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Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34925 times)

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #450 on: February 27, 2016, 03:42:09 pm »

"I think you win. Heh. My sheer strength might have been enough to kill you... but there's no way for me to survive your attack. For what it's worth, I had no knowledge of the fact, in advance, that Red was going to throw your head out of the airlock. If I had known, I likely would have stopped her. For you were a wonderful asset before you decided to murder all of us using your ridiculous strength that I still have no idea how you achieved. Farewell, then."
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Tomcost

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #451 on: February 27, 2016, 04:55:25 pm »

Suffering stays far away at the Mausoleum.

I know it is not my turn, but I can't do anything anyway.


Question: does shadow-hop work with held items? Like, with Concentrated Essence

notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #452 on: February 27, 2016, 05:05:25 pm »

Yeah, you can shadow hop with held items but you can't walk through walls or go invisible.
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spümpkin

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #453 on: February 27, 2016, 05:55:26 pm »

"I think you win. Heh. My sheer strength might have been enough to kill you... but there's no way for me to survive your attack. For what it's worth, I had no knowledge of the fact, in advance, that Red was going to throw your head out of the airlock. If I had known, I likely would have stopped her. For you were a wonderful asset before you decided to murder all of us using your ridiculous strength that I still have no idea how you achieved. Farewell, then."
Jones does not speak, or show any sign of remorse. Maybe he does, but nobody would be able to tell due to his lack of a face.
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

piratejoe

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #454 on: February 27, 2016, 09:40:23 pm »

((Because our dragolitch left,we where screwed...))
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - McBones Time
« Reply #455 on: February 28, 2016, 06:46:28 am »

Jones Turn

With a last exchange of farewells, Jones swings his enchanted clubs through Nik'nak and D. [5 magic damage each], before stomping on to the Hoard...

Crew Turn
Spoiler: Positions (click to show/hide)
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ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #456 on: February 28, 2016, 02:07:03 pm »

Two more Shades!

May someone please disarm that bomb?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Tomcost

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #457 on: February 28, 2016, 03:17:05 pm »

((I think that now, it is impossible to do so))

Suffering shadow-hops to Vent 1, where no one who can hurt him can get in there.

ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #458 on: February 28, 2016, 07:51:38 pm »

Are the gnomes still around?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ATHATH

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #459 on: February 28, 2016, 07:53:17 pm »

Have my shades (except for Suffering) Shadow Hop to the bomb and cover it with their bodies, hopefully diminishing the impact of the bomb enough for my phylactery to survive.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Zormod

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #460 on: February 28, 2016, 07:53:48 pm »

One is, but he doesn't have enough time to move to the bomb.
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notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #461 on: March 01, 2016, 05:21:11 am »

I'll be away for a few days, so no update right now.
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crazyabe

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #462 on: March 06, 2016, 03:42:47 pm »

"Poke."
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

notquitethere

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Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - Crew Turn
« Reply #463 on: March 06, 2016, 04:07:08 pm »

Crew Turn

Father creates two new Shades.

Suffering Shadow-hops to Vent 1.

All of the Shades shadow-hop over to the bomb in a desperate attempt to smother the bomb with their immaterial forms.

Cadmilsius and Francis chill.

Spoiler: Positions (click to show/hide)

Enemy Turn - Round 4 The Necroterprise

The bomb in the vent explodes! [10 fire/physical damage] destroying all the shades, the vent itself and Father's phylactery! Father is destroyed.

Lethe spooks Cadmilsius, banishing the ghost for another 10 centuries, they then shadow-hop to the Hoard. Ice idles.

Spoiler: Positions (click to show/hide)

Jones' Turn
« Last Edit: March 06, 2016, 05:07:32 pm by notquitethere »
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spümpkin

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((Oh, why thank you for the hint, notquitethere. I think I will do that.))

Jones takes the deflecting prism in the room, using it to shrink himself. He then heads into the Mausoleum.
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay
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