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Author Topic: Mission 27: Blizzard Team (ready)  (Read 19087 times)

Corsair

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Re: Mission 27: Blizzard Team
« Reply #45 on: March 03, 2016, 03:24:35 pm »

((Blizzard team is receiving several images of thieves with weapons from me (Firestorm 5) this turn so you guys at the checkpoint know.))
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

piecewise

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Re: Mission 27: Blizzard Team
« Reply #46 on: March 07, 2016, 12:19:01 pm »

...right, I'm not exactly the most trusting figure. Time to make a good impression.

Have the sods bring me the dude Auron chopped the hands off of.

Give him new ones, then have the sods escort him back down and hope that helps the morale of the crowd somewhat.

[6]
Well, the good news is that you do actually replace his hands quite well. The bad news is that he's screaming and struggling the whole time so you have to forcibly hold and sedate him. When you get done you put him down and shoo him over toward the crowds. He stumbles about drunkenly and almost falls off the walkway before turning a 180 and lurching back over and into the portal. Well...thats a good deed done for the day!

Probably.

Fulfill the role of a crossing guard for the non-OSHA-compliant pit of death that I made to better corral people to safety. Except instead of a stop sign on a stick I happen to have a slab of white-hot tungsten. Much more persuasive, I'm sure you'll find.

If met with violence against my person, recontextualize offense as theft of much-needed jerbs by offender and let the red state mist descend.

In the face of the current chaos you decide that your role as crossing guard would best be achieved by wading straight into the horde like sauron and physically grabbing and flinging anyone that looked innocent over toward the portal while obliterating anyone who looked like a dirty commie bastard Elf loving beardless mangoat Potential rebel rouser.  You get...oh a few dozen people and hammer toss them over to the portal, but the majority of people are now fleeing. You do, however, manage to really fuck up a few pick pockets. I mean, most of them you just hit with the club and they're reduced to slimy ash, but you get one guy by the neck and just snap  it with one hand like some sort of supervillian. It's pretty sweet. Who knew being a giant genetic freak was so fun!

"One rule, one simple rule and they cant follow it.

what the fuck is so hard to understand about not bringing weapons? I even warned them there would be murder if they tried smuggling."


create a wire guard tunnel along the length of the bridge and block the access point while we sort shit out.

have the sods collect those trying to flee, check them for weapons and offer them the following ultimatem:
follow the rules and leave via a secondary path I will open, or follow the rules and leave via the portal to salvation.

You capture a few dozen people in your new wall, mr. Trump.  The sods search all the terrified people but no one else is armed, save for one guy who was apparently robbing people. He shoots one of your sods before said sod breaks his neck and tosses him off the cliff. Everyone else is hurriedly escorted into the portal as other refugees start being punted over the fence by an overzealous giant with a club.

This is a weird children's story.

Concentrate on the sandbag. Skywrite a giant morphing circle in the sky above the bridge so that everyone in line can see. Write "Shut up and look here" next. Get their attention.

You manage to create a giant dark halo of writhing sand above the portal, but the words come out more as just horribly twisted shapes than legible text. So your attempts at calming the crowd instead look like the summoning of an old god.

Should really work on that handwriting.

Keep an eye out for troublemakers or people bleeding from their eyes or otherwise very ill. If any are spotted, carefully pull them off to the side, away from the others going towards the portal. Get some sods to help. Also, check with Steve to see if we c as b bring our propaganda guy from Hephaestus, and maybe some speakers, through the portal. Maybe he could calm the crowd or something.
At this point the crowd is literally gone, the survivors have shoved and screamed their way back down the path and are moving out of sight as we speak.

Harry Baldman

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Re: Mission 27: Blizzard Team
« Reply #47 on: March 07, 2016, 12:24:25 pm »

Well, this seems to be working! Catch more fleeing individuals and toss them into the portal.

EDIT: also pass one to Vanessa if she's visible. A troublesome individual, preferably.
« Last Edit: March 07, 2016, 12:46:07 pm by Harry Baldman »
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Xantalos

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Re: Mission 27: Blizzard Team
« Reply #48 on: March 07, 2016, 12:39:37 pm »

"Ah, exactly the sort of competence I've grown to cherish in HMRC formers. Say, before they all flee would someone mind bringing me one of them? Preferably one of the ones causing trouble."

