But you're also moreobvthananyoneelsescum because of other things.
How helpfully vague.
Sorry, that should have been "because of
the other things". The other things already stated.
Also, a second editing error in writing was that I meant to say lynch one created a
human, with no reason not to assume something similar for the second, not an Evil-one. But, to re-iterate, it
also is not inconceivable that an Evil character was created as Moonlit's replacement role, but the chances of that are utterly disconnected with the reality of Moonlit's original character (neither positively or negatively correlated), because the replacement-queue is the pre-arranged one. That's why I'm giving it zero weighting in my considerations. It neither exonerates claimed-previously-Evil Moonlit from current Evilness, nor removes them.
Other than that, what I say stands and there's no point repeating what I've said again to answer anything else you think you've asked me again, or making the other comment I really want to make but will leave until the end of the round.
General comment and thoughts... (aimed at anyone who wants to read them, probably not useful for working anything out, but I feel better for saying something about them)
Second-guessing potential Mod setups (without a better knowledge of the various possible options actually in play, that would narrow things down to merely confusing, rather than very confusing), I actually would have considered putting a replacement-Evil character in the first replacement (in case of Evil lynch, D1), unless that unbalanced something else. It seems that was not done.
Perhaps the more flexible technique would be a Secret Auto given to one (or more) characters, as per the Politician's "If the Captain dies first, you inherit all his abilities.", but tied to make someone alignment-switching to Evil once a given predecessor goes out of play. Or make it a Secret Dying Auto of the original Evil to pass-on the alignment/status from the original Evil. That wouldn't rule out
anyone still in the game from now being Evil, starting (properly) as of Night 2, although I
would expect the new incumbent to be informed of this change, or else it'll be even more Bastard than a Deathmiller-type misleading roleflip would have been.