Do I need to specify which sector my ships are in? (And yeah an example would probably help...)
That helps, yes.
Oh so Defense isn't that useful after all :I if it only lowers the damage taken i might as well put everything into attack instead of defense, since i presume ships only go kabloosh once they are 0/0/0 ?
It both lowers damage taken and the chance of taking damage.
A 4-0-2 ship fighting a 2-2-2 ship has the following chances :
Damage done : 33% chance of no damage, 1/6 chance of 1 damage, 1/6 chance of 2 damage, 1/6 chance of 3 damage, 1/6 chance of 4 damage = average 1.6 damage
Damage received : 50% chance 1 damage, 50% chance 2 damage : average 1.5 damage
also in regards to station nerfs: looking at the tech strength it would be a massive disadvantage for me if stations are nerfed as rolepgeek proposed. I only have access to Tier 1 Resources which leaves me at a disadvantage in production capabilities in comparison to the other players. My entire military is based on being able to throw out more ships than the others...just saying.
Not a nerf per se. Originally, they were going to fall under the planetcap. For now, I'm going to go with the idea that you can put one per planet (not falling under the limit thus). Resource produced and resource required are equal to the Tier of that planet.
Are calculations done on a task-force level?
For my sanity's sake, yes.
Will my task force be counted as {15 - 35 - 10}, meaning that it has an attack of 15 and a defense of 35?
Attack and Defense yes. Mobility no.
Mobility becomes the lowest of your entire taskforce.
Oh and I would still like to know if there is space for me to join or not?
I'll run over the sheet soonish.