If provided this specimen, disassemble them and store their body parts for later. If Auron wants me to fix up a dude so he can torture him or whatever, do that too. Also fix people if they come to me wounded from the side effects of !!teamwork!!
« Last Edit: March 09, 2016, 01:05:59 pm by Xantalos »
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Unholy_Pariah

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Re: Mission 27: Blizzard Team
« Reply #49 on: March 07, 2016, 12:54:47 pm »

Unblock access to my safety bridge and attempt to recover whatever weapon the thief used to shoot my customs sod
have him report to vanessa for treatment and give him the smugglers hands from my matter saver to pay her with.

Manifest my id now because range limits apparently.
jump on its back and fly off after the crowd, attempt to corral them into a single area by having my id breathe streams of gold to cut off their escape paths.
also keep an eye out for any armed individuals or weapons emplacements, living or otherwise.
recover their weapons with as much murder as strictly necessary.
« Last Edit: March 09, 2016, 03:04:02 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

piecewise

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Re: Mission 27: Blizzard Team
« Reply #50 on: March 10, 2016, 11:04:02 am »

Well, this seems to be working! Catch more fleeing individuals and toss them into the portal.

EDIT: also pass one to Vanessa if she's visible. A troublesome individual, preferably.

You chase after the fleeing crowd and scoop up as many as you can hold, 5 in total. You then trundle back to the portal, throw 4 in and give the most shifty looking one to Vanessa.

Something about all this screaming is making you wonder if this is truly the best course of action.

"Ah, exactly the sort of competence I've grown to cherish in HMRC formers. Say, before they all flee would someone mind bringing me one of them? Preferably one of the ones causing trouble."

If provided this specimen, disassemble them and store their body parts for later. If Auron wants me to fix up a dude so he can torture him or whatever, do that too. Also fix people if they come to me wounded from the side effects of !!teamwork!!
You take the shifty looking fellow and subsume him, separating him into his component parts and storing his brain with the others.

Unblock access to my safety bridge and attempt to recover whatever weapon the thief used to shoot my customs sod
have him report to vanessa for treatment and give him the smugglers hands from my matter saver to pay her with.

Manifest my id now because range limits apparently.
jump on its back and fly off after the crowd, attempt to corral them into a single area by having my id breathe streams of gold to cut off their escape paths.
also keep an eye out for any armed individuals or weapons emplacements, living or otherwise.
recover their weapons with as much murder as strictly necessary.

You get yourself a shitty zip gun from the body.  You give the body a kick in return.

You summon your id into existence, which is a bit of a poor idea on this precipice because it nearly shoves everyone off. But you manage to get it into the air before it does so and mount up. You fly after the escaping crowd and blast streams of molten gold in front of their path, melting several dozen of them in the process. At this point the crowd starts to scatter, running off in completely different directions. Corraling them now would require blasting molten gold in all directions, essentially forming a circle. And doing that would inevitably kill hundreds of people. So I'm gonna ask you if you're sure you wanna kill hundreds of people.

Harry Baldman

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Re: Mission 27: Blizzard Team
« Reply #51 on: March 10, 2016, 02:07:43 pm »

Hm. Do a headcount of refugees in the pocket dimension at the present time.

Then consider the geography of the area. Are there any nearby populated areas? Mountainside villages, for example.
« Last Edit: March 10, 2016, 02:09:42 pm by Harry Baldman »
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Unholy_Pariah

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Re: Mission 27: Blizzard Team
« Reply #52 on: March 10, 2016, 03:01:44 pm »

((The answer is yes.
I abso-fucking-lutely wan to murder hundreds of people.

unfortunately thats not within the mission parameters.))

instead do the following:
check for survivors of my failed corral attempts and airlift them back to vanessa.

if no survivors are found do a few quick surveillance loops around the area then head back to my bunker to make a new plan.
« Last Edit: March 11, 2016, 07:32:16 pm by Unholy_Pariah »
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Xantalos

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Re: Mission 27: Blizzard Team
« Reply #53 on: March 11, 2016, 01:34:09 am »

Chillax. Ponder potential ways of improving my chances of surviving the procedure I was considering before I came on mission.

Fix people if they come to me for treatment, though keep my harvested parts to myself.

Escort people to the portal as needed without moving too much.

Also talky to the brain of the guy I just disassembled, as shown below.


