[Investigate=0]Unfortunately you cannot discover any specifics out about the missing goats, only that it is a village downriver asking for help.
---
(Skip to after goat contract decision and/or bidding)
Only one more contract appears whilst you're passing time. It's a mission west, to the goblin lands, to attempt to track down a fugitive who apparently recently crossed state lines.
It will be very far out of your way.
As the clerk closes up, he annoyedly reveals to the grumbling audience that if they wished for more plentiful contracts, they're best off going anywhere but Dashness.
A few mercenaries seem unsatisfied, probably hoping for better pickings.
[Rapport=-1]A few of the mercenaries look as though they'd wish to join the entourage out of necessity, however the groups that they are attached to drag them into some rather fervent discussions.
[Notice=4]You notice certain... agitated gestures, and frequent glances at the sheaves of parchment you're currently carrying.
Larok decides to press his advantage, pinning his opponent
against the ropes and putting a flurry of blows into his abdomen.
[Fight=3] > [Fight=0]
3 shifts or damage or 2 shifts and a boost. (I'm gonna take the boost for this)
Minor consequence takenThe ogre is rocked back and forth by the force of the blows. He's
winded and
dazed.
He gives Larok a look like "Well we can either shake hands here or your next punch is gonna kill me."
On the other side of the beleaguered counter, the tavern owner stands wide-eyed.