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Author Topic: [47.05e] --Deon is porting-graphicsing OldGenesis to Steam ver--  (Read 176524 times)

django623

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Re: [47.04] OldGenesis mod - J-orcs and Gob-orcs, Finnish language
« Reply #285 on: March 28, 2020, 11:30:55 am »

I will give that a try, but the idea of flaming trade caravans does kind of tempt me to leave the settings as is.

Thank you!
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TomiTapio

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Re: [47.04] OldGenesis mod - J-orcs and Gob-orcs, Finnish language
« Reply #286 on: March 31, 2020, 07:57:52 am »

Combat log: Deamon babysnatcher vs traps and low-skill dwarves:
they are 220 kg, USE_MATERIAL_TEMPLATE:SKIN:SKINFOUR_TEMPLATE] --demon-class on males. USE_MATERIAL_TEMPLATE:LEATHER:LEATHERFOUR_TEMPLATE]
 
Code: [Select]
Snatcher!  Protect the children!
The beech crude spear strikes the deamon thief in the right lower arm, tearing the muscle through the x({large helmet snake suede cape})x!
The spinning conglomerate crude maul misses the deamon thief!
The +limonite crude maul+ strikes the deamon thief in the upper body, tearing apart the skin and bruising the muscle and bruising the right lung through the X({large helmet snake suede cape})X!
The deamon thief jumps away from The spinning beech crude spear!
The -beech crude mace- strikes the deamon thief in the left wing, tearing the skin through the XX({large helmet snake suede cape})XX!

Linnake Jadekelaa, Clothier cancels Drink: Interrupted by a deamon thief.
Hautaholvi Juoksuhautakarkea, Glassmaker cancels Render fat: Interrupted by a deamon thief.
Uurna Messiohut, expedition leader cancels Brew drink from plant: Interrupted by a deamon thief.
Haarniska Melakultaus, Weaver cancels Store Item in Stockpile: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!

Peili Elolinnake has become a Recruit.
Kahva Tuoksusaarto has become a thoughtbearer.
Linnake Jadekelaa has become a Recruit.
Kauppias Kuihdutaito has become a Recruit.
Siirappi Linnaruuvipenkki has become a Marksdwarf.
`Tie mil' has become a Hammerdwarf.
Teras Kristallijarkytys has become a Recruit.
Mela Teatterisandaali has become a Macedwarf.
Haarniska Melakultaus has become a Halberdier.
`Mus doc' has become a hammerer.
`Lat smith' has become a Recruit.
`Taito mil' has become a Swordsdwarf.
`Pallk mil' has become a manager.
Tera Pyoralaulu has become a sheriff.
`Tima mil' has become a militia commander.

