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Author Topic: Allow the Naming of Levers  (Read 505 times)

Glitchy

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Allow the Naming of Levers
« on: January 24, 2016, 06:21:09 pm »

I know for me it's difficult to remember what levers do what after a while especially when you have 20+ of them. If possible please put in the option to rename levers so we can tell what they do lol.
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Orange Wizard

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Re: Allow the Naming of Levers
« Reply #1 on: January 24, 2016, 06:24:46 pm »

I would definitely love this. A menu where we can see a list of our named levers would be fantastic as well.

Currently, the best workaround is to use the notes system and leave a note on top of the lever you want to name. It's a little fiddly but gets the job done.
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yxe

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Re: Allow the Naming of Levers
« Reply #2 on: January 24, 2016, 09:10:03 pm »

+1

Also I would add some sort of list or display, to know with what things its linked the lever.
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Dirst

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Re: Allow the Naming of Levers
« Reply #3 on: January 24, 2016, 09:34:33 pm »

"Well, what does the lever's label say?"
"Ummm... Daggerbottom the Belts of Ceilings."
"What the hell does that mean?"
"Let's find out..."

+1 so long as we get to pick the name, preferably with arbitrary text.
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Deboche

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Re: Allow the Naming of Levers
« Reply #4 on: January 24, 2016, 10:29:27 pm »

I also use the (N)otes, it works fine. But it'd be cool to see what it does just by pressing q so that you don't have to check first.
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PatrikLundell

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Re: Allow the Naming of Levers
« Reply #5 on: January 25, 2016, 05:38:23 pm »

You can actually do this with DFHack's naming feature. Ctrl-shift-n allows to to name levers, stockpiles, creatures... Of course, it's even better if it's provided directly by vanilla DF.
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