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Author Topic: Mission 27: Hurricane Team (ready)  (Read 28596 times)

Moopli

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Re: Mission 27: Hurricane Team
« Reply #60 on: February 23, 2016, 12:00:51 am »

climb carefully down the rope using the exoskeleton, drop onto ground near bunker when near ground.
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piecewise

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Re: Mission 27: Hurricane Team
« Reply #61 on: February 26, 2016, 02:28:49 pm »

Have Draco and gunner bot set up camp and watch for any trouble makers taking non lethal incapacitating shots, rocket jump and fly over to Christopher pseudo's location and save him, if i see avalanche 4 dive bomb her and kick her in the head.
You head over to where Chris is currently, seeing as Avalanche 4's head is no longer an issue.

Get on the ground, morph pimpcane into a spiked shield.
Move in a groundward direction using the ropes.
To the ground you go. Zor, you morph your cane into a wonderful spiky shield. It is both very protective and extremely sharp. Make sure to point the sharp bits at not you.

((It's dangerous down there!  But I will dip low to let you guys out.))
Listen to Sir Jackson's instructions and then relay them to the gunnerbot.  If there is no aux roll for instructing the gunnerbot, then ignore this action.

Pay attention to those calls for mass crimes.  Does it sound like a militia is forming?  Are arms or explosives being mentioned?  Would it be possible to pinpoint the sources of those calls by using two shuttles' radio systems for triangulation?

Decrease altitude slightly to permit those that wish to leave to leave the shuttle.  Resume normal altitude once they have left.

Move in short circuits above the portal, keeping a close eye on the civilians entering the area.  If I can, scan the ones coming up the path with x-ray to see if they are armed.


((More later.))
The mass crime call is less a call to group action and more of a "Oh, order is collapsing. Lets go loot!" sort of deal. Nothing about organized resistance.

From your circling position you can see a much larger group of people is treking up the ridge now, making their way towards the rear side and the path to the portal. The path keeps them coming in relatively small numbers, single file or maybe two by two. You notice that there are people running from the city towards the refugees, and that there are already robberies starting, with people preying on refugees waiting to get on the path.

climb carefully down the rope using the exoskeleton, drop onto ground near bunker when near ground.
Done.

spazyak

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Re: Mission 27: Hurricane Team
« Reply #62 on: February 26, 2016, 02:46:13 pm »

go grab draco and gunner bot and inscribe Gus in the side of gunner bot. Go investigate the robberies. Take the opportunity to kick the team killing jerk if it presents itself. Tell the first robber I see that he can join me and become my steward or I can shoot him or her in the unmentionables. Threaten to shoot the rest if they don't hand over their stolen loots into my bag of holding.
« Last Edit: February 26, 2016, 04:48:19 pm by spazyak »
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Nunzillor

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Re: Mission 27: Hurricane Team
« Reply #63 on: February 26, 2016, 06:04:50 pm »

((Hmm.  That's not exactly what I thought you meant by "investigate the robberies," but as long as it provides some semblance of order, that works.  Perhaps just try to prevent further robberies?  Up to you.))

Broadcast the following:  "do not shove.  do not push.  those that wish to leave the line should continue proceeding to the top of the ridge.  you will be able to leave once our officers create an exit path from the top of the ridge.  you will not be searched if you choose to leave the line.  attempting to force your way back from within the narrow line will only continue to send you and your fellow refugees plunging to your deaths."

Close the shuttle doors.  Attempt to catch on top of the shuttle the people falling off the path (more or less directly after they begin falling, one or two at a time) and carefully deposit them on the ground near the beginning of the line to the portal.

Scan through all radio frequencies, including encoded and restricted frequencies, to check for any organized resistance at all.
« Last Edit: March 02, 2016, 08:18:22 pm by Nunzillor »
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spazyak

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Re: Mission 27: Hurricane Team
« Reply #64 on: February 27, 2016, 09:21:05 am »

((I'm gonna make an example of the robbers so others won't try anything, and if they do try anything I'll shoot them all up))
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
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Zormod

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Re: Mission 27: Hurricane Team
« Reply #65 on: February 27, 2016, 02:07:52 pm »

Stand around and look menacing. Break up any fights the peasants engage in. Bash any that are still violent after being removed from a fight. Bash any non-HMRC/ARM robbers.
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Nunzillor

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Re: Mission 27: Hurricane Team
« Reply #66 on: February 28, 2016, 04:34:06 pm »

((Sinking feeling that everything is about to get worse.))
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spazyak

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Re: Mission 27: Hurricane Team
« Reply #67 on: February 28, 2016, 04:37:53 pm »

((most definitely, I think that stampede might happen I imagine it being "please all head to the portal and you won't be har-" pop pop pop, gun fire pew pew pew screams of civilians"...Sorry for any injury to inocent resulting from people miss- NO STOP GUYS! STOP MUGGING PEOPLE! GOD DAMN IT!" More gunfire mixed with screams over the radio and from civilians followed by shuttles crashing" P-PLEASE! JUst stay calm and don't sta-...I give up."))
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GENERATION 31:
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Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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piecewise

