Name: Sligs
Tier: 4
4 Barbed Tentacles (1pt), Immunity: Disease (1pt), Huge Mouth (1pt), Agility (2pt), Martial Arts (2pt), Skills:Unarmed Combat (1pt)
Minor Hindrance:All Thumbs(-1pt), Major Hindrance: Bloodthirsty(-2pt), Minor Hindrance: Mean(-1pt) Major Hindrance: Greedy(-2pt), Major Hindrance: Illiterate(-2pt)
Description: The Sligs look like a large 3.5 feet tall, 300 pound blob, with many tiny Eyes covering it's form, and thin, stretchy, oily skin covering the rest. The skin is always a sickly color, such as neon green, fecal brown, or rotten-carrot orange. It has a vast gaping Mouth full of sharp, shark-like teeth in it. The blob has 2 short arms with 3 fingers, the blob is capable of altering the position of the arms with a few minutes of intense concentration but most of the time they are directly next to the mouth, better to shovel food in. 4 long tentacles with nasty looking bone barbs are on the top of the Slig and are capable of reacting in a moment to a foe or prey. The arms are extremely muscular and are stronger than a typical Human's and the Creature is very nimble overall.
The tiny Eyes are individually extremely terrible at vision, but all together they are able to produce Human-like vision, the Eyes don't process pain and can grow back if destroyed after a few weeks but damaging them will often temporarily disorient a Slig. Because of their position all over the Slig the being can see in a 360 degree radius but are unable to read small text, not that they mind. They are masters of using their Tentacles, Mouths and Arms to systematically rip apart foes. Because of their Eyes lack of focus Sligs are terrible craftsmen. The Sligs are extremely mean-spirited to one another and often fight each other over nothing. The Sligs have an all-encompassing Hatred towards all Non-Slig intelligent Races and they are constantly attempting genocide and total war on other Races. But, thanks to their inability to keep records, their propensity for infighting, and overall Stupidity they rarely get far, however their combat prowess makes them a legitimate threat.
Sligs have a very strange physiology, their only organ being a very large Stomach that doubles as an inefficient version of the Human organ system.Sligs have a universal love for 'Shinies' or precious objects of all kinds and will do anything to get them, but they won't risk their lives unnecessarily. If they manage to get their hands on any they will gather them in massive hoards in locations they believe to be safe, such as caves, abandoned ruins, or, commonly their own bodies, in the form of piercings and jewelry. Their society is very barbaric and wealth-based, Whichever Slig is the best fighter and/or has the largest Hoard is 'Over-Slig' of their Swarm for life.
The Slig 'civilization' is very disorganized, with almost no large cities existing. Instead the Sligs gather in large 'Swarms', semi-nomadic tribes of hundreds of individuals that survive by wrecking the ecosystem for sustenance (Slash and Burn Farming, Exterminating local game animals, Etc.) and looting settlements they've destroyed. Occasionally a Swarm will stop moving for a generation or two to profit off of a particularly lucrative environment. Swarms are extremely competitive with one another and will often fight to the death over 'Shinies', Food, and the right to Pillage a Location. Swarms will attack any settlements they come across or discover, as long as the numbers are equal or in the Swarm's favor. If they are outnumbered the Swarm will move on and abandon any attempts to conquer them, or, if they know that other Swarms are nearby, will form an inter-Swarm alliance for a short time and will attack the settlement together, and share the 'Shinies' and Loot evenly, In Theory. More often than not the Swarms involved will immediately turn on one another after the battle, slaughtering each other, letting whichever Swarm survives take all of the 'Shinies' and Loot.
The Sligs worship Kuthulknoes as their almighty creator, calling him 'The Uber-Slig' and believe that they need to slay all Non-Slig Races so Kuthulknoes can consume their Souls, or else he will consume theirs when they die as a punishment for failing to succeed in their duty. The Sligs believe that the non 'Uber-Slig' interpretation of Kuthulknoes is blasphemous and will slaughter any Kuthulknoes Worshipers they come across just like any other Non-Slig. The Over-Slig of a Swarm often serves as a Prophet of sorts, interpreting The Uber-Slig's will.((Kuthulknoes speaks random gibberish into their minds occasionally and they just roll with it)) Sligs will eat anything, whether it's a Plant, Animal or another Slig, except for Slugs which they regard as Sacred incarnations of The Uber-Slig. Whenever a Slig dies they reincarnate as another Slig, unless they want to go to The Stomach of Kuthulknoes, and lose all memory of their past lives.
Sligs normally live for 20 or so years. Sligs reproduce only once at the end of their natural lifetime, Sligs are born weighing 50 or so pounds and gain weight throughout their lifetime, once they become 600 pounds or so they hibernate for a few days and die, from their corpse 10 newborn Sligs are born and they immediately turn on one another and fight to the death until only 3 are left, who then eat their sibling's corpses and become an honorary Swarmling. The Slig language is incomprehensible to Non-Sligs, it's composed almost entirely of threats, demands, curses, and war-cries but they make it work. Sliggeth, the Slig language, sounds like a series of rapidly uttered Growls and Screeches to Non-Sligs and is extremely hard to learn, all Sligs know it at birth though.