The recruit strikes the deamon thief in the right hand with her -copper pick-, tearing the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The force bends the right wrist!
The recruit strikes the deamon thief in the upper body with her -copper pick-, tearing the muscle and bruising the liver!
`Taito mil', Swordsdwarf cancels Pickup Equipment: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
Kauppias Kuihdutaito, Recruit cancels Pickup Equipment: Interrupted by a deamon thief.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
Haarniska Melakultaus, Halberdier: The battle rages...  I laugh in the face of death!
`Lat smith', Recruit: In the midst of conflict...  I laugh in the face of death!
Linnake Jadekelaa, Recruit: The battle rages...  I laugh in the face of death!
The recruit stands up.
The thoughtbearer attacks the deamon thief but She jumps away!
The thoughtbearer slashes the deamon thief in the right upper arm with his *iron short sword*, tearing apart the skin through the XX({large helmet snake suede cape})XX!
The XX({large helmet snake suede cape})XX breaks!
The *iron short sword* has lodged firmly in the wound!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer pulls on the embedded *iron short sword*.
The thoughtbearer gains possession of the *iron short sword*.
The thoughtbearer attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The swordsdwarf attacks the deamon thief but She jumps away!
The thoughtbearer misses the deamon thief!
The swordsdwarf punches the deamon thief in the left upper leg with his right hand, tearing the skin and bruising the muscle through the ({large spider silk trousers})!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier bashes the deamon thief in the right upper leg with the shaft of his +iron spear+, tearing apart the skin through the ({large spider silk trousers})!
The force twists the right hip!
The swordsdwarf stands up.
The halberdier misses the deamon thief!
The halberdier stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
Siirappi Linnaruuvipenkki, Marksdwarf cancels Pickup Equipment: Interrupted by a deamon thief.
The macedwarf bashes the deamon thief in the upper body with her *limonite crude maul*, tearing apart the skin and bruising the heart!
The recruit stands up.
The macedwarf attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The macedwarf bashes the deamon thief in the left hand with her *limonite crude maul*, tearing apart the skin and bruising the muscle!
Maleficus Araneamundus, Deamon Thief: I have improved my dodging.  That was satisfying.
The marksdwarf attacks the deamon thief but She jumps away!
The thoughtbearer stands up.
The marksdwarf misses the deamon thief!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The hammerdwarf attacks the deamon thief but She jumps away!
The recruit stands up.
The marksdwarf misses the deamon thief!
The marksdwarf attacks the deamon thief but She jumps away!
Mela Teatterisandaali, Macedwarf: I brought somebody to rest in bed.  I'm very sympathetic.
The marksdwarf misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The marksdwarf attacks the deamon thief but She jumps away!
Kahva Tuoksusaarto, thoughtbearer: I'm nervous.
Linnake Jadekelaa, Recruit: I don't feel nervous.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The thoughtbearer stands up.
Kahva Tuoksusaarto, thoughtbearer: I'm uneasy.
The recruit misses the deamon thief!
The halberdier attacks the deamon thief but She jumps away!
Linnake Jadekelaa, Recruit: No, that's not annoying.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit misses the deamon thief!
The thoughtbearer attacks the deamon thief but She jumps away!
The marksdwarf misses the deamon thief!
The thoughtbearer misses the deamon thief!
The marksdwarf attacks the deamon thief but She jumps away!
The hammerdwarf misses the deamon thief!
Kahva Tuoksusaarto, thoughtbearer: It's annoying.
The macedwarf misses the deamon thief!
The recruit stands up.
The hammerdwarf attacks the deamon thief but She jumps away!
Linnake Jadekelaa, Recruit: This isn't confusing.
The recruit attacks the deamon thief but She jumps away!
Kahva Tuoksusaarto, thoughtbearer: This is confusing.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The recruit attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The macedwarf bashes the deamon thief in the right lower leg with her *limonite crude maul*, tearing apart the skin through the ({large spider silk trousers})!
Maleficus Araneamundus, Deamon Thief: I have improved my observation.  That was satisfying.
The macedwarf stands up.
The thoughtbearer stands up.
The halberdier stands up.
The macedwarf stands up.
The marksdwarf stands up.
The recruit stands up.
The marksdwarf stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The macedwarf stands up.
The thoughtbearer stands up.
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The halberdier attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The halberdier misses the deamon thief!
The manager strikes the deamon thief in the left hand with his (black bronze pick), tearing the muscle and bruising the bone!
A sensory nerve has been severed, a ligament has been torn and a tendon has been torn!
The force twists the left wrist!
The deamon thief loses hold of the {linen bag}.
The halberdier misses the deamon thief!
The manager attacks the deamon thief but She jumps away!
Maleficus Araneamundus, Deamon Thief: I must withdraw!
The hammerdwarf stands up.
`Pallk mil', manager: I'm not uneasy.
The recruit stands up.
`Pallk mil', manager: No, that's not annoying.
The manager strikes the deamon thief in the left upper leg with his (black bronze pick), tearing the muscle and bruising the bone through the x({large spider silk trousers})x!