Right, now that I've got your parts I've nothing much to do here but sit and wait for extraction. What's your name? Tell me a bit about yourself.
« Last Edit: March 11, 2016, 07:41:06 pm by Xantalos »
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Beirus

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Re: Mission 27: Blizzard Team
« Reply #54 on: March 11, 2016, 06:56:05 pm »

See of Steve has any idea how to deal with Auron, or if he knows what happens to a manifested id if the manifester is unconcious. Also see if I can get a targetting formula from him for the pyramid and my suit weapon if the need arises to stop Auron by force. And ask Steve where we'll be going next.
« Last Edit: March 12, 2016, 08:45:48 pm by Beirus »
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Harry Baldman

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Re: Mission 27: Blizzard Team
« Reply #55 on: March 12, 2016, 04:56:07 pm »

Quote from: Cthunkan
Blizzard Team

Blizzard 2 to Blizzard Team, suggesting we find a nearby population center, encircle it and utilize available personnel (sods, newbie teams) to convince the populace to move to the portal posthaste. Would suggest a test of this concept on a nearby village if one can be found, then in the event of success apply the same plan in further engagement with populace. Seems the only realistic way to obtain 80-90% of population as mission parameters dictate. There may be unforeseen variables in unreasonable resistance - hopefully this can be managed with sufficient explanation. Application of force should ideally be sparing to minimize fatalities among fleshies. Tactical opinions? Over.

((Reposting from radio chatter in case of U_P not reading that.))
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Unholy_Pariah

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Re: Mission 27: Blizzard Team
« Reply #56 on: March 12, 2016, 08:31:21 pm »

((thanks harry, sounds like a decent plan.))
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

piecewise

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Re: Mission 27: Blizzard Team
« Reply #57 on: March 14, 2016, 01:09:15 pm »

Hm. Do a headcount of refugees in the pocket dimension at the present time.

Then consider the geography of the area. Are there any nearby populated areas? Mountainside villages, for example.

We have an itinerary of places to hit after this one, remember? And it's probably about time to get packed up and leave.

As per people in the pocket dimension you've gathered a good several hundred. Probably between 5 and 6 hundred in total. The slum had a population in the several thousands, so it's by no means a great haul, but all things considered, not bad.

((The answer is yes.
I abso-fucking-lutely wan to murder hundreds of people.

unfortunately thats not within the mission parameters.))

instead do the following:
check for survivors of my failed corral attempts and airlift them back to vanessa.

if no survivors are found do a few quick surveillance loops around the area then head back to my bunker to make a new plan.

You swoop in and start gathering up a few dozen civilians in the talons of your id. You take them back to the portal and drop them off, but by the time you've gotten back to the mob, most of them have fled off in different directions.

With nothing else to do you return to your bunker and settle down.

Chillax. Ponder potential ways of improving my chances of surviving the procedure I was considering before I came on mission.

Fix people if they come to me for treatment, though keep my harvested parts to myself.

Escort people to the portal as needed without moving too much.

Also talky to the brain of the guy I just disassembled, as shown below.


Right, now that I've got your parts I've nothing much to do here but sit and wait for extraction. What's your name? Tell me a bit about yourself.
Well someone throws a tarp over you and tells you not to move so...we'll assume you do that.

As per ways to increase survival, I would say the best way is to not do it yourself. Get someone else to do it.

See of Steve has any idea how to deal with Auron, or if he knows what happens to a manifested id if the manifester is unconcious. Also see if I can get a targetting formula from him for the pyramid and my suit weapon if the need arises to stop Auron by force. And ask Steve where we'll be going next.

The next place is another island, though this time not a slum but a coastal city.  As per stopping auron and targeting solutions on auron, there's nothing he has done yet that is expressly against the mission parameters, he's just doing a very poor job. And if that were something warranted forcible stopping, you'd all be comatose.

Doomblade187

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Re: Mission 27: Blizzard Team
« Reply #58 on: March 14, 2016, 03:37:54 pm »

Make a speech to the panicking civvies, and coax them to return to the portal. Explain that my teammates are highly exciteable and were out of line, that ARM is actually a compassionate, caring organization. Ask Steve to broadcast it over the loudspeakers of all island teams, as well as all radio channels, but only if it would serve the purpose of the mission.

((Basically, I'm asking Steve to play the speech on every speaker, but only if it doesn'the fail horribly.))
« Last Edit: March 14, 2016, 03:40:15 pm by Doomblade187 »
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
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Xantalos

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Re: Mission 27: Blizzard Team
« Reply #59 on: March 14, 2016, 03:43:18 pm »

Sounds good. Lift the tarp up enough that I can see things and chill until we're told to move or whatver. Is the guy I disassembled responding yet?

"I know you're in there, I put your brain in my brain compartment. It's probably a better idea to answer me than go mad from sensory deprivation.
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