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Author Topic: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!  (Read 107690 times)

Deus Asmoth

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #525 on: February 19, 2016, 10:27:36 pm »

Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.

Furthermore, we know that neither hector nor the tumbleweed were converted (unless Sargent or Griffin feel like claiming outsider or town-ally), so that's two people we can rule out. Griffin and Sargent are also unlikely targets since the cult leader likely wasn't aware that they were in the game when targeting their conversion. So that leaves 9 players as potential conversions or scum. I know that I'm town, meaning that there's a 50% chance of hitting scum of some sort even by just lynching randomly. Those odds aren't entirely awful. Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).

Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.

4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
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TolyK

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #526 on: February 19, 2016, 11:23:52 pm »

Huh.
I got no night PM.  :(

Morning post, expect not much. :P

Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
Oh so it was you?
-.-

Quote from: DA
Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
WTF.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #527 on: February 19, 2016, 11:41:08 pm »

Oh sure timezones, open the day when I'm not available (as well as end it when I'm not available :V).

Anyway! Someone exchanged with me a role that I most likely believe they knew the name of (hint: It's specifically dealing with what happened yesterday--and given the shift of mention today,

DA
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
So you're the person infraction'ing everyone? :O
Could you please give details why you infraction'd them?

Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
"Random chance" is a much better way of saying anecdotal evidence. Doubly so when you forward it up with false bravado.
Seriously: For posterity, this is why people scumhunt. Have I been the only advocate of commenting on the generality that way? If I could call out the majority of people here because of lacking activity during daytime (as it technically breaches going against their wincon, implying the majority being town anyway), I'd slap YOU with an infraction. And You! And you good sir!

And basically for you: Have your only targets of mention being those that are actively speaking in game?
You discard TDS because 'he's unkillable'? This is VERY strange behavior of you DA, because despite your character strength being your forwardness and straightforward attitude--you push away this ONE person because of what happened in D1.
Alone.
And you are not "confirmed town" {Though I like that you worded it as 'I know I'm confirmed town' >_> "I remember I'm town! :D"}. If we remove the idea that 4mask is scum (mafia or otherwise), then you may be cult or otherwise--given the latest count.

I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?

DA, for a 'confirmed' townie, your play is abysmal thus far. >_>
[Disclosure: Tiruin is affected by Down Mood Syndrome and this will reflect in her words--this is not related to Mafia and rather a more non-Mafia thing]

4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
I'll shortcut my own findings for him (but I'm also interested in hearing from you, 4mask)
This is Shakerag by Day 3.
This is Shakerag by Day 1.
See the shifts? We can't trust that, and nobody has questioned Shakerag about this :v
NQT, if you were alive--even if you were Mafia, I'd enjoy your positing of ideas <_>

DA: Who are you planning to use your Daykill on?


Private, obviously ;)
Newbie, content please. In any other game we can go with banter, but considering all this--go forward with content <_<

Okay, this is... weird.
And this is why we need scumhunting :v So despite any addition of hilarity, we'd at least be able to establish 'SOMETHING' on the PCs.


I'm basically asking everyone's reads as of this moment. Also is massclaiming a good idea? I'm all for that too.

I also would like to forward the idea of those who have flipped TOWN to claim everything they did earlier that they are comfy with [ie Basically claiming anything that helps narrow down the scum-spects] because this works as a double-edge for them if they have revived under another alignment

Spoiler: My reads + ADDED INFO (click to show/hide)


Tawarochir: What did you do last night? I'd like to know because I checked up on you--and your unconventional ability.

TheDarkStar: Update thyself;

Hector13 (I):   What is your wincondition?
> This ties into Ragshake--since he's also an Outsider [and a powerful demotivator of votes--I'm planning to SILENCE him today so the flipping votecount won't be FUDGED UP BY HIM -_-]

The Moonlit Shadow:  Please give a list of your reads. I've been getting jumpiness from you for all over this game. But this goes hand in hand with being new.

Tiruin: Yo sis. I'm being silly with myself which in no way even touches how I play mafia at this point. Destressing by being silly [which in no way is connected to my abilities.]

4maskwolf: 

Shakerag: Lacking contentful posts. Do you think you're able to catch scum like that? Could I also please ask your reads on everyone?

Teneb:
8 town, 2 mafia, 2 cult, outsider, town-ally.
I am going to take a guess that both NPCs are town. We had 2 mafia at the end of the last day. The second cult member can be explained by a conversion in the night, since the NPCs certainly were not in play then. Hector is the confirmed outsider and tumbleweed is the town-ally.

