[REACTION:CRAFT_WOOD_QUIVER] --new 2017-12
[NAME:craft 3 wooden quivers]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_U]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
[PRODUCT:100:3:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:5:1:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] 5% chance of bark strips.
[SKILL:CARPENTRY]
[REACTION:CRAFT_WOOD_BACKPACK] --new 2017-12. Finnish tradition has tuohireppu, backpack made of birch bark strips. One 21-44 kg haulful of wood into two backpacks.
[NAME:craft 2 wooden backpacks]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_P]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
[PRODUCT:100:2:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:CARPENTRY]
[REACTION:CRAFT_WOOD_BAG] --new 2018-06. Surely a wooden box can hold flour or sand. Use precious wool for hospital and clothing, not sand-carrying.
[NAME:barkstrips bags f logs] four flour-bags from one birch log. Instead of four bags from four rhinos.
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_A]
[REAGENT:A:1:WOOD:NONE:NONE:NONE]
[REACTION_CLASS:FLEXIBLE_BARK] strict requirement
[PRODUCT:100:4:BOX:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] that new leatherlike. Cannot command straight bag-of-material-wood, as any BOX-type made from wood will become a chest.
[SKILL:CARPENTRY]
[REACTION:GET_BARKSTRIPS_ANYLOGS] 2018-06. a lowquality-leather from any 8 trees; wasteful. The dwarves' plywood.
[NAME:barkstrips f any 8 logs]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_Z]
[REAGENT:whateverwood:8:WOOD:NONE:NONE:NONE]
two leather come out
one chair comes out, instead of INTACT LOGS REFUND.
one table comes out
one bin comes out
maybe wood shavings.
[PRODUCT:70:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:70:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:70:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:whateverwood:NONE]
[PRODUCT:80:2:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE]
[SKILL:CARPENTRY]
[DESCRIPTION:Two lowquality-leather from any 12 logstacks.]
[DESCRIPTION: ]
[DESCRIPTION: ]
[REACTION:GET_BARKSTRIPS_PROPER] 2018-06. a lowquality-leather from trees that have IRL bark crafts: birch, silver birch, yellow birch, cherry, black ash, tulip poplar, cedar, white pine.
barkcloth and papercloth IRL, see
https://en.wikipedia.org/wiki/Barkcloth [NAME:barkstrips from proper]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_B] b for barkstrips.
[REAGENT:birchlike:1:WOOD:NONE:NONE:NONE] one UNSTRIPPED correct logstack goes in, five suedelike leather and chance of chair/chest/table.
[REACTION_CLASS:FLEXIBLE_BARK] strict requirement
[PRODUCT:19:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:19:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:7:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:9:1:BIN:NONE:GET_MATERIAL_FROM_REAGENT:birchlike:NONE]
[PRODUCT:100:4:SKIN_TANNED:NONE:CREATURE_MAT:LOGPILE_HULK:BARKSTRIPS_SUEDE] --five was too many.
[SKILL:CARPENTRY]
[DESCRIPTION:A leather from trees: birch, silver birch, yellow birch, cherry, black ash, tulip poplar, cedar, white pine.]
[DESCRIPTION:One logstack goes in, four bark strips, and chance of chair/chest/table.]
[DESCRIPTION:Great for shoes and backpacks and containers.]
==============================================================================
[REACTION:SEW_SUEDE_TOYS] 2019-04
[NAME:sew suede toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_T]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] 2 kg source material.
[REACTION_CLASS:SUEDE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use glue/woodpegs/bonepegs instead of valuable thread. Or leather strips thru holes.
[PRODUCT:20:1:TOY:ITEM_TOY_DICE_AND_TRACK_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_KIDBADGE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE] small hoops filled with something, maybe wood core.
[PRODUCT:45:1:TOY:ITEM_TOY_BALLSET:GET_MATERIAL_FROM_REAGENT:A:NONE] juggling balls / play balls filled with sand or dirt or hay or wool.
[PRODUCT:38:1:TOY:ITEM_TOY_DOLL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:27:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:35:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use cheapest leather to make toys for the little ones. Also shoes.]
[DESCRIPTION:One suede in, various toys out, maybe three in total.]
