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Author Topic: Arms Race/Design Bureau Hub/General OOC (Got a Discord Channel now)  (Read 112241 times)

Taricus

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #225 on: May 02, 2016, 09:47:10 pm »

1934. Though it came with the sights, it essentially allowed Moskurg to equal up with Arstotzka's snipers and their innate skill. So I'd wager that an arztotzkan with one would be a sniper king :P

As for the truck, the tiger never had a stated weight load limit. However, given the engine on it, I'd surmise that it's just as capable as the HV19, if not more so. And it was stated it had a flat bed as well, so theoretically you could mount a light AA gun or such onto it.
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Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #226 on: May 02, 2016, 10:17:09 pm »

 Theres no comment on if the rifle is actually better, just that the optics are enough to offset the disadvantage from natural ability.
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Taricus

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #227 on: May 02, 2016, 10:23:56 pm »

Yeah, the problem is that the two were introduced at the same time. No way to really judge how effective the osprey is without the sight. That being said, having been made at a later date with a particular attention to it being accurate I'd surmise that in comparison to the nosin, it's better. Also has a rail as well :P
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Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #228 on: May 02, 2016, 10:52:48 pm »

 Heyyyyy, what sorta bolt action is it?
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Zanzetkuken The Great

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #229 on: May 02, 2016, 10:54:20 pm »

Hey, with that list of the combined arsenal, where's the armor?  And didn't Arstotzka have a ship?

On another note, with the combined nations, which seems to have the better combination of traits with their people?

Moskurg - Fierce
Arstotzka - Patient

Cannala - Ingenuity
Juraki - Artful Design
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Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #230 on: May 02, 2016, 11:02:45 pm »

 Forenia. We wait until their makeshift, shiny looking things break, then attack so hard it scares pirates and samurai alike.
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Taricus

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #231 on: May 02, 2016, 11:09:42 pm »

Florenia. Up close or several kilometres away, we just happen to be plain better at fighting. That being said we're gonna want some ships to actually fight them in the first place.

EDIT:
Heyyyyy, what sorta bolt action is it?
Dunno, we just said bolt-action when we designed it :P
« Last Edit: May 03, 2016, 12:29:07 am by Taricus »
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Sheb

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #232 on: May 03, 2016, 12:50:57 am »

I guess we just need to send the Moskurgians first, once they're all dead, we can send the real men fighting without children to take care of and kick their asses.
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Taricus

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #233 on: May 03, 2016, 01:04:02 am »

See the problem with that is if they get close you're screwed so...

Besides, why should we fight one another? We're all F(l)orenian. It's those damned turbadosians that need to all roll over and die.
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Zanzetkuken The Great

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #234 on: May 03, 2016, 05:11:14 pm »

If I were to, hypothetically, post the rules to this game on 4chan, would anyone be interested in seeing what happens?
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Aseaheru

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #235 on: May 03, 2016, 05:41:21 pm »

 Nope. Its 4Chan.
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Ukrainian Ranger

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #236 on: May 08, 2016, 05:47:35 am »

Got an idea for another kind of 2 thread arms race. Instead of being suggestion game, it is multiplayer.

Each thread has 4 defence industry corporations. Every corp is played by one player and they compete with each other by designing one weapon per turn.

In the same time both countries fight each other in a war.

GM will need to process 8 designs actions per turn, instead of 4 with Sensei's design+revision scheme.
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #237 on: May 08, 2016, 06:51:54 am »

oh dear god why would you do that, that'd be a nightmare
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No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Sheb

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #238 on: May 08, 2016, 07:22:55 am »

Got an idea for another kind of 2 thread arms race. Instead of being suggestion game, it is multiplayer.

Each thread has 4 defence industry corporations. Every corp is played by one player and they compete with each other by designing one weapon per turn.

In the same time both countries fight each other in a war.

GM will need to process 8 designs actions per turn, instead of 4 with Sensei's design+revision scheme.

Who decide what design gets accepted then?
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Kashyyk

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Re: Arms Race/Design Bureau Hub/General OOC
« Reply #239 on: May 08, 2016, 08:11:04 am »

What's the advantage to artful design?
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