A tendon has been torn!
The force bends the left hip!
The deamon thief falls over.
`Pallk mil', manager: This isn't confusing.
The manager strikes the deamon thief in the upper body with his (black bronze pick), tearing the muscle and tearing the liver!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the guts through the X({large spider silk trousers})X!
The deamon thief looks sick!
The +iron spear+ has lodged firmly in the wound!
The thoughtbearer stands up.
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the left upper arm with his +iron spear+, chipping the bone and chipping the left shoulder's bone through the XX({large spider silk cape})XX!
A tendon has been torn!
A ligament in the left shoulder has been torn and a tendon has been torn!
The force twists the left shoulder!
The manager strikes the deamon thief in the upper body with his (black bronze pick), tearing the muscle and tearing the liver!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the spleen through the XX({large spider silk trousers})XX!
The manager punches the deamon thief in the left upper leg with his right hand, tearing the skin and bruising the muscle through the XX({large spider silk trousers})XX!
The force twists the left hip!
The deamon thief vomits.
The halberdier stabs the deamon thief in the upper body with his +iron spear+, tearing the muscle and tearing the right lung!
The deamon thief is having trouble breathing!
The manager strikes the deamon thief in the lower body with his (black bronze pick), tearing the muscle and tearing the left kidney through the XX({large spider silk trousers})XX!
The XX({large spider silk trousers})XX is ripped to shreds!
The XX({large spider silk cape})XX is ripped to shreds!
The halberdier stabs the deamon thief in the right lower arm with his +iron spear+, chipping the bone!
A sensory nerve has been severed, a ligament has been torn and a tendon has been torn!
The force twists the right elbow!
The halberdier punches the deamon thief in the head with his left hand, tearing the skin!
The force bends the neck!
Haarniska Melakultaus, Halberdier: No, that's not annoying.
The manager strikes the deamon thief in the right hoof with his (black bronze pick), but the attack glances away!
The force twists the right ankle!
The halberdier stabs the deamon thief in the lower body with his +iron spear+, tearing the muscle and tearing the lower spine's nervous tissue!
A tendon in the lower spine has been torn!
The +iron spear+ has lodged firmly in the wound!
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The manager punches the deamon thief in the head with his left hand, tearing the skin!
The force twists the neck!
The halberdier stabs the deamon thief in the left hand with his +iron spear+, tearing the muscle!
Maleficus Araneamundus, Deamon Thief: I have improved my armor.  That was satisfying.
The manager strikes the deamon thief in the lower body with his (black bronze pick), tearing the muscle and tearing the guts!
The deamon thief looks sick!
The (black bronze pick) has lodged firmly in the wound!
Haarniska Melakultaus, Halberdier: This isn't confusing.
The halberdier bashes the deamon thief in the left wing with the shaft of his +iron spear+, tearing apart the skin!
The manager pulls on the embedded (black bronze pick).
The manager gains possession of the (black bronze pick).
Kauppias Kuihdutaito, Recruit cancels Get Provisions: Interrupted by a deamon thief.
The halberdier stabs the deamon thief in the left upper leg with his +iron spear+, chipping the bone and chipping the left hip's bone!
A tendon has been torn!
A ligament in the left hip has been torn and a tendon has been torn!
The +iron spear+ has lodged firmly in the wound!
The force pulls the left hip!
The manager strikes the deamon thief in the right hand with his (black bronze pick), tearing the muscle and bruising the bone!
A ligament has been torn and a tendon has been torn!
The force pulls the right wrist!
The deamon thief passes out from exhaustion.
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing the muscle, tearing the brain connections, chipping the skull and tearing the cerebrum!
A tendon in the skull has been torn!
The deamon thief looks sick!
The force twists the neck!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing the muscle and tearing the brain connections!
The force pulls the neck, bruising the skin!
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing the muscle and chipping the skull!
A tendon in the skull has been torn!
The +iron spear+ has lodged firmly in the wound!
The force bends the neck, bruising the skin!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing the muscle, tearing the brain connections!
A tendon in the skull has been torn!
The (black bronze pick) has lodged firmly in the wound!
The force twists the neck, tearing apart the skin!
The halberdier pulls on the embedded +iron spear+.
The halberdier gains possession of the +iron spear+.
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing apart the muscle, chipping the skull and tearing the brain connections!
A tendon in the skull has been torn!
The force bends the neck, bruising the skin!
The manager pulls on the embedded (black bronze pick).
The manager gains possession of the (black bronze pick).
The halberdier stabs the deamon thief in the head with his +iron spear+, tearing apart the muscle, fracturing the skull and tearing the cerebrum!
A tendon in the skull has been torn!
The deamon thief looks sick!
The force pulls the neck, bruising the skin!
The manager strikes the deamon thief in the head with his (black bronze pick), tearing apart the muscle and tearing the cerebellum!
The (black bronze pick) has lodged firmly in the wound!

