Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 26 27 [28] 29 30 ... 47

Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34969 times)

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #405 on: February 24, 2016, 07:27:08 pm »

((Next time we fight humans, I'll vamp one.))
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Salsacookies

  • Bay Watcher
  • PRAISE THE CHUNKS!!!
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #406 on: February 24, 2016, 07:36:16 pm »

((I'm dropping out from this game, good luck))
Logged
Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
I am a Christian

ATHATH

  • Bay Watcher
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #407 on: February 24, 2016, 07:54:08 pm »

((Next time we fight humans, I'll vamp one.))
The problem with that is that making more undead reduces the available space for Father's minions.

Maybe the Undead cap could increase as we add more rooms?
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

piratejoe

  • Bay Watcher
  • Obscure References and Danmaku everywhere.
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #408 on: February 25, 2016, 12:29:28 am »

((I'm dropping out from this game, good luck))
((What?! YOU TRAITOR one WW2 USSR style execution later.))
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #409 on: February 25, 2016, 05:19:47 am »

((I'm dropping out from this game, good luck))
Thanks for playing!

((Next time we fight humans, I'll vamp one.))
The problem with that is that making more undead reduces the available space for Father's minions.

Maybe the Undead cap could increase as we add more rooms?
That's how it currently works. One undead per room of their size or more. So cap is higher than it was. The vampire D. can currently help in your research (as he has mysticism school).
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise
« Reply #410 on: February 25, 2016, 12:48:57 pm »

Crew Turn

Remilia runs into the engine room and slices the dracolich in half [12 phyical/2 = 6 dam]

D punches Gavel's head off then teleports to the pit.

Suffering the Shade moves into the grate and speaks with Lethe. "You are new here? Hmm, you won't last long alone..."

Suffering waits until the echoing sounds of the deaths of the other invaders

"See? You should rather leave. There is not much you can do right now. Besides dying."

Rex runs into the Mausoleum.

Father summons a shade inside Ice and runs off into the Temple.

Nik'nak floats into the Marsh.

Enemy Turn - The Necroterprise - Round 2

"He's coming... he must have his revenge..." whispers Lethe, before planting the bomb in vent 2 and hopping through the shadows into the Replicator.

Bomb will go off at the start of Round 4!

Ice hops through the darkness of the other shade and emerges in the Engine room, where it promptly turns invisible!

The ship rumbles as the Necroterprise bashes into its hull. Everyone hears the tell-tale pszaaur sound of teleportation... someone has come back to the ship for revenge...


Jones appears in the Temple!

It is now Digital Demon's Turn

Spoiler: Current Positions (click to show/hide)
Logged

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #411 on: February 25, 2016, 01:27:30 pm »

((An Easy way to beat the bone boss I See: Have the D-Lich order him to stand down, because we all remember his ORIGINAL Oath... and that should still be binding to some extent.))
« Last Edit: February 25, 2016, 01:30:14 pm by crazyabe »
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Zormod

  • Bay Watcher
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #412 on: February 25, 2016, 01:38:42 pm »

((He might have taken a new oath.))
Logged

spümpkin

  • Bay Watcher
  • coming to you live from the action
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #413 on: February 25, 2016, 01:44:35 pm »

((You fools! My oath ahas changed now, because you buttheads put me in the void!))

Jones slices the Father with both his weapons.

"Nyeh heh heh!"
Logged
Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #414 on: February 25, 2016, 01:46:49 pm »

Quote from: The thing that makes Oaths
Oathbound: Every skeleton must act according to the bounds of an oath. The oath is typically something like, “Must obey the commands of the lich king” or “Must make amends for past betrayal if offered a chance”
Quote from: original Oath
Oath: Must obey the orders of the Dracolich.
Quote from: Current Oath
Oath: Must exact revenge on crew that left his head to float in the endless void
((It says nothing about him being able to change to a different oath So I'm assuming he is under two Oaths now... Also, PIRATEJOE, DO YOU SEE WHY WE NEEDED THE HOLY ITEMS NOW???))
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

spümpkin

  • Bay Watcher
  • coming to you live from the action
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #415 on: February 25, 2016, 01:49:57 pm »

Quote from: The thing that makes Oaths
Oathbound: Every skeleton must act according to the bounds of an oath. The oath is typically something like, “Must obey the commands of the lich king” or “Must make amends for past betrayal if offered a chance”
Quote from: original Oath
Oath: Must obey the orders of the Dracolich.
Quote from: Current Oath
Oath: Must exact revenge on crew that left his head to float in the endless void
((It says nothing about him being able to change to a different oath So I'm assuming he is under two Oaths now... Also, PIRATEJOE, DO YOU SEE WHY WE NEEDED THE HOLY ITEMS NOW???))

((How could I be under two conflicitng Oaths?))
Logged
Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

piratejoe

  • Bay Watcher
  • Obscure References and Danmaku everywhere.
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #416 on: February 25, 2016, 01:53:11 pm »

Quote from: The thing that makes Oaths
Oathbound: Every skeleton must act according to the bounds of an oath. The oath is typically something like, “Must obey the commands of the lich king” or “Must make amends for past betrayal if offered a chance”
Quote from: original Oath
Oath: Must obey the orders of the Dracolich.
Quote from: Current Oath
Oath: Must exact revenge on crew that left his head to float in the endless void
((It says nothing about him being able to change to a different oath So I'm assuming he is under two Oaths now... Also, PIRATEJOE, DO YOU SEE WHY WE NEEDED THE HOLY ITEMS NOW???))
((You seem to forget something my friend.....UNDEAD CAN NOT USE HOLY WEAPONS!))
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #417 on: February 25, 2016, 01:55:06 pm »

((They arn't conflicting, you simply must kill everyone, other then the D-Lich, WHO WAS on the ship when you were "Ejected" thus killing Father is Unnecessary when you could be killing everyone else.))


((@piratejoe: I CAN, OR DID YOU FORGET E-GNOMES CAN???))
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

piratejoe

  • Bay Watcher
  • Obscure References and Danmaku everywhere.
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #418 on: February 25, 2016, 01:58:02 pm »

((They arn't conflicting, you simply must kill everyone, other then the D-Lich, WHO WAS on the ship when you were "Ejected" thus killing Father is Unnecessary when you could be killing everyone else.))


((@piratejoe: I CAN, OR DID YOU FORGET E-GNOMES CAN???))
((Gnomes are small and deal half damage,meaning you might as well be using a normal weapon that does more damage))
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

spümpkin

  • Bay Watcher
  • coming to you live from the action
    • View Profile
Re: Trials of the Necrovoyager: Year 1900- The Necroterprise - A Familiar Skull
« Reply #419 on: February 25, 2016, 02:12:56 pm »

((They arn't conflicting, you simply must kill everyone, other then the D-Lich, WHO WAS on the ship when you were "Ejected" thus killing Father is Unnecessary when you could be killing everyone else.))


((@piratejoe: I CAN, OR DID YOU FORGET E-GNOMES CAN???))
((Well I mean, I don't really know where everybody is, and I'd rather not have to scroll through 20 pages of posts just to find out. And since he's there, and a threat, wouldn't killing him help me go on to kill the rest of the crew easier?))
Logged
Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay
Pages: 1 ... 26 27 [28] 29 30 ... 47