Turn One
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In the Trading Town of Olenberg, Named after it's now deceased founder, Olen, many travelers who come up the highway stop to partake of home-brewed Alcohol, an actual Bed, and even crude dirt Walls. Things have been relatively quiet, but recent rumors of an Old Rush in the East have brought in many more travelers than you'd normally expect. Olenberg is somewhere near the central part in the ancient land of Merca, in the wide open Plains where only a little Radiation Plagues the landscape. Olenberg is a relatively small settlement, with only 400-500 People permanently residing there, the majority of the citizens make a living Ranching various livestock animals on the grass but a few somehow manage to feed themselves with agriculture. The 'Town' is almost entirely made out of sod huts, but a few scrap metal shacks are here and there.
The main attraction of the place is the
'Loose Screw', a local Bar/Trading Post owned and operated entirely by Olen Jr, a small, agreeable little Robot that knows how to make solid whiskey out of corn. Olen was the mechanic that cobbled together Olen Jr and decided to found the Town, sadly, he died during a butter churning accident, leaving Olen Jr to operate on some very loose protocols with an AI, that is, at best, patchwork. Olenberg doesn't really have a set of Laws but they do have a Sheriff, and the people pride themselves on it's large dirt walls and, most importantly, the pulley-operated gate that Olen made before his passing. Almost twenty travelers pass through daily, coming from several 'Kingdoms' in the North-West, trying to get East before the Old Rush dries up. They are, for the most part, Human, but a handful of oddballs come in occasionally.
A few Merchants have set up stalls in the Town square and several Travelers and Townsfolk are there, browsing their goods. In the Bar, roughly a dozen Travelers are doing their best to stimulate the local economy at the expense of their Livers and Valuables. Four of these Travelers are especially noteworthy...
Status: Healthy, but slightly craving Drugs, shouldn't be an issue for 3-4 hours.
Stats:
Muscles:2
Grit:2
Athletics:4
Will:0
Smarts:2
Charisma:1
Skills:
Throwing
Sneaking
Smuggling
Traits/Mutations/Cybernetics:
Severe Clinical Depression
Severe Narcotics Addiction
Inventory:
Filthy Rags(Worn)
7 Steel Short-Swords(Strapped to Back)
2 Bags of 'Happy Pills'
3 Syringes of 'Brain Juice'
6 Totally Non-Stolen Shiny Trinkets
Status: Healthy, but a little bit mentally conflicted
Stats:
Muscles: 4
Grit: 5
Athletics: 1
Will: 0
Smarts: 1
Charisma: 0
Skills:
Scavenging
First Aid
Hitting Stuff With An Axe
Traits/Mutations/Cybernetics:
Psychotic Voices are babbling in his Head
Severe Facial and Bodily Scarring
Enhanced Tissue Regeneration
Immensely Powerful Immune System
Night Vision Lens on Right Cornea
Slightly Rusted Hand Vulcan on Left Hand
Inventory:
Somewhat Menacing, Homemade Steel Hockey Mask(Worn)
Makeshift Scrap Metal Armor(Worn)
Slightly Weathered Fire Axe
Worn-out Military Rucksack(Worn)
8 Trash Bags
3 Small Pocket Knives
2 Jerky Sticks
1 Bottle of Clean Water
4 Cord and Wire Jumbles
About 20 Pounds of Useless Junk
Status: Healthy, but a little bit bored
Stats:
Muscles: 3
Grit: 2
Athletics:3
Will: 2
Smarts: 1
Charisma: 0
Skills:
Scavenging
Blending In with the Environment
(Literally) Dirty Fighting
Traits/Mutations/Cybernetics:
Has a Slight Stuttering Problem
Slightly Faulty Artificial Stomach
Borderline Rebellious Nanobot Reserve
Inventory:
Filthy Beanie(Worn)
Filthy Long-Coat(Worn)
Filthy Worn-out Boots(Worn)
Trusty Shopping Cart(Being Pushed)
4 Cans of Beans
1 Bottle of Hard Whiskey
About 5 Pounds of Useless Junk
Rusted Machete(Hidden in Filthy Long-Coat)
Status: Healthy, but very annoyed by the poor sanitary conditions.
Stats:
Muscles:2
Grit:1
Athletics:2
Will:2
Smarts:3
Charisma:1
Skills:
First Aid
Doctor
Blades
Traits/Mutations/Cybernetics:
He's a more or less entirely normal person, that's quite rare nowadays
Inventory:
Patchwork Shirt(Worn)
Patchwork Jacket(Worn)
Patchwork Pants(Worn)
Clean Underpants(Worn)
Shoulder Pads(Worn)
Elbow Pads(Worn)
Knee Pads(Worn)
Old Leather Gloves(Worn)
Old Leather Boots(Worn)
Medical Dufflebag(Carried)
Notched Crowbar
1 Improvised Surgical Kit
1 Improvised Medical Kit
A Rusty Bone-saw
1 Bottle of Disinfectant
6 Rolls of Makeshift Gauze
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OK Guys, choose one starting location, the Bar or the Town Square, it doesn't really matter which, If you want to seek out other Players they shouldn't be that hard to find, just Role-play and the Adventure Hook will present itself. Let me know what you think.