Could I use the laser to cut down (at an angle, so the rest slides off) part of the wall so that it still acts as a chokepoint, but also gives us decent view (and firing angle) to the area beyond?
Can I patch into the birds-eye view of the area that the gunship has?
Next, scan the lane from the gate to the main building with cameyes, can I spot any hidden exits or explosives or anything like that?
If there's time left, scan the main building/mountain, any spots where snipers or other ne'erdowells could engage us from?
As in cut off parts of the top of the wall? Remember that all this is built on a hill so you'd basically have to lower the wall to the point of uselessness in order to get a good look at the city beyond it because of the slope.
And yes, we can patch in a birds-eye view via the orbital cams.
You see nothing hidden along the stairway.
Well, above the cave entrance is the mountain top. It's a big place with a lot of crags and rocks to hide behind, so theoretically anyone could hide up there if they wanted. But you see no signs of any heat signatures or movement.
Get up on the wall and start setting up cameras on either side of every other tower to ensure we can see behind the wall and have some redundancy.
Something like this for the wall:
And for the gate:
If the wall has no towers, then just choose an appropriate distance.
If it can't be done that way, then just place the cameras around as best I can.
Are there any cameras on the wall? If yes, are they wired? Can I see where the wires are going using X-rays?
Edit: Is Lars' LESHO capable of indirect fire, like an artillery?
Pssst. There's no towers. This wall isn't great wall of china style with turreted towers every so often. It's just a giant wall. Nothing special. But you can set up cameras, thats fine. We'll just have you space them equidistant. And very redundant, by the look of your diagrams.
There are no preexisting cameras on the wall.
And yes, it is. Though he'd have to manually dial back the force of the thing and then lob the shot in. It's not designed for it but it's certainly possible. In fact it would even be possible to do something akin to firing the rifle straight up and letting the built-in rockets guide the shot in like a missile.
Hit up that spot. Can I use the Raduga and Battlesuit Strength to make some impromptu fortifications? If so, make it happen.
You fly up and set yourself down right on the top of the section of wall that spans the gate (it's sort of like
this but at a larger size rather than something like
this). You gather up some chunks of stone that Miyas lasering dislodged and pile them up into a makeshift fortification. It's not pretty, but it will sure as hell stop anything short of a rocket.
Speaking of which, you can see movement down in the city below. There are a lot of people down there, dots skittering between the buildings, but a group of them are gathering in a little courtyard near the stairs that lead up to the gate.
"Possible hostiles spotted. Or maybe an oblivious group of tourists. Maybe both."
Loiter around the corpses for a while, look for anything that could make for a trophy. Medals/neat looking guns or something.
Converse with Comrade Dimitri (Id)
"You know Comrade, I really like the way you handled those guys back there. I think this may be the beginning of a beautiful friendship."
Do heads count? Gold fillings? Some of these guys have already adorned themselves with trophies, necklaces or things pinned to their uniforms, bits of metal, teeth, cloth, rings, that sort of thing. But they hold no significance to you without knowledge of the story behind them. You decide to take the necklace of a man who was wielding a rocket launcher; it's a leather strip on which he has hung about 2 dozen rings, and a few desiccated fingers.