[REACTION:CRAFT_BARKSTRIP_TOYS] 2019-04
[NAME:craft barkstrip toys]
[BUILDING:LEATHER:CUSTOM_SHIFT_B]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] [REACTION_CLASS:BARKSTRIPS_LEATHERLIKE]
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:40:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:35:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:40:1:TOY:ITEM_TOY_MEDALLION:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_MINIDEPOT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_KIDBADGE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:30:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use bark strips to make toys for the little beardlings. Also shoes.]
buckler? chest armor. shoe, mailmitten, quiver. backpack. cap. flour bag.
[REACTION:CRAFT_BARKSTRIP_GEAR] 2019-04
[NAME:craft barkstrip equipment]
[BUILDING:LEATHER:CUSTOM_B]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] [REACTION_CLASS:BARKSTRIPS_LEATHERLIKE] probably 2.3 to 3.3 kg bark.
--xx maybe require wooden blocks as well?
[PRODUCT:9:1:HELM:ITEM_HELM_CAP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:11:1:GLOVES:ITEM_GLOVES_MAIL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:16:1:ARMOR:ITEM_ARMOR_LEATHER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:SHIELD:ITEM_SHIELD_BUCKLER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:SHIELD:ITEM_SHIELD_SHIELD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:20:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] bark strips bag.
[PRODUCT:20:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use bark strips to make shoes, caps & helms, backpacks, bags, quivers, chest armor, pairs of mail mittens, shields, bucklers.]
[REACTION:SEW_SUEDE_GEAR] 2019-04, random output so don't need friggin' 10 different reactions.
[NAME:sew suede clothes]
[BUILDING:LEATHER:CUSTOM_SHIFT_S]
[REAGENT:A:2:SKIN_TANNED:NONE:NONE:NONE:NONE] 2 x 2 kg in.
[REACTION_CLASS:SUEDE] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:11:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:HELM:ITEM_HELM_CAP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:ARMOR:ITEM_ARMOR_CAPE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:14:1:GLOVES:ITEM_GLOVES_GLOVES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:14:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:10:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:16:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:12:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two cheap thin leather to make pants, skirts, shoes etc. and waterskins, quivers, backpacks.]
[REACTION:SEW_FUR_ITEMS] 2019-04, random output so don't need friggin' 10 different reactions.
[NAME:sew luxury fur items]
[BUILDING:LEATHER:CUSTOM_SHIFT_F]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE]
[REACTION_CLASS:FUR_LEATHER] don't waste the armortype leather on these things.
--REAGENT:C:1:THREAD:NONE:NONE:NONE:NONE] --can use wood/bone pegs instead of thread. Or leather strips thru holes.
[PRODUCT:15:1:HELM:ITEM_HELM_HOOD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:ARMOR:ITEM_ARMOR_SHIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:ARMOR:ITEM_ARMOR_VEST:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_CAPE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:ARMOR:ITEM_ARMOR_DRESS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:GLOVES:ITEM_GLOVES_MITTENS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:18:1:PANTS:ITEM_PANTS_PANTS:GET_MATERIAL_FROM_REAGENT:A:NONE] good for cold regions
[PRODUCT:8:1:PANTS:ITEM_PANTS_SKIRT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_DOLL:GET_MATERIAL_FROM_REAGENT:A:NONE] tiger fur doll
[PRODUCT:8:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE] tiger fur animal mask
[PRODUCT:5:1:FLASK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] not so good
[PRODUCT:9:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] luxury
[PRODUCT:7:1:BACKPACK:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] luxury
[SKILL:LEATHERWORK]
[DESCRIPTION:Use one fur to make hoods, capes, mittens, pants etc. and waterskins, quivers, backpacks.]
[DESCRIPTION:And the occasional animal mask and doll for the little ones.]
==============================================================================
[REACTION:CRAFT_LEATHER_ARMOR_PROPER] 2019-04, use only thick leathers.
[NAME:leather armor from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_A]
[REAGENT:A:2:SKIN_TANNED:NONE:NONE:NONE:NONE] use 10 kg, little leftovers into goggles.
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:ARMOR:ITEM_ARMOR_LEATHER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:55:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:45:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use two thick leather (10 kg) to make a leather armor. Excess scrap into goggles or mask.]