I guess the question is if the NPCs are disruptive like Ragshake or not.
Guessing whether the NPCs are whatever is irrelevant; they are based on ROLES which is why they exist. Could I ask why you're rolling into that tangent? :O

Could I also ask you your main overview of the game thus far?

TolyK (II): Since you can speak, and since you can boat, update on your current everything-you-can-tell.




I've also realized that nobody can win while NQT is...existing. I have a power to wipe him from existence but it activates only at night (inclusive with his roles--so he's basically not playing, as far as I know). [in which I only realized the realization in the first sentence while typing this big post because of all these tabs open! And I'm in a PC shop -___-]

Glad to know that the reviver-person isn't Mafia too :V But he's technically not town since he revived an outsider.
An annoying outsider :^ [No offense Hector]

PPE: Hey! TolyK!

ELABORATING INTENSIFIES :I
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Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #528 on: February 19, 2016, 11:43:16 pm »

TheDarkStar: Update thyself. You're a person who currently stops everyone from winning and I'm totally OK with it. Please extend that kind of attention and potential towards more activity, please.

((Also OOC, please get well soon. Hope your nosebleed is OK :-[))
I misformatted and pressed post.
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hector13

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #529 on: February 20, 2016, 12:17:23 am »

My wincon remains removing Ragshake from the game.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?

What makes you think OSG is coming back, too, hm?
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the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #530 on: February 20, 2016, 12:24:59 am »

My wincon remains removing Ragshake from the game.
Why aren't you a lyncher then?
Also do you agree with the massclaim? Since [from my perspective] that seems the best way (even in the face of the mafia) to get coordinated here.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?
There're stuffs like pressure voting :P I've in my notebook that people do that sometimes to initiate conversation with others especially when the context is lacking.

Anything of content for him there?

Anything for the rest of us?
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Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #531 on: February 20, 2016, 12:28:31 am »

Currently PFP'ing and also something just hit me while I read Hector's post.
Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).
DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.

So...scumslip much? :P
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flabort

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #532 on: February 20, 2016, 12:36:52 am »

DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.
Keeping in mind any ability is as fallible as my memory/notes, yes, I can confirm that if a day action took place right away, there would be a separate post or at least a notification that it was not a part of the night stuffs.
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Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
« Reply #533 on: February 20, 2016, 12:41:20 am »

Two more NPC's. Two.

Well, anyone know what the plant's (Tumbling Tumbleweed) doing? If it's nothing special, I'm in favor for ignoring it. Spectatorkill always seems not to have killed, however. If we knew the Spectator's motivations that would be more useful.
Two more? I don't see Ragshake, so I'm assuming role shenanigans happened last night (can confirm, had role shenanigans happening to me. But dear goodness this is a kindly one. I'm loaning a role \o/ and can return it anytime [and then the role that was borrowed from me has all its use-abilities being spent :V])

But yeah. Query TMS
What's with the dead-end(ish) speculating on the specs? Spectators can't speak. Why focus on the Tumbleweed when it's a Town-ally?

I'm wondering if the added NPCs are a timer-ability thing, like DA's Grima.
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Deus Asmoth

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #534 on: February 20, 2016, 12:43:21 am »

Tiruin
DA
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
So you're the person infraction'ing everyone? :O
Could you please give details why you infraction'd them?
I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.

Quote
Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
"Random chance" is a much better way of saying anecdotal evidence. Doubly so when you forward it up with false bravado.
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.

Quote
Seriously: For posterity, this is why people scumhunt.
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.

Quote
And basically for you: Have your only targets of mention being those that are actively speaking in game?
You discard TDS because 'he's unkillable'? This is VERY strange behavior of you DA, because despite your character strength being your forwardness and straightforward attitude--you push away this ONE person because of what happened in D1.
Alone.
I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.

Quote
And you are not "confirmed town" {Though I like that you worded it as 'I know I'm confirmed town' >_> "I remember I'm town! :D"}. If we remove the idea that 4mask is scum (mafia or otherwise), then you may be cult or otherwise--given the latest count.
Yep. I was confirmed town yesterday, but not any more since the cult has grown. Today I only said that I know I'm town to avoid reading over the post and thinking that I'd left someone out. I didn't say I was confirmed today as far as I recall.


Quote
DA, for a 'confirmed' townie, your play is abysmal thus far. >_>
Not my standard play, certainly, but it should generate some interesting results.


