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Author Topic: Heroic Expedient Response Operation: Prepare for New Thread! (?/?)  (Read 44019 times)

Twinwolf

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #60 on: January 24, 2016, 09:13:34 pm »

I dunno. Maybe they can have a Red Oni, Blue Oni thing going on. Or not, whatever.

And probably one male, one female. I'll take the female, because screwing with the 'guy is physical, girl is magic' trope.

Also, last name? They'd obviously have the same one.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

USEC_OFFICER

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #61 on: January 24, 2016, 09:20:04 pm »

Very well. Sounds good to me. Just remember that you brought this on yourself. If we're going with the Red/Blue Oni trope, then I'd like to claim the Red Oni for obvious reasons.

I don't care that much about the last name, so pick whatever you want. If I have objections or whatever I'll bring them up before we finalize things, but I don't foresee this being a problem.
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Twinwolf

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #62 on: January 24, 2016, 09:21:23 pm »

Right then, I'll work on my sheet now.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

AbstractTraitorHero

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #63 on: January 24, 2016, 09:25:23 pm »

Character sheet
Spoiler (click to show/hide)
Ideas for improvement?
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Rip Abigail South Death by Drop pod my avatar is now morbid.

USEC_OFFICER

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #64 on: January 24, 2016, 09:47:39 pm »

What twin-related skills/perks were you thinking about having, Twin? I figure that I should ask so that I can plan out my abilities ahead of time and not have to change them around later.
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Twinwolf

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #65 on: January 24, 2016, 09:50:04 pm »

Perks would probably be stuff like stat or damage boosts when they're fighting together, and one or two skills would be skills that they both have to activate that does a lot of damage. I'm not sure what exactly.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

USEC_OFFICER

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #66 on: January 24, 2016, 09:50:45 pm »

Right. Leave one or two with a placeholder and we'll figure them out once everything else is completed. Sounds good?
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Twinwolf

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #67 on: January 24, 2016, 09:51:17 pm »

Yep.

And I'm going to sleep now.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Dustan Hache

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #68 on: January 24, 2016, 10:47:10 pm »

Name: Agent Gerald
Age: 25
Race: Human
Gender/Sex: Straight, Male
Description: A White hat hacker with a little bit of engineering on the side. He prefers to leave the fighting to others, though he does know how to defend himself if attacked. He has grayish hair and brown eyes, making him look older than he really is. He wears a brown fedora, with a gray shirt and blue jeans. When going into combat, he generally brings a trenchcoat and a facemask as well.

Spoiler: perks and flaws (click to show/hide)
Equipment:
Spoiler: The Combat Coat (click to show/hide)
Spoiler: Stats (click to show/hide)
Skills: You may have six skills, not counting your Basic Attack and Defense skills, which are unmodifiable.
Basic Attack: Gerald fires his weapon. Simple and straightforward.
Basic Defense: Gerald angles his body so as to thin himself out, while fluffing his coat. Gives a 3D Agility chance to dodge, negating all damage unless it is an AOE attack.

It's troll SCIENCE!: Gerald modifies a electronic device extensively, and then throws it at his target for 1d6 ranged physical damage and a 20% chance at a single random effect from the following list: Burning, Paralyzed, Stunned, Blinded(1 D2 chance to miss), Mind-controlled(VERY RARELY) Berserk(boosts physical strength, but causes target to attack randomly and include allies as targets.)

What are the charges, officer?: Discharges a burst of pure electricity from his TAzS, dealing 1D12 shock damage with standard chance to paralyze, with a 1d3 chance of arcing to another target for 3/4ths damage. can arc a maximum of 2 times, and has a 2 turn cooldown.

Basscannon!: Gerald puts his earbuds in and fires up a portable radio that has been significantly modified, Drawing the attention of all enemies on the field. Rolls 1d3 to change the enemy's target to him and a 1d2 to completely distract the enemy if target change was successful, preventing action. Can only be used while his identity is protected with a 3 turn cooldown.

Give me a sec, I have to fix my toy: Gerald takes a turn to modify his weapon temporarily using whatever is available to him at the time. Roll 1d4 to decide if modifications are positive, negative, or nonexistent.

Is he still alive?: Gerald can revive a dead ally by using his TAsZ as a defibrillator. Allies revive at half hp, and immediately take their action after. 3 turn cooldown, and disables all shock damage while cooldown is active. Can only be used on an ally that has spent less than 3 consecutive turns dead.

Stop bleeding already!: Gerald uses common sense and a first aid kit to try and patch an ally up. heals for 2dKnowledge. Can only be used three times during combat.

Other: Starts off slightly injured and identified(Without penalty), due to a recent attack while in the field.


Hows this?
« Last Edit: January 25, 2016, 04:35:32 pm by Dustan Hache »
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Projeck37

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #69 on: January 25, 2016, 01:40:13 am »

Spoiler: Contagion (click to show/hide)

Pick at it, Blitz.
« Last Edit: January 26, 2016, 07:26:52 pm by Projeck37 »
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I be the Pillow Pirate of the 12 Bays!

kj1225

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #70 on: January 25, 2016, 01:52:16 am »

Spoiler (click to show/hide)
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IamanElfCollaborator

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #71 on: January 25, 2016, 02:15:02 am »

Done my sheet.

EDIT: Or not. I'll be making a few modifications.
EDIT 2: Okay, done and renamed.
« Last Edit: January 25, 2016, 06:08:05 am by IamanElfCollaborator »
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SOLDIER First

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #72 on: January 25, 2016, 06:50:23 am »

ELF stop making me feel inadequate with your excellently written sheets
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Adragis

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #73 on: January 25, 2016, 07:11:00 am »

ptw, sb
ptw
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thincake

IamanElfCollaborator

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Re: Heroic Expedient Response Operation: Hiring New Heroes! (0/8?)
« Reply #74 on: January 25, 2016, 07:36:18 am »

ELF stop making me feel inadequate with your excellently written sheets
never
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