[REACTION:CRAFT_LEATHER_HIGHBOOT_PROPER] 2019-04
[NAME:leather boots from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_O]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:SHOES:ITEM_SHOES_BOOTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:SHOES:ITEM_SHOES_BOOTS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use thick leather to make two high boots.]
[REACTION:CRAFT_LEATHER_GAUNTLET_PROPER] 2019-04
[NAME:leather gauntlets from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_G]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:GLOVES:ITEM_GLOVES_GAUNTLETS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:GLOVES:ITEM_GLOVES_GAUNTLETS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use 5 kg thick leather to make two leather gauntlets.]
[REACTION:CRAFT_LEATHER_HELM_PROPER] 2019-04
[NAME:leather helms from proper]
[BUILDING:LEATHER:CUSTOM_SHIFT_H]
[REAGENT:A:1:SKIN_TANNED:NONE:NONE:NONE:NONE] use 5 kg
[REACTION_CLASS:ARMORTYPE_LEATHER] use thick
[PRODUCT:100:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:100:1:HELM:ITEM_HELM_HELM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:LEATHERWORK]
[DESCRIPTION:Use 5 kg thick leather to make two leather helms.]
==============================================================================
crafts from finest wood: 40kg GOODWOOD haulful in, refund chance 70%, output avg one. (not: 40kg in, ten items out.)
[REACTION:CRAFTS_FROM_GOODWOOD] 2019-04
[NAME:carve finest wood items]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_F]
[REAGENT:A:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:GOODWOOD]
[PRODUCT:70:1:WOOD:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] refund
[PRODUCT:13:1:SHOES:ITEM_SHOES_SHOES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:FIGURINE:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:SCEPTER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:17:1:BRACELET:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:1:1:TOY:ITEM_TOY_SHAMANRING:GET_MATERIAL_FROM_REAGENT:A:NONE] inspired from source shape
[PRODUCT:8:1:TOOL:ITEM_TOOL_SCROLL_ROLLERS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:13:1:QUIVER:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:15:1:WEAPON:ITEM_WEAPON_DAGGER_CRUDE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:SPLINT:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:TOY:ITEM_TOY_BOWL:GET_MATERIAL_FROM_REAGENT:A:NONE] food bowl is not a toy
[PRODUCT:12:1:TOY:ITEM_TOY_SMOKINGPIPE:GET_MATERIAL_FROM_REAGENT:A:NONE] pipe from toughest wood
[SKILL:WOODCRAFT]
[DESCRIPTION:Use finest wood to make non-toy crafts. Shoe, dagger, quiver, scroll rollers, splint etc. 70% chance of refund the 40kg.]
[REACTION:TOYS_FROM_GOODWOOD] 2019-04
[NAME:carve finest wood toys]
[BUILDING:FURNITURE_WORKSHOP:CUSTOM_T]
[REAGENT:A:1:WOOD:NONE:NONE:NONE] [REACTION_CLASS:GOODWOOD]
[PRODUCT:70:1:WOOD:NONE:GET_MATERIAL_FROM_REAGENT:A:NONE] refund chance since 40kg source pile.
[PRODUCT:1:1:TOY:ITEM_TOY_SHAMANRING:GET_MATERIAL_FROM_REAGENT:A:NONE] inspired from source shape, rare
[PRODUCT:6:1:TOY:ITEM_TOY_PUZZLEBOX:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_BOAT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:9:1:TOY:ITEM_TOY_AXE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_HAMMER:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_MINIFORGE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_CHESSBOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_GO_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_MASK_GOLEM:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_CUP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_MINIWELL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_WAGON:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_CATAPULT:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_RAT_FORK:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_DICE_AND_TRACK_BOARD:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_CUBESET:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_SPINNING_TOP:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_JUGGLING_STICKS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_ARCHITECTSET:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_BALLSET:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:5:1:TOY:ITEM_TOY_GOGGLES:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_SLIDINGPUZZLE:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:8:1:TOY:ITEM_TOY_RINGTOSS:GET_MATERIAL_FROM_REAGENT:A:NONE]
[PRODUCT:6:1:TOY:ITEM_TOY_MASK_ANIMAL:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:WOODCRAFT]
[DESCRIPTION:Use finest wood to make toys for the little beardlings. 70% chance of refund the 40kg.]