Year 300 - End of TravelThe ship is a lonely place. Jones McBones prays in the temple dedicated to his banished overlord and is rewarded by forgetting. The gnomes skitter about the ship, engraving away and building up a vicious armory. The others lie dormant, dissipated or dusted.Engine Room: 1 wood. Mausoleum: Dracolich phylactery urn, vampire ashes (allied) x 2,. Temple: Dracolich phylactery (ritual statue).
Encounter Phase[Rolling... 5! Clerics + Warriors. CL=3, groupsize=4 lv 1]
In the 3rd century (the ninth of experienced time), the ship is invaded by devout clerics, and somewhat less devout warriors. The clerics emerge in Corridor C, intent on destroying all life on the ship. The warriors find themselves in
Corridor A, here to steal everything that's not pinned down (and kill anything they see in their way). These strange mortals wear lightweight rebreathers and vacuum suits and wield dangerous weapons.Ongoing EffectsCabin Fever: Francis the Shade refuses to leave the Pit room until the end of this encounter.
Dread: If he recovers, D. attacks gain the mental and necrotic damage type until the end of the next encounter.
Returns: Cadmilsius will return in 7 centuries. Saahuhur will return in 6 centuries. Remilia and D. will return when blood is shed on their ashes.
Power Source - Malevolent: Anyone who is intact at the end of the encounter with the malevolent power source will gain a level.
The First Heroic IncursionEnemy StatsWarrior 1 (Ethel):
Enchanted Iron Short Sword - 1 physical/magical,
1 Bomb (Two rounds after planting a bomb, deal 10 physical/fire damage to all targets in a location as well as the room itself.) Incisive Strike +1 damage to physical, Health 2
Warrior 2 (Red):
Iron Short Sword - 1 physical, dodging: Only takes damage from weapon and unarmed attacks if they exceed 1 damage, Health 2
Cleric 1 (Rev. Spoon):
Divine Wooden Cudgel - 1 holy/physical, can Bless Weapon (1 round) once per round. Has a holy symbol.
Cleric 2 (Deacon Boon):
Wooden Cudgel - 1 physical, can Bless Weapon (1 round) once per round. Has a holy symbol.
Ethel moves to the mausoleum and takes the beautiful urn he finds there.
Red moves to the temple and attacks Bones! 1 physical (halved but rounded up) damage.
Rev. Spoon moves to the Pit and attacks Francis: 2 holy damage!
Deacon Boon moves to the engine. He sees the shade, Nik'nak and knows he cannot fight it without blessed weaponry so retreats to Corridor C.