"Hey! I need some suppressing fire, I'm going to try to capture that alien by the water fountain"
Move to the water fountain, drag the alien back to the south west store and then bandage the aliens wounds and bind its hands and feet using duct-tape. If I have time follow our living commander.
Help our medically unethical commander take the SE elevator use M26 in the service corridor and for the elevator and provide suppressive fire with M4A4 as needed.
((What kind of store is Sean in?))
((I'm okay with having orders, it's just that I feel bad if I miss somebody's order because I can't check this thread frequently.))
Make a push towards the southeast service lift.
Lay down suppressing fire for MidnightJaguar, unless civvies are in my line of fire. Reload if necessary. If I can do so in the same turn, reload my grenade launcher and then fire it at the elevator.
Edited my action.
"I... I... damn it, fine!"
God damn it, fine! Try to shoot down the alien with my rifle. If Patrick (Midnight Jaguar) gets in the line of fire or into my cone of fire, ceasefire to make sure I don't hit him. Then fire a grenade at the central elevator.
Are you shooting the wounded?
Order:"Southwest lift neutralized. Rayner [Azy], ha--NO, YOU IDIOTS. NO LIVE CAPTURES--THERE'S THIRTY OTHER FUCKERS WHO WANT OUR BLOOD, ARE YOU INSANE?! Rayner [Azy], AGAIN, take out the central lift with grenades ASAP, then watch for ayys from the UFO or stores--you're our flank security. Denning [TFTP], Patrick [MidJag], HEAD TO THE SOUTHEAST LIFT, NOW. Barrantes [Nik], Muldoon [Dev], finish with the northwest lift then try to take the northeast lift.
Blitzkrieg, boys. We push hard now or we all die."
((Oh, how I hate this. Stay defensive and probably die when they hit us with overwhelming numbers? Go offensive and die quick if they've set up ambushes or sent the raptor up, but maybe cut off their reinforcement routes if they're slow? Run to the UFO and get a great defensive position, but be trapped in enemy territory with thirty enrahed enemies on one side, and their boss on the other? Gaaahhh...
Also, am I annoying anyone with the constant demanding orders? I've been trying to keep them relatively minimal, and you can always ignore them, but I still worry that I'm hurting other's gameplay with them. Especially since I'm trying to play an officer who's channeling his terror and shock into commanding anger. >.> ))
Start counting to fifteen while I move, and when I reach fifteen, hit the detonator. Wield M14 and ready the M203 with an HE. Check the service corridor, and if there's no enemies, start advancing down it while remaining ready to fire the M203 towards the far door. If there's *any* movement, I fire the grenade and follow it by hitting the floor and laying down suppressive M14 fire, then another HE, then the rest of my mag, another HE, and then I'll swap to the M240 for more suppressive fire.
If there are aliens down the service corridor when I check, kill them with M14 fire, then continue as above if they die.
((Waiting on Dev's reply here to RP, but I'll leave the action just in case.
@Dev Let's take NE lobby. ))
When Muldoon gives sign that the hall is clear, dash down the service access hall to NE lobby. Detonate the NW lift cables about halfway (halfway down the distance or halway through my turn, whichever comes first).
Keep a smoke grenade in hand; if I see an alien peeking out of the NE lobby doorway, throw it forward and immediately hug the ground.
((If I understand correctly, ayys have just left NE lobby. Probably getting all their forces regrouped at SE or Passenger lifts.))
"Hall is clear, go anytime."
lock the door to the back hallway, go to the front of the store. Once close there, go prone and try to shoot at aliens to the east.
Lester [Syv] blows the the detonators, sending the north-west and south-west elevators crashing down.
Then Lester and John Denning [Azy] advance up the service corridor towards the south-east lift lobby with Sean Patrick [Midnight] right behind them.
Linton [Azy] pops a grenade into the central passenger lift, then tries to execute the wounded Beta through the smoke. He puts another hole in its right arm.
Muuldon
and Barrantes continues to take cover in their store.
They can't quite see shit from the barricaded back door without using the fiber-wire cam. But nothing seems to be coming that way. The back corridor is mostly clear.
Barrantes runs up the north side when the other team makes contact.
Aliens:
Suddenly a door opens into the south service corridor as Lester, John and Linton are moving up. A raptor slams into the front two.
It's on top of Lester and John, within snuggle range.
The rest of your team holds fire to avoid hitting you, barely getting control of their itchy trigger fingers.
Raptor as the red triangle. Other aliens still sneaking about and concealed.