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Author Topic: Dungeon of Teskireloth Wrap up & Player Awards  (Read 19572 times)

Elephant Parade

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Re: Dungeon of Teskireloth RTD
« Reply #30 on: January 16, 2016, 11:42:18 pm »

Walk down the pit.
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Whisperling

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Re: Dungeon of Teskireloth RTD
« Reply #31 on: January 17, 2016, 12:04:40 am »

Sythros the mad enters the dungeon. He immediately points at himself in an attempt to bestow great power.
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Coolrune206

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Re: Dungeon of Teskireloth RTD
« Reply #32 on: January 17, 2016, 01:00:26 pm »

Harold the Generic Wizard uses upon his injured friend at the bottom "Repair injured limbs!"
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FallacyofUrist

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Re: Dungeon of Teskireloth RTD
« Reply #33 on: January 17, 2016, 04:31:15 pm »

There was once a man named John Smith.

He was evil and had the intention of killing all the adventurers.

And he was... something of a weakling, and not a very good mage.

Thankfully, his boss assigned him a rather nice section of the dungeon, complete with traps and goblin minions.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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Andres

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Re: Dungeon of Teskireloth RTD
« Reply #34 on: January 17, 2016, 04:51:49 pm »

Walk down the staircase and jump across the gap that was destroyed.
« Last Edit: January 17, 2016, 10:07:44 pm by Andres »
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crazyabe

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Re: Dungeon of Teskireloth RTD
« Reply #35 on: January 17, 2016, 05:05:37 pm »

The questionable mage Ozz enters.

"I might as well Invoke a demon for myself..."
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chokepoint

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Re: Dungeon of Teskireloth RTD
« Reply #36 on: January 17, 2016, 05:54:01 pm »

Lothos the Miracle-Maker conjures himself a new enchanted hat using the "weave" spell, it whispers word of encouragement to him. [4]

Harold the Generic Wizard uses "repair" upon his friends injured legs healing them, but also acting like a catalyst with the spell cast by William, crazy results occur! [6]

William the Wordsmith casts "invigorate" on his hurt leg,  at the same time he receives the effects from Harold's spell. His legs grow disproportionate muscles like a steroid abusing body builder and he uses them to kick the heavy wodoen door open. [5]

Salsacookies casts  "auction" on his dagger and it disappears from your dimension replaced by a heavy steel helmet of unknown origin. [2]

Flimsy simply walks down the pit with ease due to his special gravity. His magic control over the stone golem is lost and reverts to a pile of stone. [1]

Henry the Best carefully walks down the staircase and leaps across the  6 foot gap that was destroyed. He lands safely on the other side. It's a good thing too because the drop would have been about 15 feet on to the lower stairs. [4]

Sythros the mad enters the dungeon. He immediately points at himself in an attempt to bestow great  "power" It works and he is now empowered by a powerful buff . [3]

The questionable mage Ozz enters and invokes a demon. The dungeon floor splits open and out pops a demon. It does not seem to obey him though. [2]

John Smith intends on killing all the adventurers.

As the heavy wooden door bursts open from a powerful kick the contents of the next room are revealed.  It is a huge room filled with dozens of armored goblins of varrying size and hideous features. The goblins are equiped with short bows, spears and hatchets. This room is apparently their living quarters and they seem to have been alerted to your presence by all the noise you have made. They were waiting in ambush on the other side of the door. Now arrows fly and screams of rage echo all over the dungeon! As if that was not bad enough a demon crawls out form a split seem in the ground and begins laughing in a sinister manner. good luck.
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Salsacookies

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Re: Dungeon of Teskireloth RTD
« Reply #37 on: January 17, 2016, 05:57:00 pm »

Put on my helmet, then "Levitate" down the stairway.
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Cheesecake

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Re: Dungeon of Teskireloth RTD
« Reply #38 on: January 17, 2016, 05:58:33 pm »

"Quickly! Run!"

Lothos, in a panic, casts build a staircase to fill in the gaps, then runs down to join Henry and William.
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O.Wilde

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Re: Dungeon of Teskireloth RTD
« Reply #39 on: January 17, 2016, 05:59:17 pm »

Reverse the direction of the arrows, and kick anyone that comes too close!
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crazyabe

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Re: Dungeon of Teskireloth RTD
« Reply #40 on: January 17, 2016, 06:05:20 pm »

I cast Force Evil, Forcing the demon to Destroy the Goblins then Go to Hell.
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FallacyofUrist

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Re: Dungeon of Teskireloth RTD
« Reply #41 on: January 17, 2016, 06:16:58 pm »

"Good morning, gentlemen. Prepare to die."

John Smith reveals himself, then uses enslave to take control of the demon.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Coolrune206

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Re: Dungeon of Teskireloth RTD
« Reply #42 on: January 17, 2016, 06:35:05 pm »

Harold the Generic Wizard casts "Detonate hostile goblins!"
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Hiddenleafguy

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Re: Dungeon of Teskireloth RTD
« Reply #43 on: January 17, 2016, 08:55:15 pm »

Markus Velafi enters the pit, shouting "dagvaarden!" (According to Google, dutch word for summon.) In an attempt to Summon an army of Tax Goats.
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Coolrune206

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Re: Dungeon of Teskireloth RTD
« Reply #44 on: January 17, 2016, 09:33:13 pm »

Markus Velafi enters the pit, shouting "dagvaarden!" (According to Google, dutch word for summon.) In an attempt to Summon an army of Tax Goats.
((Shit, we can bring other languages into this? Why haven't I been blasting latin at everyone!))
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."
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