Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 20 21 [22] 23 24 ... 47

Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34998 times)

Tomcost

  • Bay Watcher
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #315 on: February 18, 2016, 06:20:19 am »

Shade team:

Shadow hop to Corridor A. Attack Joan and kill him.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #316 on: February 18, 2016, 03:11:18 pm »

Last chance for Roboson and Sentient Bowtie... will be processing turn in an hour or two.
Logged

SOLDIER First

  • Bay Watcher
  • Trans fucking rights, baby.
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #317 on: February 18, 2016, 04:08:32 pm »

Freezezap Pezzo?
Logged
Black lives matter.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #318 on: February 18, 2016, 04:10:35 pm »

Freezezap Pezzo?
Because you've just been dead for a millenia, I'll throw you a hint: look at what Salsa Cookies has just done.
Logged

SOLDIER First

  • Bay Watcher
  • Trans fucking rights, baby.
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #319 on: February 18, 2016, 04:13:50 pm »

.....Evacuate it is.
Logged
Black lives matter.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #320 on: February 18, 2016, 04:15:14 pm »

.....Evacuate it is.
Any particular direction (remember you get two actions, so you could move and attack, or just go hide somewhere)?
Logged

SOLDIER First

  • Bay Watcher
  • Trans fucking rights, baby.
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #321 on: February 18, 2016, 04:21:43 pm »

To the Marsh.
Logged
Black lives matter.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #322 on: February 18, 2016, 04:39:51 pm »

Return of the Scion - Round 1 - Crew Turn

Spoiler: Starting Positions (click to show/hide)

Gnome#1 enters the mausoleum and shanks the mage in there with Bone Dagger [2 physical dam].
Gnome#3 rushes for the Hoard.

Cadmilsius bugs out of the Mausoleum into the Marsh

Saahuhur breathes their magical breath into the Mausoleum, [4 magical damage], killing Rex #3 and the Gnome.

(Dropped into the Mausoleum: Burning Bone Dagger: (Physical/Fire 2), 1 stone, Iron Hammer: Physical 1)

Nik'nak spooks Wimple [1 mental damage]

Four shades shift through the shadows to Corridor A where they lay their cold hands on Joan the mage, killing her outright [4x touch attack]

Francis idles.

Round 2  - Return of the Scion - Enemy turn

Wimple picks up Goober's discarded longsword and duel-wields longswords against the newly possessed corpse of his friend [4 physical damage], destroying the corpse and forcing the shade back into the room. With his haste action, he moves into the Replicator room.

Elsa moves to the Pit Room, falls down the spike trap and dies, leaving her corpse and staff.

Humber moves to the Engine Room.

Spoiler: Current Positions (click to show/hide)

It is now Helaina's Turn
« Last Edit: February 18, 2016, 04:50:23 pm by notquitethere »
Logged

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #323 on: February 18, 2016, 04:42:05 pm »

((Rex 1 had the burning bone dagger, how did it end up with Vengence?))
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Salsacookies

  • Bay Watcher
  • PRAISE THE CHUNKS!!!
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #324 on: February 18, 2016, 04:42:35 pm »

(Sorry Rex#3)
Logged
Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
I am a Christian

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #325 on: February 18, 2016, 04:47:59 pm »

((Rex 1 had the burning bone dagger, how did it end up with Vengence?))
(Sorry, got them the wrong way round. Now fixed. Your living gnome still has Vengeance.)
Logged

ATHATH

  • Bay Watcher
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #326 on: February 18, 2016, 04:48:48 pm »

Who's left?
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #327 on: February 18, 2016, 04:51:34 pm »

Who's left?
We've got 6 shades (one of whom is AWOL, but someone else could submit an order for Francis), one ghost, one dracolich and a single gnome, and two dead vampires that could be revived. Versus a mage, a fighter and a boss fighter.
Logged

UristmcLibash

  • Bay Watcher
  • Gaurding guard is guarding
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #328 on: February 18, 2016, 04:54:06 pm »

(oh my turn,now with theme music,guess bosses get theme music) Run into the engine,spear the shade and shout "Just give up and let me take everything of value and you can live!"
Logged
Eh,ye want a sig text from me? Well to bad.

piratejoe

  • Bay Watcher
  • Obscure References and Danmaku everywhere.
    • View Profile
Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #329 on: February 18, 2016, 04:56:14 pm »

(That was fast...)
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.
Pages: 1 ... 20 21 [22] 23 24 ... 47