Quote
4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
I'll shortcut my own findings for him (but I'm also interested in hearing from you, 4mask)
This is Shakerag by Day 3.
This is Shakerag by Day 1.
See the shifts? We can't trust that, and nobody has questioned Shakerag about this :v
NQT, if you were alive--even if you were Mafia, I'd enjoy your positing of ideas <_>

DA: Who are you planning to use your Daykill on?
Someone that I think is mafia, probably. I might drop it on the Sarge to check if he and Grif are actually the new cult members and OSG is the leader. It'd be an interesting twist. Though I'd need to day and night kill someone for them to actually die, which kind of sucks.

Currently PFP'ing and also something just hit me while I read Hector's post.
Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).
DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.

So...scumslip much? :P
Not quite getting what you're saying here. If OSG disappeared as a result of a night action (which I'm assuming is the case), he wasn't present at the start of the day and as such wouldn't be part of the start-of-day faction count. Since he's been excluded from that count, but the number of mafia remains the same and the number of ult has actually increased it's therefore reasonable to assume that he can't be a member of either one unless he exiled himself to spawn two NPC cultists. Hmm...

flabort, if an NPC is given four infractions, can they be replaced by a PC?

Tolyk
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
Oh so it was you?
-.-
Nope, my infractions come in fours. My role has already flipped, you know. This shouldn't be a shock.

hector
My wincon remains removing Ragshake from the game.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?

What makes you think OSG is coming back, too, hm?
My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
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flabort

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #535 on: February 20, 2016, 12:51:47 am »

flabort, if an NPC is given four infractions, can they be replaced by a PC?
o.O
I... guess...
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The Cyan Menace

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Tiruin

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #536 on: February 20, 2016, 01:09:10 am »

I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.
Eeeyeaaaaah ._.
That isn't in your roleflip either, so the mention of you + infractions = o_O
And I (at least) made notes! Your death-time plus the first instance of the infraction-thingy minus when you came back to life equals a hilarious equation not written in symbols. (Meaning I'm poking you on this since I already knew you weren't the infraction-dude [UNLESS THAT CAN ACT ON DEATH :I or ABILITIES CAN BE GAINED ON DEATH which I doubt])

Seriousness aside, I'll submit a hypothetical then:
> What do you plan to do with your infractions
> When did you get that power to infract...-tion [may be optional to answer; can be general time]
> Why...the weird wording with your infraction thingy?

Were you the dude who loaned this role to me?
It just feels like somebody...wants to sell me something! has a banker-type role![/purespeculation]

Quote
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.
4 scum roles...Minus the Outsiders (or at least Ragshake)! :P The TOWN wincon does not usually include the Outsider unless both wincons clash (and Outsiders are not considered as scum in that regard). [Or at least that's how I understand it :v]
Which you WOULD'VE KNOWN IF YOU WERE TOWN. [beat]
Well...you were town. Or at least that's what the roleflip says. But...my point stands! <_>

I'm moody! (Seriously sorry for my moodiness, will cut down on it later on)

Also what I mentioned in my post back up there was based on bad memory--I had in memory that TDS said he's immune for more than lynches. Oops!

Quote
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.
Oh you.

Quote
I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.
Probably? :V
Yep, role shenanigans. Because your roleflip does not display any role that can do dis. (unless you mean banishment, but that's technically NOT disabling his kill immunity as he's not here for a PHASE! [Do note that means he'll be present the next NIGHT if you use it during NIGHT])

Quote
Someone that I think is mafia, probably. I might drop it on the Sarge to check if he and Grif are actually the new cult members and OSG is the leader. It'd be an interesting twist. Though I'd need to day and night kill someone for them to actually die, which kind of sucks.
... :'(
Doesn't anyone poke the idea that NPCs = exist because of PC roles?
(I mean srsly.)
Question still stands. :v

Quote
My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
...So did you use it on OSG- oh.
So what did you do anyway? :v
Thoughts on the massclaim?



flabort, if an NPC is given four infractions, can they be replaced by a PC?
o.O
I... guess...
Woah son ._.
Quote
-Players that accumulate 2 Infractions will be unable to use their roles for a cycle, and again for every 2 more infractions that they incur. Players that accumulate 4 Infractions will be put up for replacement.
I don't even that kind of logic. But...woah.
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hector13

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #537 on: February 20, 2016, 01:17:04 am »

Good lord too many things to reply to via phone. /not actually reading things... eventually

Anyway, most salient (other than DA's vote, so unvote, for the moment) was Tiruin's demands for my wincon.

