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Author Topic: Sutures are possibly reuseable.  (Read 1568 times)

Plancky

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Sutures are possibly reuseable.
« on: February 07, 2016, 03:30:49 am »

So my suspected vampire had received sutures in the past. He ended up Dying. And a dwarf came and collected the thread from the corpse and took it to my thread stockpile.

So It looks like if you are ever need an extra suture you can always take it from a previous recipient via "unfortunate accident".

Saiko Kila

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Re: Sutures are possibly reuseable.
« Reply #1 on: February 07, 2016, 12:46:18 pm »

Worth it for adamantine suture, so I'll keep in mind. However, I usually use only animal hair thread as suture (cows, horses etc.), because that's about the only useful thing you can do with it. Oh, and books now. But whoo needs books when there are magma forges around? (besides without modding books are probably even not usable as fuel).
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NJW2000

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Re: Sutures are possibly reuseable.
« Reply #2 on: February 07, 2016, 12:51:24 pm »

So my suspected vampire had received sutures in the past. He ended up Dying. And a dwarf came and collected the thread from the corpse and took it to my thread stockpile.

So It looks like if you are ever need an extra suture you can always take it from a previous recipient via "unfortunate accident".
I love this. One tiny time saver, for when its easier to kill a dwarf than make more string. Bureaucratic and evil at the same time.
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MoonyTheHuman

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Re: Sutures are possibly reuseable.
« Reply #3 on: February 07, 2016, 09:00:22 pm »

sounds like a good idea... we hould find other ways to recycle other things :P

Bumber

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Re: Sutures are possibly reuseable.
« Reply #4 on: February 08, 2016, 01:23:16 am »

I think they fall out when werebeasts transform, as well. Useful if you wanted to give the dwarf a fair shot at some kind of survival.
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Staalo

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Re: Sutures are possibly reuseable.
« Reply #5 on: February 08, 2016, 02:29:06 am »

I think sutures are supposed to be reusable in any case. Dwarves just drop the thread on the ground when the wound is healed, unless an impatient hauler manages to rip it off of them before it.
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Kneenibble

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Re: Sutures are possibly reuseable.
« Reply #7 on: February 08, 2016, 11:51:37 am »

Recently I had an adamantine strand used as a suture that later came out and was placed in the adamantine thread stockpile.  However the dwarves could not use it to make a wafer.  They would use all the other strands, bring the ex-suture to the smelter, and then cancel the job.
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khearn

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Re: Sutures are possibly reuseable.
« Reply #8 on: February 08, 2016, 02:31:10 pm »

I wonder if re-using sutures can cause infections? Will using sutures previously used in a vampire or were-creature pass on the syndrome?

Or do dwarven doctors autoclave everything?
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milo christiansen

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Re: Sutures are possibly reuseable.
« Reply #9 on: February 08, 2016, 04:00:42 pm »

Just FYI: Last time I knew sutures were very buggy in that the doctor used only part of a thread item to create them, leaving you with an unusable thread item and a sutured dwarf (this is the cause of any buggy thread items that cannot be dyed or woven). Logically any removed sutures will have the same "partial" issue and as such will only be usable as sutures.
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Valkyrie

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Re: Sutures are possibly reuseable.
« Reply #10 on: February 08, 2016, 07:06:56 pm »

Just FYI: Last time I knew sutures were very buggy in that the doctor used only part of a thread item to create them, leaving you with an unusable thread item and a sutured dwarf (this is the cause of any buggy thread items that cannot be dyed or woven). Logically any removed sutures will have the same "partial" issue and as such will only be usable as sutures.
That's mostly the intended behavior.  The difference is that 'normal' partial-threads should always stay in the hospital, so they can continue to be used in partial chunks without interfering with the rest of the fort.  The "old sutures" are an issue because they escape that containment (the same probably happens if you remove the old hospital or the storage container).

Most of the hospital substances works that way - thread, cloth, soap, at least (soap also works that way outside the hospital, when dwarves use it to clean themselves autonomously for more happiness than a soapless cleanup).

Makes me wonder if they could be combined back into a useable thread, if you had enough matching partials - but generating that would be a challenge in a vanilla fort.  (soap used to cause crashes when they tried to use multiple partial bars for one job, but I know it worked *some* of the time)
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