, 01:19:01 pm »

Yeah, I'm pretty sure Arms Race games are sorta like FEF or Magical Girls games. There's a dedicated base that will play a shitload of them. I mean, if you look through the dead games in the OP, it's not like many died from lack of interest.

Main concern (IMHO) with sci-fi games is the escalation of destructive power. Whether it be nukes, quantum interface bombs, or the Little Doctor, destructive ability tends to increase exponential faster than the ability to defend soft structures against it. It's something to think about, in order to keep your war from going all floppy and cold when both sides just start threatening MAD instead of actually fighting.
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Blood_Librarian

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #755 on: August 25, 2017, 01:31:23 pm »

I have solutions for that, once i get a chance to write htem up, i'll place it down, but right now I'm a bit busy with things and stuff atm.
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Blood_Librarian

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #756 on: August 25, 2017, 03:31:43 pm »

alright, what I essentially got the idea is, when they get in contact with their father nations, they're gonna realize that something really bad(tm) happened because of a MAD runaway scenario. and they will get every single detail of it, and that they didn't actually die from each other fighting, but because the resources they so heavily relied upon either being "extincted" or too dangerous to gather.

In short, they can develop weapons of mass destruction, but it is so heavily discouraged by the fact that 99% of theire forefathers died because of it, and they are wise enough to learn not too.
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Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

NUKE9.13

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #757 on: August 25, 2017, 03:46:37 pm »

Oh, you quaint summer child.

You think people learn from past behaviour.
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Blood_Librarian

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #758 on: August 25, 2017, 03:52:20 pm »

I'm assuming that people learn from their mistakes that one time so I can have a game without a MAD scenario.
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Quote from: ChiefWaffles, MAR Discord
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Madman198237

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #759 on: August 25, 2017, 05:14:15 pm »

Arms Race does not BELIEVE in MAD. Or overkill.

There is no overkill, only "Open fire!" and "I need to reload!"
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RAM

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #760 on: August 25, 2017, 05:31:05 pm »

You appear to have forgotten "burn their skies", "poison their seas", and "salt their lands", but I suppose you get the point across.
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Blood_Librarian

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #761 on: August 25, 2017, 06:38:15 pm »

Cobalt salted Thermonuclear bombs are the only way to be sure.
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Kot

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #762 on: August 25, 2017, 08:27:35 pm »

There is no overkill, only "Open fire!" and "I need to reload!"
And the whole point of Arms Race is working very hard to eliminate the latter.
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VoidSlayer

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #763 on: August 25, 2017, 09:12:26 pm »

Well, when you get bored of the game you could always add in a vote on both sides if they want to give up the no MAD policy... then the next turn would be the last!

Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #764 on: August 26, 2017, 04:10:08 pm »

 Most of those sorts of weapons, used sparingly, wouldn't result in total destruction, to even semi-accurately depict that you would need some level of strategy beyond design. For example, besides indiscriminate attacks on civilians, chemical weapons are typically intended for use of contaminating material, such as stockpiled arms and ammunition.
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