One of my roles (reply... 404? has either my flip or a link to it, will correct that if it's wrong tomorrow. Late and tired) is an instant loss while Ragshake wins. Ragshake wins by being in the game, and he's in the game whether alive or dead, so yeah. I voted for 'im, no feckin' closer to figuring out how to remove him from the game.

Perhaps the new NPCs have something to do with it?/thinking out loud
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Deus Asmoth

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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #538 on: February 20, 2016, 01:39:58 am »

I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.
Eeeyeaaaaah ._.
That isn't in your roleflip either, so the mention of you + infractions = o_O
And I (at least) made notes! Your death-time plus the first instance of the infraction-thingy minus when you came back to life equals a hilarious equation not written in symbols. (Meaning I'm poking you on this since I already knew you weren't the infraction-dude [UNLESS THAT CAN ACT ON DEATH :I or ABILITIES CAN BE GAINED ON DEATH which I doubt])

Seriousness aside, I'll submit a hypothetical then:
> What do you plan to do with your infractions
> When did you get that power to infract...-tion [may be optional to answer; can be general time]
> Why...the weird wording with your infraction thingy?
Relevant roles:
The Fell Dragon, Grima.
(Auto) Endgame Boss: The rest of the abilities in this role do not function until the start of the fourth day.
(Day) SILENCE, MORTAL [target]: You kill the target. This ability does not function while another ability is in play.
(Night) I AM THE END [Target]: You kill the target.
(2-shot, Night) YOU CANNOT SLAY WHAT MAY NEVER DIE: You come back to life. This functions only when you are dead.

The FHPBYOR2 Role That Puts People Up For Replacement Instead Of Killing Them
(Auto) Should you Kill: Any kill attempt you make gives the player 4 temporary infractions that expire at the end of the next day phase.

As for what I plan to do with them... selectively disabling the powers of people I think are scum seems pretty useful. Forcing someone to get modkilled also seems useful. So I'll probably do that.

Quote
Were you the dude who loaned this role to me?
It just feels like somebody...wants to sell me something! has a banker-type role![/purespeculation]
I haven't given you anything as far as I know.

Quote
Quote
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.
4 scum roles...Minus the Outsiders (or at least Ragshake)! :P The TOWN wincon does not usually include the Outsider unless both wincons clash (and Outsiders are not considered as scum in that regard). [Or at least that's how I understand it :v]
Which you WOULD'VE KNOWN IF YOU WERE TOWN. [beat]
Well...you were town. Or at least that's what the roleflip says. But...my point stands! <_>
[2 mafia]+[2 cult] = 4 scum.

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I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.
Oh you.
https://www.youtube.com/watch?v=saPAQRzbVds

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I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.
Probably? :V
Yep, role shenanigans. Because your roleflip does not display any role that can do dis. (unless you mean banishment, but that's technically NOT disabling his kill immunity as he's not here for a PHASE! [Do note that means he'll be present the next NIGHT if you use it during NIGHT])
Relevant role:
Kryptonite
(Night) Glowing Green Rock [Target]: You cause all auto abilities that would prevent the target from dying to stop functioning for the duration of this phase. This is not a kill, they would need to be attacked too for this to work.

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My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
...So did you use it on OSG- oh.
So what did you do anyway? :v[/quote]
Something else  ;)

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Thoughts on a massclaim?
Well, we know that everyone that isn't one of the already-known outsiders/allies is going to claim town. Unless there are people that can confirm player's claimed actions it's a little pointless at the moment.
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Deus Asmoth

  • Bay Watcher
  • Bland, but sensible.
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Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
« Reply #539 on: February 20, 2016, 01:48:15 am »

Good lord too many things to reply to via phone. /not actually reading things... eventually

Anyway, most salient (other than DA's vote, so unvote, for the moment) was Tiruin's demands for my wincon.

One of my roles (reply... 404? has either my flip or a link to it, will correct that if it's wrong tomorrow. Late and tired) is an instant loss while Ragshake wins. Ragshake wins by being in the game, and he's in the game whether alive or dead, so yeah. I voted for 'im, no feckin' closer to figuring out how to remove him from the game.

Perhaps the new NPCs have something to do with it?/thinking out loud
Well, I can remove him for a phase, but that'd require predicting when the game will end. If you lose the Ragshake spawning role, do you know what your wincon will become?

Tiruin:
So what did you do anyway? :v
Actually, I guess there's not much point in not answering this. I had a suspicion that Ragshake would be coming back, so I took his toys away. If he does come back, he won't be able to Ragvote any more.
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