Oili ran into the thicket and quickly found herself on a path.
The rest of the group quickly found themselves at a shrine. Large, white, square-ish rock was standing in the middle, with a empty wooden bowl on top. Four smaller rocks encircled the shrine. It was a simple but decent shrine.
Unfortunately, old bits of hair, gnawed bones, some skulls and lots of other trash was strewn about on the ground, the trash covering flat rocks that made the shrine's floor.
Then there was a loud grunt. And another.
And a pair of hairy, overtly tall and large humanoids moved from behind the thicket that was behind the shrine. Their small black eyes, embedded in deep eyesockets, stared down at the Walkers. They grunted again, their voices louder and harsher.
One of the mini-giants roared and the other lifted few rocks, snarling and drooling.
They were hungry beastly men...
They were
Fomorians of foreigners' tales!
COMBATANTS:The Walkers:1. Cynbel, son of Steensen: 36/36HP, 14/14MP
2. Lugus, son of Hukleir: 24/24HP, 8/8MP
3. Bjorn, son of Harolj: 16/16HP, 27/27MP
(4. Oili, daughter of Thyra, will arrive next Turn)
5. Asmund, son of Snorri: 28/28HP, 2/2MP
6. Geraldine, daughter of Ragna: 16/16HP, 20/20MP
Pests of Dirt:1. Fomorian with Some Rocks: 40/40HP, 4/4MP
2. Fomorian without any Rocks: 48/48HP, 4/4MP
Fomorian with Some Rocks
HP: 40 + 0 = 40
MP: 4 + 0 = 4
Skills:
*Rocks:
**Basic Rock Skill
**Novice Rock Thrower (+1 and +5% ranged Rocks)
**Skilled Rock Thrower (+1 and +5% ranged Rocks)
Equipment:
*x4 Large Rock (1d10-1, Melee/Ranged) Impact
Resistances: 1/1/1:0/0/0
Base Evasion: 0%
Unarmed attack: 1d8, Impact
Weapon attack: Large Rock, 1d10-1, Impact
Ranged attack: Large Rock, 1d10+1, Impact, +10%
Trait:
Thick Hide: Whilst almost human in appearance, the Fomorians possess unusually thick and resilient skin, which boosts their Impact, Blade and Pierce resistances by 1.
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Fomorian without any Rocks
HP: 40 + 8 = 48
MP: 4 + 0 = 4
Skills:
*Body:
**HP Bonus I (+4 HP)
**HP Bonus II (+4 HP)
**Brute (+2 unarmed)
**Fierce (+2 unarmed)
Equipment:
-
Resistances: 1/1/1:0/0/0
Base Evasion: 0%
Unarmed attack: 1d8+4, Impact
Weapon attack: none
Ranged attack: none
Trait:
Thick Hide: Whilst almost human in appearance, the Fomorians possess unusually thick and resilient skin, which boosts their Impact, Blade and Pierce resistances by 1.
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