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Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34974 times)

crazyabe

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Re: Trials of the Necrovoyager: Year 1200 - 1900 Traveling
« Reply #390 on: February 23, 2016, 04:54:56 pm »

(that's why I'm putting em in my "Stash", Besides who knows if we will encounter ourselves again?)
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Tomcost

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Re: Trials of the Necrovoyager: Year 1200 - 1900 Traveling
« Reply #391 on: February 23, 2016, 05:25:39 pm »

I guess that I don't have control over the shades any more, with Father being alive and that.

Good luck with your next battles.

notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - 1900 Traveling
« Reply #392 on: February 23, 2016, 05:40:15 pm »

You can take control of one of them, picking a power source so it can gain levels, if you like?
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notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - 1900 Traveling
« Reply #393 on: February 24, 2016, 08:07:57 am »

Resolving Travel...

Remilia places 3 staffs, a cudgel, a bone dagger, an iron hammer, five swords and a holy symbol into the Replicator. to make Tonbogiri [12 physical].

Rex rescues the Sun Ray and Bomb, and places them with the Ghost Trap in Vent 2.

Remilia butchers all the corpses (Father isn't yet around to stop her or communicate his desire for the bones) and begins the long process of building a Bonegrove [-9 bone, -1 stone] off of the smaller Mausoleum. (7/20 centuries complete). She's sleeping in the central Mausoleum when the encounter hits.

D. begins work on a Library off of the temple with assistance from Rex [-3 wood, -2 stone]. They get it done in six centuries. D. sleeps in the central Mausoleum.

Rex goes mad for one century [rolling... 9!], and gains Self-Destructive tendencies after losing that trait (and Rage) in the previous encounter.

Father returns to find a library already built (I'm going to assume he doesn't want to needlessly build a second one at this time). I'm going to charitably assume he'll be researching in the library rather than idling and going mad for a century. Research progress on next spell: 1/2 centuries.


On Going Effects

Returns: In one century, the Dracolich will return.

Self-Destructive: All the gnomes their health capped at half it's usual value until they deal direct damage to an enemy. Since their health is currently 1, this doesn't make much difference but will if the level or change size.

Spoiler: Ship Inventory (click to show/hide)

Spoiler: Ship (click to show/hide)



Encounter Phase

[Rolling... 9! Undead Attack! Rolling on the Undead table x5... 5,10,2,8,8]

Power Source: All

Spoiler: Attacking Forces (click to show/hide)

The Necroterprise - Round 1 - Enemy Turn

Leaving their war-torn planet, four plucky undead head out on the Necroterprise. In the 19th century, they run into the Necrovoyager and decide they'd much rather have that ship. They scan the ship to learn the rooms and teleport in...

Everyone appears randomly in the Engine room. Gavel falls down the spike trap [5 dam/2 = 3 damage!] but manages to pull himself together.

Ice shadow hops to the Library and touches Father for 1 mental damage.

Gavel creaks forth into the Mausoleum, sees the two vampires and decides it's killing time. Comboing Brutal Initiation & Dual Wielding, he attacks D. twice with both his gavels [8 physical/2 = 4 dam].

Lethe hops to Vent 2 and takes the bomb (ethereal creatures aren't limited by room size, and as his concentrated essence allows him to take one item).

Arthlax breathes his fiery breath at Nik'nak twice [2 fire/2 x2 = 2 damage]

Spoiler: Current Positions (click to show/hide)

Crew Turn

« Last Edit: February 24, 2016, 10:25:06 am by notquitethere »
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FallacyofUrist

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #394 on: February 24, 2016, 10:01:41 am »

Um... I think you switched the positions of the Bone Grove and the library.
What's the power source of this one?

GAVEL DIES. One punch, 3.5 damage, rounds up to 4. Gavel dies. Then D. teleports into the Pit.
« Last Edit: February 24, 2016, 08:01:13 pm by FallacyofUrist »
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notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #395 on: February 24, 2016, 10:04:25 am »

Power Source: Everything.

And yes, I'm kicking myself I put the two rooms the wrong way round. I'll fix it now.
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piratejoe

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #396 on: February 24, 2016, 10:14:49 am »

Cut the other dragolitch arthlax in two with Tonbogiri,which is somewhat ironic since Tonbogiri means dragonfly cutter. "So,any others?" ((Also if that bomb screws us in any way you know who saved it for latter.))
« Last Edit: February 24, 2016, 10:21:02 am by piratejoe »
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crazyabe

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #397 on: February 24, 2016, 11:08:18 am »

I go to the Mausoleum.
((Shouldn't I have gained another body by now?))
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notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #398 on: February 24, 2016, 11:19:05 am »

I go to the Mausoleum.
((Shouldn't I have gained another body by now?))
You'll gain them when you level.
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Tomcost

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #399 on: February 24, 2016, 12:17:35 pm »

I take control of the Red-eyed shade, powered by cowardice! It names itself Suffering!


Suffering moves to Vent 2 and talks to Lethe

"You are new here? Hmm, you won't last long alone..."

Suffering waits until the echoing sounds of the deaths of the other invaders

"See? You should rather leave. There is not much you can do right now. Besides dying."

If somehow someone ends up triggering the Sunbeam inside Vent 2, Suffering will move away before that happens.



Zormod

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #400 on: February 24, 2016, 02:27:50 pm »

Nik'nak moves to the Marsh.
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ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #401 on: February 24, 2016, 04:34:05 pm »

"You are brave. I like that. Alas, you are my foe, and must be destroyed."

Go to the Holy Vent and pick up some anti-undead items that I can use. Blast any enemy undead in the room with them.

How much health do I have left?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #402 on: February 24, 2016, 05:58:27 pm »

"You are brave. I like that. Alas, you are my foe, and must be destroyed."

Go to the Holy Vent and pick up some anti-undead items that I can use. Blast any enemy undead in the room with them.

How much health do I have left?
So you can't actually enter the vent (as it is a small space). I sort of assumed you were getting the gnome to put things there during travel time. Even if you could, it's five rooms away from where you are:

Spoiler: Ship (click to show/hide)

You have 1/2 health.

You have two actions. These are your options in combat:

Spoiler: Encounter Actions (click to show/hide)
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ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #403 on: February 24, 2016, 07:10:32 pm »

Summon a shade inside of the other shade, disabling it. Run away.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #404 on: February 24, 2016, 07:12:54 pm »

I would rather like to have some Vampiric assistance. I've gotten only 1 century's worth of actions so far, and we'll don't want to have to wait another 10 or so centuries.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping
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