(It got busy again, while I was myself absent.)
I can only work with what I'm given. What I'm given is that Moonlit is likely the key. The missing key, it turns out.
I can't even say "kill me, and you'll find out and win", because two remaining town and one scum could turn into two scum and one town by tomorrow, if the mechanism is the way I expect it to be*, and whoever the scum is targets wisely. (Leaving that open, as besides my state and Fallacy's now-expired conscious capability to repel (we are told!), I don't actually know that everyone else is true, beyond the scum's obvious deception.)
MYLO, I think, so don't expect me to lie down as readily today as I would have yesterday, all self-sacrificial. That'd doom the cause I'm supposed to be fighting for. And thus I also want to get my move right. Or at least not wrong.
* Current assumption is that it's a recruitment for evil, because it's the only (non-Neutral**) thing that is happeningnthat is not expected to be a Town thing. Other possibilities is that it is a recruitment for good (and that I may have been equally/instead immune to the Masonic Building role, to my detriment) and thus actual enlightenment that I brushed off. If Cop!Moonlit hadn't (per claim) targetted another, it could have been me, after either failure or weird power-interactions happened with Blackmailer! Fallacy. Thus I think Town should be worried about it. But I'm saying this without proof, of course.
** And the Neutral thing is probably as dead as its original host, but with Tomasque... wouldn't care to completely rule out a twist on this, too.