"The Royal Family is dead; their armies crippled; their treasury empty; their will to fight gone."
That was the gist of the message you got yesterday. For some, it's a horrifying omen of things to come. For some, it's a depressing sign of an era past. For some, it's an amazing symbol of victory. For you, it's an opportunity.
Your farmer parents have, since your birth, drilled in you a great ambition. Five years ago, when the then-Administrator was, 'displaced', your reputation and status as a Citizen got you selected as the Administrator of the City of Discovery. It wasn't much, considering that the "City" is actually a village of about 400 people, but it was your village. Now your ambition is paying off yet again. With the Great Empire gone, chaos is about to erupt. While the Revolution may have cut the head off of the Empire of Kayth, it's still disjointed and scattered; unable to cement control over the remains of the Empire.
You're going to use this for your own benefit. With a population of anti-Empire farmers and miners, you're about to officially declare the City of Discovery an independent entity. This brings new opportunities and possibilities, but also danger. Even independent, you're still at threat from the Revolution. The raiders and bandits roaming the lands will no doubt be looking for a juicy target, either. Even other nations will no doubt eventually start picking through the remains, looking for land to take. The remnants of the Great Empire of Kayth will also be looking to re-establish their dominion. And you also have to consider the most important threat - the other independent cities now looking to expand their domain.
But here you are, Administrator. Head of a village. Leader of 400 men and women loyal to you. Presented with the opportunity of a lifetime. How could you ever pass this down?
The days after the news came were relatively smooth. You haven't announced your decision yet, and people are already starting to get worried. Even regardless of whether or not you're officially independent yet, you still have to worry about staying afloat. For the 30 years of its existence, the City has always primarily relied on importing food, due to its lack of any large farms. The only source of food available to the populace of the city comes from the relatively few personally-owned vegetable plots scattered across the town. And even then, the villagers own this food, not you. Without any further action, people are going to start to starve fairly soon.
You also have to worry about governance. With the old government gone, you now have complete freedom in how you govern the city. Unfortunately, the villagers have picked up on this. Combined with your inaction on the matter, the citizens use this to do whatever they wish. Crime is rampant. You're even not receiving any taxes. Previously, tax collectors from the Empire would collect all taxes, and you would get funding straight from the Empire. With the Empire gone, you no longer have any income.
Furthermore, the chaos surrounding the collapse is bound to leave you with very little to none caravans or trading these upcoming months. Any trading would have to be done by you.
You take note of some other things of importance that you currently know. The information you currently have is limited. Anything more has to be found out manually.
The majority of the city is populated by miners. Specifically, miners of the Artifact Mine - the reason for the founding of the City, the Artifact Mine is a mine where artifacts - strange small artificial spheres with a natural mana resonance - are found.. The rest of the populace fills other roles needed for the continued operations of a village.
You've also never really been fond of the name of the City. "The City of Discovery." Yeesh. What's with the Empire's naming schemes, anyways?
The City of DiscoveryPopulation - 400 people.
Government BuildingsSmall BarracksAdministrative CenterRuined WallsNotable Points of InterestArtifact MineThis is a fantasy (as in, magic) SG. In case you didn't know - everyone posts suggestions for what the single 'player' - the Administrator, shall do.