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Re: Mission 27: Hurricane Team
« Reply #68 on: March 05, 2016, 12:44:07 pm »

go grab draco and gunner bot and inscribe Gus in the side of gunner bot. Go investigate the robberies. Take the opportunity to kick the team killing jerk if it presents itself. Tell the first robber I see that he can join me and become my steward or I can shoot him or her in the unmentionables. Threaten to shoot the rest if they don't hand over their stolen loots into my bag of holding.
Inscribe gus? The name? You realize that scratching someone's name into the side of a robot is gonna take a few minutes right? Do you even have anything to do it with? I guess you do have some "Random tools" on you. Lets give it a handiwork roll. [6]

Well, the good news is that you inscribe Gus in that gunner bot like a goddamn artist. Not just his name but his name in illuminated script, all giant and fancy and curly and shit. You even scratch a dignified portrait under the name, complete with Gus smoking a pipe and quoting a line from Plato's Symposium. Unfortunately the line you chose for him to quote is,

"If only there were a way to start a city or an army made up of lovers and the boys they love."

Really it's the sort of thing you'd normally attribute to Faith, but I guess it works.

The downside to all this is that you spend your entire turn doing it.

((Hmm.  That's not exactly what I thought you meant by "investigate the robberies," but as long as it provides some semblance of order, that works.  Perhaps just try to prevent further robberies?  Up to you.))

Broadcast the following:  "do not shove.  do not push.  those that wish to leave the line should continue proceeding to the top of the ridge.  you will be able to leave once our officers create an exit path from the top of the ridge.  you will not be searched if you choose to leave the line.  attempting to force your way back from within the narrow line will only continue to send you and your fellow refugees plunging to your deaths."

Close the shuttle doors.  Attempt to catch on top of the shuttle the people falling off the path (more or less directly after they begin falling, one or two at a time) and carefully deposit them on the ground near the beginning of the line to the portal.

Scan through all radio frequencies, including encoded and restricted frequencies, to check for any organized resistance at all.

You broadcast your message but it seems to mostly fall on deaf ears. The panic of a demon appearing from the portal combined with other soldiers shooting into the crowd and the general mayhem of the moment is overwhelming any rational thoughts these people might otherwise be having. You really can't do much more than bring your shuttle in and use it as a physical barrier to prevent people from falling. [aux 1]

You do your best but it's really quite hard to use a shuttle as a scoop to catch falling people. Most of the ones you actually manage to get under just roll off the smooth metal of the shuttle and end up falling anyways. In all you manage to save maybe half a dozen, dumping them back onto the path afterwards.

Stand around and look menacing. Break up any fights the peasants engage in. Bash any that are still violent after being removed from a fight. Bash any non-HMRC/ARM robbers.
Now, honest question, does this mean you want to physically wade into the mosh pit of refugees and just start cracking heads? Because I can do that, but I want to make sure before I have you do so and immediately get shanked a dozen times.

Zormod

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Re: Mission 27: Hurricane Team
« Reply #69 on: March 05, 2016, 02:35:44 pm »

Yes, but only after shouting at the offenders to demand they cut that shit out and go through the fucking portal.
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spazyak

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Re: Mission 27: Hurricane Team
« Reply #70 on: March 05, 2016, 04:11:17 pm »

Go the thieves and tell them they to stop and go to portal peacefully. Oh and enslave hire the first able bodied thief i see to become my servant steward, or he will get dickapitated. If they do not comply have Gus and Draco open fire while flying around kicking them and using the stun staff set to a painffull but non lethal charge....make that verry painfull but nonlethal,  and goop grenades....just in case.
« Last Edit: March 07, 2016, 02:16:56 pm by spazyak »
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Nunzillor

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Re: Mission 27: Hurricane Team
« Reply #71 on: March 05, 2016, 06:40:02 pm »

Gunnerbot: belay that order.  Do not fire into the crowd. ((sorry spazyak, it just seems like overkill.  We have non-lethal equipment for crowd control, and your character is quite skilled with that equipment.))

"strap yourselves in, boys!"

Open one shuttle door.  Attempt to rescue Kate by scooping her into the shuttle and leaving before she is shot.  Don't do this if there is a significant possibility of damage to the shuttle or danger to Christopher or others.

OR If it's too late or too dangerous to save her (or Auron's id saves her):

Fly low in the shuttle and corral the fleeing refugees back towards the path to the portal.  It probably won't help, but broadcast loudly and repeatedly: "Return to the path!"
« Last Edit: March 08, 2016, 07:29:18 pm by Nunzillor »
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Moopli

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Re: Mission 27: Hurricane Team
« Reply #72 on: March 05, 2016, 10:18:32 pm »

Walk along the line, a few paces to the side, being observant. If any refugee (or really, any non-teammate) is being a danger to the others, like, not pickpockets, but attempted mugging, rioting, that sort of thing, they get a strike:
Strike 1: Slap them upside the head with pimpcane.
Strike 2: Yank them out of the line by the neck, and shove them towards the back of the line.
Strike 3: If I'm generous, strike 2 with a bit more beating. Otherwise:
HHHHOOOOOOME RRRRRUN: Make an example of them. Have fun.

