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Author Topic: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (3/5 players)  (Read 3907 times)

TheBiggerFish

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #15 on: January 25, 2016, 10:27:56 am »

Yeah, all times are in EST when I mention them.
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Harry Baldman

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #16 on: January 25, 2016, 10:29:00 am »

By the way, are you going to use the abysmal Roll20 embedded audio system, or can we use something more sensible like Skype? Or perhaps even Google Hangouts?
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TheBiggerFish

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #17 on: January 25, 2016, 10:29:21 am »

Eh...
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Neonivek

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #18 on: January 25, 2016, 10:30:55 am »

Google Hangout works for me.
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TheBiggerFish

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #19 on: January 25, 2016, 10:31:32 am »

I'd rather not use Google Hangouts.  Skype sort of works though.
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Harry Baldman

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Re: DND 5th Edition Roll20: The Curse Upon a Kingdom (Pending Players: 4/?)
« Reply #20 on: January 25, 2016, 10:37:40 am »

I'm a bit more used to Skype myself, but Google Hangouts work too.
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Neonivek

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (3/5 players)
« Reply #21 on: January 25, 2016, 07:03:28 pm »

Ok So changed it up, until sentient bowtie chimes in I'll just assume whatever.
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Neonivek

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #22 on: January 25, 2016, 09:20:07 pm »

Sorry to the forums for the double post but that is what you get for having a game's forum :P

With 4 players saying they are ready it means we can have a game as soon as everyone has their character in.

IF and ONLY IF... we get all the characters in by... I'll give you until Thursday to have the character done with enough story to go on. We can play this week. Otherwise it is looking like next week.
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TheBiggerFish

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #23 on: January 25, 2016, 09:21:09 pm »

I have stuff this weekend, I can't make it even if we do.
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Neonivek

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #24 on: January 26, 2016, 03:07:55 am »

Then the goal is that everyone will have complete character sheets with a finished story and whatever it is they want to add to the setting.

I don't mind anything you add just so long as you understand that it is a lot of work to fold in grand over-arching cities, nor is there a guarantee we would go there anytime soon. I'll try my best.
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My Name is Immaterial

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #25 on: January 26, 2016, 03:20:35 am »

BTW, I'm making a Paladin. Once I have more, I'll post it.

Neonivek

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #26 on: January 26, 2016, 03:58:19 am »

If any of you like the other side classes in the Sword Coast guide that SPECIFICALLY refer to organizations and races... Feel free to ignore them

So the "Purple Dragon Knight" shall just be called the "Knight"
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SOLDIER First

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #27 on: January 26, 2016, 06:23:47 am »

lawful neutral rogue.. yes
« Last Edit: January 26, 2016, 06:40:46 am by Sentient Bowtie »
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Cheesecake

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #28 on: January 26, 2016, 09:50:15 am »

I'd like to be put on a wait list if someone drops out please :)
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TheBiggerFish

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Re: DND 5th Edition Roll20:Curse Kingdom (Sunday 2pm EST) (4/5 players)
« Reply #29 on: January 26, 2016, 09:50:44 am »

We have a spot open.

Now I need to actually make a character...
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