Peili Elolinnake has become a Miner.
Kahva Tuoksusaarto has become a thoughtbearer.
Linnake Jadekelaa has become a Clothier.
Kauppias Kuihdutaito has become a Engraver.
Siirappi Linnaruuvipenkki has become a Bone Carver.
`Tie mil' has become a Gelder.
Teras Kristallijarkytys has become a Wood Burner.
Mela Teatterisandaali has become a Stonecrafter.
Haarniska Melakultaus has become a Weaver.
`Mus doc' has become a hammerer.
`Lat smith' has become a Weaponsmith.
`Taito mil' has become a Miner.
`Pallk mil' has become a manager.
Tera Pyoralaulu has become a sheriff.
`Tima mil' has become a militia commander.

Haarniska Melakultaus, Weaver: Death is all around us.  I am not upset by this.
Kauppias Kuihdutaito, Engraver: Death...  I am not upset by this.
Siirappi Linnaruuvipenkki, Bone Carver: Death...  This is truly horrifying.
Mela Teatterisandaali, Stonecrafter: Death is all around us.  This is truly horrifying.

`Pallk mil', manager: Death...  This isn't distressing.
`Pallk mil', manager: Our time in The Universe of Prophecies is so brief...  This does not scare me.
Kauppias Kuihdutaito, Engraver: Gruesome wounds!  This does not scare me.
Siirappi Linnaruuvipenkki, Bone Carver: Gruesome wounds!  This does not scare me.
Haarniska Melakultaus, Weaver: So easily broken...  This does not scare me.
Mela Teatterisandaali, Stonecrafter: How fragile we are...  Begone fear!
`Lat smith', Weaponsmith cancels Forge iron battle axe: Needs 1 iron bars.
Siirappi Linnaruuvipenkki, Bone Carver: I put on a well-crafted item.  I'm content.
Kauppias Kuihdutaito, Engraver: I got caught in a miasma.  It'll take more than that to disgust me.
« Last Edit: March 31, 2020, 08:06:13 am by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

TomiTapio

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #287 on: April 05, 2020, 06:19:16 am »

Latest tunings (weaker punches, stronger tissues from Revision mod) :
Took 16 punches from an angry Hunter to kill a domesticated donkey. Transferred force tearing neck skin many times.

Right, I could attach the combat log:
Spoiler (click to show/hide)
« Last Edit: April 05, 2020, 03:48:23 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Sver

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #288 on: April 05, 2020, 02:15:44 pm »

Damn, that's dedicated donkey murder.

Still, hits-to-kill seems too low, hrm. Should probably take note and make punch velocity even lower.
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DF Combat Reworked
No overpowered force transfer, no easy life without a kidney, more functional variety among the weapons and other improvements.

Korgoth

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #289 on: April 09, 2020, 04:08:11 pm »

did you took off the Malegen and femalegen from the raws?
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TomiTapio

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #290 on: April 09, 2020, 07:46:21 pm »

Yeah, some veteran modders, whom I respect, didn't like the phallus/testes/groin/womb/breast combat damage.
They didn't add much to the game. Now wildlife, that random chance starts a grassfire, that's good.

ps.
Adjusted blood spatter syndrome to be less aggravating. Rolled a bad world too few dorfs:
Spoiler (click to show/hide)
I like ape echoes.

pps. check out my unpublished VILLAGANDERS village sim (Windows Java, OpenGL cubes) on my Twitter: https://twitter.com/hashtag/Villaganders?src=hashtag_click
Also mentioned in my DeviantArt https://www.deviantart.com/tomitapio/journal/My-Villaganders-village-game-porting-to-Android-684054128

ppps. If you made a cool creature, that is not stronger than a minotaur, I might add it to OldGenesis. Vorthon got the Giant Cave Floater here.
« Last Edit: April 10, 2020, 06:48:21 am by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

TomiTapio

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #291 on: April 12, 2020, 05:41:23 am »

I don't have the energy to do the to-do items of OldGenesis... maybe someday.

Spoiler (click to show/hide)

Anyone want to "inspect all not_freezing plants for what biome they should grow in. Not strawberries in desert!"
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

TomiTapio

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(promotional message)
OldGenesis, we have sound texts for adventure mode.