Since I am a bit cautious, always keep a bit of distance from the refugees.

((Ok that's not going to work now that I've read about all the madness going on...))
Watch unfolding madness from a bit of a distance. Begin murmuring prayers to the unnamed god of the violent mind (speaking of, can it get a name?), as meditation, to focus my mind. Feed the bags of organic sludge that I brought with me to the sharksuit, try to give the actions a bit of ..significance? I'm feeling oddly meditative, zen, like I'm opening my mind and finding peace. Maybe this is what religious rituals are supposed to be like. Grab up some grass, branches, from around me, and feed them to the suit too.
« Last Edit: March 06, 2016, 10:24:56 pm by Moopli »
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piecewise

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Re: Mission 27: Hurricane Team
« Reply #73 on: March 08, 2016, 09:13:24 pm »

Yes, but only after shouting at the offenders to demand they cut that shit out and go through the fucking portal.
Well...seems the giant with the flaming bat took care of that mess..and everything else...

Go the thieves and tell them they to stop and go to portal peacefully. Oh and enslave hire the first able bodied thief i see to become my servant steward, or he will get dickapitated. If they do not comply have Gus and Draco open fire while flying around kicking them and using the stun staff set to a painffull but non lethal charge....make that verry painfull but nonlethal,  and goop grenades....just in case.

The thieves, as well as the civies, have all turned tail. You could maybe pick them out still, if it was obvious but they're not much more than a mass of angry flesh down there.

Gunnerbot: belay that order.  Do not fire into the crowd. ((sorry spazyak, it just seems like overkill.  We have non-lethal equipment for crowd control, and your character is quite skilled with that equipment.))

"s-strap yourselves in, boys!"

Open one shuttle door.  Attempt to rescue Kate by scooping her into the shuttle and leaving before she is shot.  Don't do this if there is a significant possibility of damage to the shuttle or danger to Christopher or others.

OR If it's too late or too dangerous to save her (or Auron's id saves her):

Open one shuttle door.  Temporarily disable the turret and broadcast systems.  Gently scoop up some of the fleeing refugees into the shuttle through the door and deposit them next to the portal (but dip low so they aren't ejected to their deaths).  Do this quickly so that they don't have much time to lash out within the shuttle.  When they are delivered, presumably the sods will search them and (forcibly if necessary) escort them once they are unarmed into the portal.

You lift off and fly all the way into town. You land near Avalanche team's shuttle, hop out and walk over to kate. You quickly scoop her up, dump her back in your shuttle and then fly away.

You then start doing kidnapping runs. We'll assume anyone in the shuttle is helping with this, but you just start stealing people out of the mob and depositing them near the portal for sods to forcibly shove in.  Not terribly efficient, but I suppose it is technically effective.

Walk along the line, a few paces to the side, being observant. If any refugee (or really, any non-teammate) is being a danger to the others, like, not pickpockets, but attempted mugging, rioting, that sort of thing, they get a strike:
Strike 1: Slap them upside the head with pimpcane.
Strike 2: Yank them out of the line by the neck, and shove them towards the back of the line.
Strike 3: If I'm generous, strike 2 with a bit more beating. Otherwise:
HHHHOOOOOOME RRRRRUN: Make an example of them. Have fun.

Since I am a bit cautious, always keep a bit of distance from the refugees.

((Ok that's not going to work now that I've read about all the madness going on...))
Watch unfolding madness from a bit of a distance. Begin murmuring prayers to the unnamed god of the violent mind (speaking of, can it get a name?), as meditation, to focus my mind. Feed the bags of organic sludge that I brought with me to the sharksuit, try to give the actions a bit of ..significance? I'm feeling oddly meditative, zen, like I'm opening my mind and finding peace. Maybe this is what religious rituals are supposed to be like. Grab up some grass, branches, from around me, and feed them to the suit too.
You completely ignore everything thats going on around you, including your team and shuttle kidnapping civilians and hurling them, screaming, through the portal. You instead spend several minutes carefully feeding goo and plants to your pants. You try to do this with as much reverence as possible, but it's a bit hard to jam a handful of grass into your crotch with any degree of religious seriousness.

spazyak

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Re: Mission 27: Hurricane Team
« Reply #74 on: March 08, 2016, 09:26:29 pm »

Welp, go fly to Xanessa to get a hand so to speak, (Fly to where Vanessa is and request new arms under my wings!) Try to ignore the screams of the civilians getting butchered by root
« Last Edit: March 08, 2016, 10:57:42 pm by spazyak »
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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