"Mmmm... Not much to see here, they tried to destroy the agent with fire?... Why not completely incinerate the bodies instead of bagging them, that would have been both neater and more certain. I gather you've already looked about for the data?" See if there are no notes behind the furniture, taped to the underside of drawers, and other such hiding places. Also keep an eye out for surgical instruments or medical implements of any kind, Arty might be able to derive some information on what happened from the type of equipment around. Grab any usable portable equipment and stash it in the backpack. If there's a gurney about, take it, putting available heavier equipment on it.
Well there's no furniture in here...it's just an empty room stacked with bodies, so no. There's really nothing in here but bodies. And sometimes thats just gonna be the case. Not every room will be particularly meaningful or stuffed with goodies, hidden or otherwise.
"Man, this is now exactly like that sod incident."
On to the room down the hall.
Follow Jaguar into the next room
The next room, the one at the end of the hall, is fairly small as well, only about the size of a walk in closet, though it has two exits, one on the left wall and one on the right. In the center of the room is what looks like a par of iron boots, but split in half. They look like some strange sort of bear trap, clearly designed to close around the feet of whoever steps into them and hold that person still. Though for what purpose, you're not really sure. The entire room is tiled with thick, heavy looking white tiles that, judging by their appearance, are almost brand new. Between these tiles are what look like small metal pipes, or maybe nozzles, that jut out a few inches into the room. Around the corners of the room, collecting on the edges and in between the tiles of the floor, is a fine gray powder.
Follow. Check for computers.
No sign of any computers yet.