The questionable mage Ozz Thinks aloud to himself "I do belive i will need something more powerful... I Know! I will Call on the power of the Old God "Cthulhu!" But the spell is somehow negated. [5][3]
Henry the best over hears him and terrified about what would happen casts "Spelljammer" to prevent the spell from being carried out. He gives the questionable mage Ozz's spell a great jammer! [5][5]
Colonel Jadehand, The Master of Illusions, observes the slaughter. Then he "imagines" an illusion of military force. Quickly, a large army marches in a column 3 wide down the spiral steps, fully armored carrying many different implements of war. The man in the lead stands in front of Colonel Jadehand stands at attention and snaps a crisp salute. 5
Torus the Grim, arch-necromancer of an ancient order, tries to summon his loyal undead "horde" to serve him in this battle. The ground buckles and heaves as the copses of long dead warriors claw their way out of the ground and stand silent and motionless awaiting a command. [5]
Markus shouts "Revolution!" in an attempt to cause one among the goblins. However their minds are locked in to combat, the most intense experience a goblin can know. They are completely united in their cause fighting for their territory and their lives. [1]
John Smith "Accurse it! There's just too many of them- I have an idea! Induce "mistakes" in what spells they use!" [4]
Sythros tries to conjure a magic "sword" but was disrupted by John Smiths spell. [2]
Harold the Generic Wizard, deciding the time was right, cast his spell! "Enjoin all goblins, both live and dead!" however John Smiths encantation causes you to make an error casting and suddenly you become physically enjoined (stuck) to several confused but wild and vicious little goblins they begin trying to claw and bite you. Their combined weight makes it hard for you to stay standing let alone move! You are already bleeding from several painful wounds. [1]
William "sterilizes" his wound without any trouble. His arm feels much better. [3]
While unconscious, Lothos the Miracle-Maker travels in his "Dream Form" to help his fellows find their way. Just as he is about to see something secret revealed Lothos wakes up to the painful world of reality. He regains his senses but is in a great deal of pain. [3]
The Aspect of the Manipulator "discovers" a secret passage while meditating in a dream like trance. This way will lead the party to safety, but it will only be reached later on. For now the wizards must battle their way through the terrible goblins. [5]