I found this nice starting position, and I think it would be good place to build a glittering, towering, fortress of obsidian and glass.
Created in DF v0.27.169.33d.
[WORLD_GEN]
[TITLE:IEJC]
[SEED:47320]
Location:
in The Everseeing Realm, on a volcanic island/peninsula in The Flowery Water, just off The Land of Sculptures
World Map: 3 up, 5 right
Region Map: 1 tile south of the volcano
Types of Layers: soil, Sand, igneous extrusive, metamorphic, igneous intrusive
Cliff indicator: mostly medium to high, with extreme cliffs in the norts
Biomes:
The Swamp of Bends: Tropical Freshwater Swamp, Scorching, Heavily Forested, Thick, Wilderness, Yellow sand, Andesite, gneiss, Diorite
Steep slopes will prevent wood from growing
The Flowery Water: Tropical Freshwater Lake, Hot, No vegetation, Mirthful, Sandy Clay loam, Yellow sand, Silt Loam (aquifer), Clay, Obsidian, Quartzite, Granite
Big body of water, is constantly filled by a brook from off-map
The Wall of Play: Mountain, Hot, no vegetation, Wilderness, Obsidian, Quartzite, Granite
I really like the high obsidian cliffs.
I did a quick-start to check the local area and for lag.
From the highest point I had, 8th from the right and 3 down, the map goes 50 deep. I would have to select a large area to get everything I want, though my computer might be able to handle it. (Athalon X2 4200+ with 3 gigs of ddr800)
I don't have to flood to get farmland, there is sand for glass, magma, obsidian, and running water.
Even tough it is a volcanic lake island, it is connected to the main land, Dwarves, Elves, Goblins, and Humans are neighbors. Therefore I could trade for anything I don't have locally.