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Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34828 times)

notquitethere

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Trials of the Necrovoyager: 5200 - Damn pirates
« on: February 06, 2016, 03:44:52 pm »

TRIALS OF THE NECROVOYAGER

In the grim future, out of a dying planet, comes the starship Necrovoyager, going where no undead being has ever gone before. In the vast expanse of space, only the undead can survive the centuries it takes to get anywhere.

You play the role of a sinister undead creature aboard the Necrovoyager: from spooky ghosts, to scheming liches, suave vampires to monstrous dracoliches. In 10,000 years you will arrive at a new planet for you to corrupt and make your own. Until then, you must survive heroic bands teleporting in, the dangers of space, and the madness that comes from long periods of inactivity.

Think of it like an unholy mix between Dungeon Keeper, D&D and FTL. I'm looking for 3-7 crew. The waitlist is still open. Gameplay is a mix of roleplaying, dungeon-building, resource management and turn based combat.

New Players Can Now Teleport In At Any Time

The manual can be found here.

Character Creation
1. Pick a supernatural type (Ghost, Vampire, Skeleton, Lich, Dracolich, Evil Gnomes, Shade) – there can only be one Dracolich and one horde of Gnomes per ship, so pay attention to what others have picked.
2. Fill out the relevant character sheet.

The ship will be randomly constructed based on what supernatural types players chose. There's a lot of background stuff, but I've tried to present it all on a need-to-know basis so you never have to read more than necessary.

Spoiler: Dracolich (click to show/hide)
Spoiler: Evil Gnomes (click to show/hide)
Spoiler: Ghost (click to show/hide)
Spoiler: Lich (click to show/hide)
Spoiler: Shade (click to show/hide)
Spoiler: Skeleton (click to show/hide)
Spoiler: Vampire (click to show/hide)

Player List


Dead, Over-Idle, or Lost in Space

Waitlist
- Pencil Art
« Last Edit: April 22, 2016, 10:58:20 am by notquitethere »
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notquitethere

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #1 on: February 06, 2016, 03:45:12 pm »

Basic Gameplay

The game takes place over three phases: travel, encounters, and loot. After 10,000 years of travel the game ends and the surviving undead will get to the planet.

Travel Phase

Travel times between encounters range from 1-10 centuries. The Necrovoyager has advanced prophesising technology that allows the crew to know how long it will be until something bad happens.
Players must decide what they're doing each century (from the list below).

Beings that can suffer boredom (everything except ghosts, shades and skeletons) must roll on the table of madness for every century they spend unoccupied.

Players can do any number of miscellaneous actions during travel: creating weapons, moving anchors and phylacteries to different rooms, performing room actions, planning, talking with other crew members etc..

Spoiler: Mischief (click to show/hide)
Spoiler: Madness (click to show/hide)

Encounter Phase

At the end of the travel time, an encounter will occur. For an encounter, NQT will roll on the table of encounters (all rolls are performed by the game's master).

Spoiler: Table of Encounters (click to show/hide)

During the encounter, players will engage in turn based combat against any enemies aboard.

Spoiler: Attack Rules (click to show/hide)

Loot Phase

After an encounter is over, rolls are made on the relevant loot tables. Also, any player who survived the encounter and who's power source was associated with the encounter gains a power level and may gain a new gift/technique/etc., and increase their health. After looting and levelling, a new travel roll will be made!
« Last Edit: February 06, 2016, 07:49:18 pm by notquitethere »
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Salsacookies

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #2 on: February 06, 2016, 03:51:28 pm »

Name: Saahuhur Nsri'asri'a
Type: Dracolich
Power Level: 1
Trait: Monstrous
Claw/Bite Attack: 3 physical
Breath Attack: 1 necrotic fire. A dracolich's breath attack is the only form of attack that can target an adjacent room. It deals its damage indiscriminately on all subjects of a room other than the Dracolich itself.
Health: 3
Size: Large
Immune: Mental, Necrotic
Half Damage: Physical
Weakness: Holy
Phylactery: Urn.
Power Source: Gluttony
« Last Edit: February 06, 2016, 04:28:55 pm by Salsacookies »
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SOLDIER First

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #3 on: February 06, 2016, 03:52:34 pm »

ptw
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spόmpkin

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #4 on: February 06, 2016, 03:53:47 pm »

Here's my sheet.

Spoiler: Skellyman (click to show/hide)

I believe this checks out, correct me if I'm wrong.
« Last Edit: February 07, 2016, 12:58:38 am by DigitalDemon »
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Roboson

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #5 on: February 06, 2016, 04:13:22 pm »

Reserving vampire.
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Zormod

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #6 on: February 06, 2016, 04:16:44 pm »

Spoiler (click to show/hide)
« Last Edit: February 06, 2016, 07:42:54 pm by Zormod »
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notquitethere

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #7 on: February 06, 2016, 04:20:45 pm »


Name: Saahuhur Nsri'asri'a
Type: Dracolich
Power Level: 1
Trait: Monstrous
Claw/Bite Attack: 3 physical
Breath Attack: [power] fire. A dracolich's breath attack is the only form of attack that can target an adjacent room. It deals its damage indiscriminately on all subjects of a room other than the Dracolich itself.
Health: 3
Size: Large
Immune: Mental, Necrotic
Half Damage: Physical
Weakness: Holy
Phylactery: Urn.
Power Source: Gluttony
As you're monstrous, you can choose an additional damage type (magical/physical/mental/necrotic) for your breath attack, or +2 bite/claw damage, or +1 breath attack damage.
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Salsacookies

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #8 on: February 06, 2016, 04:23:46 pm »

I'll add Necrotic damage to my breath.
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crazyabe

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #9 on: February 06, 2016, 04:26:46 pm »

PTW
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crazyabe

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #10 on: February 06, 2016, 04:36:51 pm »

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piratejoe

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #11 on: February 06, 2016, 04:47:54 pm »

Reserving a vampire if possible,if not then reserving a ghost
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FallacyofUrist

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #12 on: February 06, 2016, 04:55:26 pm »

Spoiler: D (click to show/hide)
((I wants in... it looks like a good game...))
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piratejoe

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #13 on: February 06, 2016, 04:58:18 pm »

Spoiler: sheet of character (click to show/hide)
also im guessing you can only have one gift.
« Last Edit: February 06, 2016, 08:06:42 pm by piratejoe »
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notquitethere

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #14 on: February 06, 2016, 06:47:48 pm »

Yes, only one gift at 1st level.

You only get one building technique, but all your gnomes get the benefit.
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