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Author Topic: Arms Race/Design Bureau Hub/General OOC (Got a Discord Channel now)  (Read 110998 times)

Tack

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #720 on: July 27, 2017, 12:34:59 pm »

I took a look through Sensei's and the successor, figured I'll probably beat those rules together into an acceptable mix.
Research using up materials would be pure torture so that has to go, but Draig's other rules seem kosher.

Edit: Okay, I think (read: hope) I've got a workable system.
5 dice, or one dice per 10 specialists rounded.. somewhere.
Three to start a design, giving Success|Cost|Progress. Extra can be thrown in if need be.
Designs finished immediately will still get a "prototype" bonus in the successive revision phase.
Designs get assigned a difficulty in the background, and a number of "time parts" up front.
"Time parts" are the amount of extra dice needed to see it through to completion.
« Last Edit: July 27, 2017, 01:25:13 pm by Tack »
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Chiefwaffles

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #721 on: July 27, 2017, 07:50:47 pm »

Miscellaneous idea:
Wands Race, but instead of a nation or a similar entity, it's just one person and one side. Kind of like a standard suggestion game (think the "You are a ______" SGs [like You are an Independent Scientist!]) crossed with Wands Race.

The setting can really be anything, but I'd imagine it'd be either during a similar time to the actual Wands Race or during the Renaissance. Magic has been recently discovered ~5-10 years ago and applications are still quite sparse. Some nations are incorporating wizards who can cast simple fireballs into their armies. Alchemy is starting to become a profession. Hospitals in big cities begin to see very simple "Heal" spells. And Mages Guilds are starting to be established as the science of Magic is taking root in society.
Basically, the setting is in the transition from the [renaissance] to standard D&D-like fantasy.

And the character is in the center of all this, with a lab and their choice of a spell/wand/artifact (perhaps even player-suggested) bought with the rest of their life savings.


Money would play a very large role, perhaps taking precedence over the standard Design/Revision phases. The character would have to deal with maintenance costs and costs for producing their items+researching them. Then they'd have to turn that into money, with contracts with guilds/nations/etc. or just selling their stuff outright.

There would likely be three phases, partially [mostly/loosely?] based off of Draignean's system. I don't know the exact details off hand, but it's mostly the general ideas behind it.
  • Research & Development. Spend money on dice for research/development projects. There would be a difference between Designs/Revisions - perhaps in the amount of money spent on dice?
  • Production. Spend money on building designs. Pretty straightforward - designs have a money cost (and maybe occasionally a production time) and you can say "Build 3 Fireball Wands for $300" and be done with it.
  • Distribution. The most "SG-like" part of the game and also the vaguest phase so far. Likely the players would be presented with a list of leads. Leads can be pursued (maybe >1 or maybe just 1 per phase) and done in a SG-like format - talking with people, doing things, etc.. And deals are arranged to sell your produced designs.


So ultimately, the idea is to create a "hybrid" SG/Wands Race-type game in a slightly new setting. Like if you crossed "You are an Independent Scientist" (which I'm too lazy to link) and Wands Race. A game based on a single character but with largely Arms[/Wands] Race-like mechanics.
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FallacyofUrist

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #722 on: August 03, 2017, 06:47:41 pm »

I've started a test for the combat system for Fists Race. Join here if you're interested.
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Iituem

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #723 on: August 07, 2017, 10:06:25 am »

Yet more Arms Race time, with Hive Race.  Hive Race is an asymmetric Arms Race game, where one side is Classical era magic-wielding humans and the other is a collective hive of self-modifying insectoids.    The League starts with most of the map, most of the resources and a wide variety of troops, but the Hive has a much better reinforcement rate while the League has to ship troops in with a limited Navy.
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Tack

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #724 on: August 08, 2017, 10:52:37 am »

There's a misc arms race discord, yeah?
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Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #725 on: August 08, 2017, 02:09:34 pm »

 Dont think so. Theres a international arms race one, but thats it as far as I know.
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Zanzetkuken The Great

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #726 on: August 08, 2017, 07:53:39 pm »

Could set one up when I get home, if there is interest.
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Draignean

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #727 on: August 15, 2017, 12:49:45 pm »

Hey, just popping in to say that in the Cinder Spires Arms Race, Spire Kasgyre could use a couple more active souls.  So if you're interested in airships, clockwork, and aether, they could probably use you.
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Tack

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #728 on: August 15, 2017, 12:52:37 pm »

Is it really that underpopulated there?
Even after blowing us out of the sky with that awesome ship?
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Kashyyk

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #729 on: August 15, 2017, 01:04:43 pm »

We seem to be mainly made up of part time designers.
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Jerick

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #730 on: August 15, 2017, 01:13:03 pm »

I would consider myself a tactician mostly but yes there tends to be long periods of silence in our thread. Sometimes questions go unanswered for quite a while. Requests for ideas producing no responses till several days later. That kind of thing. Things that Wreth who lock in their turns nice and swiftly don't seem to have much of an issue with. You guys seem to have lots of active guys on your side.
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Draignean

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #731 on: August 15, 2017, 01:14:52 pm »

Yeah, Wreth often has a full decision before Kasgyre gets a votebox up.

On the plus side, Kasgyre is also a lot more chill and I don't have to tell them to stop poking each other with lit cigarettes nearly as much.
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evictedSaint

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #732 on: August 15, 2017, 01:25:24 pm »

Its very similar to Moskurg/Arstotzka in Wands Race. Moskurg usually has just one or two designs that get voted up pretty quickly, and Arstotzka has huge debates that end with a dozen designs with two votes each.

Zanzetkuken The Great

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #733 on: August 15, 2017, 04:40:04 pm »

If it wasn't for the fact that I am currently limited to a fairly bad phone, I might have joined right now.  As it stands, though, I would need to wait til around Friday.
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Draignean

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #734 on: August 15, 2017, 05:10:20 pm »

Its very similar to Moskurg/Arstotzka in Wands Race. Moskurg usually has just one or two designs that get voted up pretty quickly, and Arstotzka has huge debates that end with a dozen designs with two votes each.

Yeah, the difference is that we're missing the 'pretty quickly' part. Wreth argues a lot more, but they also come to decisions faster. I'm just worried about Kasgyre languishing too much.

Not that languishing seems to have hurt them.

Anyway, it'll be fun to see you around, ZtG.

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---
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A: "No, not particularly."
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