Ken, on the ground, has the presence of mind to do what nobody in any action movie ever does. He puts pressure on his wound. Due to this simple fact, it will take him much longer to bleed out, buying his friends time to save him. As he sees Ryker reload his magazine and crawl to another window, Ken is grabbed by the shoulders. The robot from drags him back behind the little concrete thing.
Ryker, having reloaded and repositioned, tells Yuurei to crash their jeep into them. Yuurei recconects with the jeep and makes it accelerate suddenly, Running over the people who fell out earlier and crashing it into the other jeep. Ryker makes good use of the confusion this causes and pops from behind a different window than before. He burst fires his MAC-10 into the mass of jeeps and thugs, ultimately hitting everything that moves. Everything is quiet now, and none of the thugs seem to be getting back up.
((Sorry about the long wait for this, I got incredibly busy all of the sudden. However, I've also been thinking a bit during this downtime. Basically, I've come to the realization that I have once again shot myself in the foot by not making any kind of overarching goal. I'm seriously going to need to come to terms with the fact that I simply cannot handle an open ended rpg/game, for various reasons.
Now, in my roll to dodge game I managed to sort of mitagate this by simply throwing what I imagined as the absolute endgame out there, so that the big bads are already revealed and the players can get cracking on how to beat them. Here though, I haven't managed to come up with some kind of endgame goal that both fits and can be gotten in a relatively short amount of time. So, TL;DR and my question for you: I cannot handle this kind of game, for which I apologize. Do you guys have some kind of goal you'd like your characters to go for, or should we just call it quits?))