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Author Topic: Trials of the Necrovoyager: 5200 - Damn pirates  (Read 34989 times)

notquitethere

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Re: Trials of the Necrovoyager: Crew Wanted
« Reply #330 on: February 18, 2016, 05:14:23 pm »

Urist, going to the engine and attacking would be three actions, as no one has cast haste on you, you only have two actions per round (so it looks like you won't be able to attack this round).

Spoiler: Attack Rules (click to show/hide)
« Last Edit: February 19, 2016, 04:37:53 am by notquitethere »
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UristmcLibash

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #331 on: February 18, 2016, 05:22:06 pm »

(just gp to the engine then,still shout out what i said though.)
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notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #332 on: February 18, 2016, 05:24:21 pm »

Round 2 - Helaina's turn - Return of the Scion

Helaina carries her spear high and rushes into the engine room, shouting "Just give up and let me take everything of value and you can live!"

Round 2 - Crew Turn- Return of the Scion

Spoiler: Current Position (click to show/hide)
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UristmcLibash

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #334 on: February 18, 2016, 05:29:28 pm »

please dont and just accept everything of value is now Helaina's
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crazyabe

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #335 on: February 18, 2016, 05:35:08 pm »

I Wait.
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Zormod

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #336 on: February 18, 2016, 06:00:01 pm »

Move to the hoard room.
"That is not an option."
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Tomcost

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #337 on: February 18, 2016, 08:55:50 pm »

((We need somebody that is material to be able to carry weapons and/or blood. Nik'Nak can ener the body at the central mausoleum))

Shade team:

Shadow-hop to engine room and slaughter the mage Humper

((There, now we have only one person able to harm ghosts and shades. IΏm sacrificing some of my shades to buy time. Maybe someone can go to the pit room and get blood from the corpse there, so that it can be dropped at Mausoleum 2 to revive the vampires))

notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #338 on: February 19, 2016, 02:33:25 pm »

As I've been allowing 24 hours for action, the turn will be processed in three hours time. Stragglers are encouraged to put their order in before then.
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Salsacookies

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #339 on: February 19, 2016, 02:39:08 pm »

Wait out the turn
« Last Edit: February 19, 2016, 03:36:03 pm by Salsacookies »
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Tomcost

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #340 on: February 19, 2016, 02:47:34 pm »

((You can breathe twice at the warrior at the perilometer, and it won't kill anybody.))

Salsacookies

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #341 on: February 19, 2016, 02:51:01 pm »

((Done. Stay out of the perilometer))
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notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #342 on: February 19, 2016, 03:09:42 pm »

(There's a wall in the way! The doors between the Perilometer and the Hoard are blocked off! Breath attack only works on adjacent, unblocked accessible rooms.

Also, a general reminder, in the Hoard is a trinket which shrinks the wearer one size (in case the Dracolich wants to enter a medium room).)
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Zormod

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #343 on: February 19, 2016, 03:34:39 pm »

Francis: Shadowhop to the Hoardroom.
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notquitethere

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Re: Trials of the Necrovoyager: Year 1200 - Return of the Scion - Crew Turn
« Reply #344 on: February 19, 2016, 05:51:15 pm »

Round 2 - Crew Turn - Return of the Scion

Most of the crew congregate in the Hoard, while Cadmisius stays in the Marsh and Father's shade slaves shadow hop to the Engine Room and deal the fatal blow to the last mage Humber.

Round 3 - Enemy turn - Return of the Scion

Wimple moves out of the Replicator and heads over to sweep Corridor B for loot. "There's gotta be treasure round here somewhere!" he says.

Spoiler: Current Positions (click to show/hide)

It Is Now Helaina's Turn!
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