Code: [Select]
--sounds.. loudness/distance (squares), commonness (1000 for alarm, 10k peaceful).
[SOUND:ALERT:50:1550:VOCALIZATION:shout ferociously:shouts in rage:a dwarven battlecry]
[SOUND:ALERT:40:1800:VOCALIZATION:shout fiercely:shouts in rage:a dwarf raging]
[SOUND:ALERT:35:2100:VOCALIZATION:shout hah!:shouts in rage:a muffled dwarven battlecry]
[SOUND:PEACEFUL_INTERMITTENT:45:80000:VOCALIZATION:cough:shouts:a dwarven shout] --very rare but long-distance
[SOUND:PEACEFUL_INTERMITTENT:25:180000:VOCALIZATION:ponder the futility of it all:looks very sad:insane gibbering in the distance] --very rare
[SOUND:PEACEFUL_INTERMITTENT:24:27000:VOCALIZATION:sneeze:sneezes:a sneeze]
[SOUND:PEACEFUL_INTERMITTENT:7:25000:VOCALIZATION:burp:burps:a low burp]
[SOUND:PEACEFUL_INTERMITTENT:7:214000:VOCALIZATION:spit:spits:somebody spitting]
[SOUND:PEACEFUL_INTERMITTENT:15:9500:VOCALIZATION:mumble a curse:talks:dwarven conversation]
[SOUND:PEACEFUL_INTERMITTENT:10:39500:VOCALIZATION:think about lovely ales:talks about beer prices:ale-related conversation]
[SOUND:PEACEFUL_INTERMITTENT:10:59500:VOCALIZATION:think about the best beers:jabbers on and on about rope reed:talk about spirits]
[SOUND:PEACEFUL_INTERMITTENT:15:89500:VOCALIZATION:think about slaying something:complains about the recent deaths:overhear talk about deaths]
[SOUND:PEACEFUL_INTERMITTENT:14:21000:VOCALIZATION:pray to Armok:prays to Armok:a prayer to Armok]
[SOUND:PEACEFUL_INTERMITTENT:11:144000:VOCALIZATION:wonder about Armok's beard:blasphemes against Armok:blaspheming against Armok]
[SOUND:PEACEFUL_INTERMITTENT:13:28000:VOCALIZATION:pray:prays:a dwarven prayer]
[SOUND:PEACEFUL_INTERMITTENT:13:29500:VOCALIZATION:slouch:prays:a dwarven prayer to the stone]
[SOUND:PEACEFUL_INTERMITTENT:4:26000:VOCALIZATION:sigh:sighs:a sigh] --shortest distance/loudness
[SOUND:PEACEFUL_INTERMITTENT:16:17000:VOCALIZATION:swear:swears:somebody swearing]
[SOUND:PEACEFUL_INTERMITTENT:11:19000:VOCALIZATION:mutter:mutters:somebody muttering]
[SOUND:PEACEFUL_INTERMITTENT:7:88000:VOCALIZATION:comb your beard:combs hir beard:footsteps]
[SOUND:PEACEFUL_INTERMITTENT:14:82000:VOCALIZATION:stumble:stumbles briefly:uneven footsteps]
[SOUND:PEACEFUL_INTERMITTENT:8:18000:VOCALIZATION:grunt:grunts:a grunt]
[SOUND:PEACEFUL_INTERMITTENT:8:18000:VOCALIZATION:grumble:grumbles:somebody grumbling]
[SOUND:PEACEFUL_INTERMITTENT:6:72000:VOCALIZATION:pick your nose:picks hir nose:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:6:18000:VOCALIZATION:cough:coughs:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:6:25000:VOCALIZATION:scratch your head:scratches an itch:footfalls]
[SOUND:PEACEFUL_INTERMITTENT:7:91000:VOCALIZATION:lick your lips:gnaws on a fingernail:a quiet cough]
[SOUND:PEACEFUL_INTERMITTENT:14:145000:VOCALIZATION:have a coughing fit:suffers a coughing fit:a nasty coughing fit]
[SOUND:PEACEFUL_INTERMITTENT:9:106000:VOCALIZATION:straighten your clothes:straightens hir clothes:a fabric sound]
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

django623

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The bonfire incidents i'm experiencing are tied to hunting. While returning kill they will stop to make a bonfire and attempt to cook? I know that ducklings don't produce bonfires when killed and thats the only explanation i can think of for a hunter to start a bonfire in the top of a tree that results in his burning to death.
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TomiTapio

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In one's text editor, one can read spoilers,
some creature castes start a fire on death. To simulate natural grassfires.
find string in folders: ITEMCORPSE:BOULDER:NO_SUBTYPE:INORGANIC:COAL_BONFIRE

Creature spoilers, do not read:
Spoiler (click to show/hide)

Can dig moats outside, or place walls and floor, or maybe dirt road, to protect against wildfire.

