quote:
Originally posted by Shzar:
<STRONG>I also wonder if soldiers (marksdwarves especially) could receive advantages while fighting from a greater height than their opponents. You could make battlements a couple stories above ground level and rain bolts upon your seigers. Staircases, too, could provide a benefit to melee fighters.</STRONG>
Oh yeah, those pesky goblin archers can't fire up stairs! A narrow tunnel does severely limit their deadliness, but now you could just make a couple of stairways in your entrance and not worry about it.
For optimum use of your own archers, make your main entranceway three tile wide, with a five tile wide hallway above it, in other words archer balconies lining your hallway. Heck, you could make frequent enough bridges and actually have the meat of your fortress up there...
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i'll make a tunnel all the way up, bridge across a large gap and make my fortress on the other side
I really like this idea- another thing I'd do (for purely aesthetic reasons) would be to make it so that the main corridor of my fortress is a winding ledge across the cliff face, with all the workshops and whatnot branching off... They'd be cliffdweller dwarves... It might be kind of hard to irrigate though...
Also, I think someone posted a castle-like fortress before, where they mined out everything between the cave river and the surface... Well now one could make a real three dimentional castle! It would probably still have to be surrounded by a forest of extremely tall columns, with a sky of stone... But wouldn't that just make the castle cooler?
I really can't wait for this next version to be released...
Edit:
quote:
Um... this would be the Z axis. In graphs and maps, X is horizontal --, Y is vertical |, and Z is the third dimension ^v.
I... have no idea what you're talking about. Who's talkig about the X axis? Edited the first poist did I? Well... I just hit the wrong key, yeah Z is right next to X... I just hit the worng key... twice...
[ March 30, 2007: Message edited by: Eiba ]