OldGenesis: it's better than vanilla : - )

ps. dig ice boulders, melt them into hospital water. Distil livestock milk into hospital water. (j-m-q water)
« Last Edit: April 17, 2020, 04:35:04 pm by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

TomiTapio

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Ach. The animated armor, big danger of the caves, was quite immune to wooden weapons and kicks. Then we hid in the home burrows, and a stone trap's rock knocked its helmet-gem off. Lost 11 dwarves to the AA.

Now a Forgotten beast comes, theropod with enromous shell, noxious secretions. It devours the Red Frogs in the caverns. We defeated the FB with no casualties.
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Korgoth

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Dont know if you remember about the problem that the race of snakepeople were having on not bleeding their on blood on game and I have found out why. It was a error of duplicated materials,
you need to put this part on the shared section of all the races of snakeman, righ on top
Spoiler (click to show/hide)

and the error should be fixed now :)

Also, could you help me with the incident of the animals cousing wildfires on death? How can I change that?
Had an adventurer died because he was caught in a wildfire after killing a freaking weak wilde wolf, and he killed a hydra, so i'm not very happy with that hahaha
 I just have to edit the raws on the game?

Edit: I just took them of from the raws os the creatures except for the caste of the blessed goose, and i think that everything is in order now :)
« Last Edit: April 20, 2020, 04:01:34 pm by Korgoth »
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Iä! RIAKTOR!

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #297 on: April 19, 2020, 01:06:48 pm »

Yeah, some veteran modders, whom I respect, didn't like the phallus/testes/groin/womb/breast combat damage.
They didn't add much to the game. Now wildlife, that random chance starts a grassfire, that's good.

ps.
Adjusted blood spatter syndrome to be less aggravating. Rolled a bad world too few dorfs:
Spoiler (click to show/hide)
I like ape echoes.

pps. check out my unpublished VILLAGANDERS village sim (Windows Java, OpenGL cubes) on my Twitter: https://twitter.com/hashtag/Villaganders?src=hashtag_click
Also mentioned in my DeviantArt https://www.deviantart.com/tomitapio/journal/My-Villaganders-village-game-porting-to-Android-684054128

ppps. If you made a cool creature, that is not stronger than a minotaur, I might add it to OldGenesis. Vorthon got the Giant Cave Floater here.
How back genitals to all creatures, but not install other this mod's features?
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TomiTapio

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #298 on: April 20, 2020, 06:39:04 am »

How back genitals to all creatures, but not install other this mod's features?
It's not modular, you have to do copy-paste modding on the creatures. To put them on "all creatures of vanilla" takes probably 35 minutes.
Find every row in every creaturefile that has "[BODY:" string.

*pictures dwarves with spears hurting a male giant*
Version 44.12e and earlier, has the gendered organs, file  http://dffd.bay12games.com/download.php?id=14371&f=DF44_12e_OldGen_ascii.zip

Spoiler (click to show/hide)
« Last Edit: April 20, 2020, 06:44:18 am by TomiTapio »
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Iä! RIAKTOR!

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Re: [47.04] OldGenesis mod - far more than just new creatures and civs.
« Reply #299 on: April 20, 2020, 08:40:38 am »

How back genitals to all creatures, but not install other this mod's features?
It's not modular, you have to do copy-paste modding on the creatures. To put them on "all creatures of vanilla" takes probably 35 minutes.
Find every row in every creaturefile that has "[BODY:" string.

*pictures dwarves with spears hurting a male giant*
Version 44.12e and earlier, has the gendered organs, file  http://dffd.bay12games.com/download.php?id=14371&f=DF44_12e_OldGen_ascii.zip

Spoiler (click to show/hide)
Thanks!
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