Proposal 70-The removal of money: Remove rules 25, 28, 32, 34, 42, 44, 48, 51, and 52. In addition remove the following sentences from rule 43. (", along with an " "Being removed or added to an alliance happens at the end of the turn, before Alliance Account-related steps happen."
"Whenever a player in an Alliance earns money(also referred to as $) by means of start-of-turn income, an amount of $ equal to 10% of the amount earned, rounded down, will be added to Alliance Account of that player's Alliance, instead of that player's account. An Alliance's Alliance Account is created, with a balance of $0, when that Alliance is created
If at any time a majority of the players that are members of a given alliance state their desire for some or all of the money/$ in their Alliance's Alliance Account to be relocated to a given player's own bank account, it will be done immediately.")
Proposer: Person
Supporting: Person, Elephant Parade, TopHat, FallacyofUrist
Opposing:
Total: Passes 4 to 0
Proposal 70a - The removal of money, with compensation for land:
Remove rules 25, 28, 32, 34, 42, 44, 48, 51, and 52. In addition remove the following sentences from rule 43. (", along with an " "Being removed or added to an alliance happens at the end of the turn, before Alliance Account-related steps happen."
"Whenever a player in an Alliance earns money(also referred to as $) by means of start-of-turn income, an amount of $ equal to 10% of the amount earned, rounded down, will be added to Alliance Account of that player's Alliance, instead of that player's account. An Alliance's Alliance Account is created, with a balance of $0, when that Alliance is created
If at any time a majority of the players that are members of a given alliance state their desire for some or all of the money/$ in their Alliance's Alliance Account to be relocated to a given player's own bank account, it will be done immediately.")
When this proposal is passed, each player that possessed land will gain 1 Free Proposal Token for every 5 land he/she lost because of this Proposal's passing. This cannot generate fractional Free Proposal Tokens. A Free Proposal Token can be spent by a player that possesses one at any time, removing it from existence, but allowing said player to make an extra proposal the turn this is done. This supersedes all rules that restrict the making of proposals.
Due to variant rules, Person counts as this Proposal's proposer.
Supporting: FallacyofUrist
Opposing: Elephant Parade, TopHat
Total: Fails 1 to 2
Proposal 71 - To Prevent Victory Shenanigans: When a player wins, all players that did not win at the same time as that player lose.
Proposer: FallacyofUrist
Supporting: FallacyofUrist, TopHat
Opposing:
Total: Passes 2 to 0
Proposal 72 - A Game of Cards: At the start of every turn evenly divisible by four(the turn number divided by four produces an integer), the Judge rolls d7 once each for all Active Players, and sends a PM to each player that had a roll to tell him/her his/her result. Then each player receives a Card based on what his/her roll was. What this is is also PM'd to the player that received said Card instance.
On a roll of:
Quote from: Cards
1: Red Card: Choose a player. Any Proposals that player makes this turn cannot be supported by any players.
2: Yellow Card: Choose a player. Any Proposals that player makes this turn need at least 4 players supporting them in order to pass.
3: Green Card: Choose a player. That player may make an additional Proposal this turn.
4: Blue Card: Choose a player. That player's vote on a Proposal counts twice for this turn(it is still a single vote, it counts as two, though).
5: Orange Card: Choose a player. The Judge sends you a PM with a list of the cards that that player has in his/her possession.
6: Cyan Card: Choose a player. If you are Town, the mod sends a PM to you containing the information of what that player's alignment(Town or Mafia) is. If you are Mafia, henceforth Cyan Cards cannot target that player for the remainder of the game.
7: Purple Card: Choose a player, and name a Card. If that Player has any instances of that Card in his/her possession, they are transferred to your possession immediately.
Any instance of any given card can only be used once before it is removed from play. At any time, a Player with Card(s) in his/her possession may use any Card he/she has in his/her possession freely, activating the chosen Card's effect, then removing that Card instance from play.
In the statuses, the number of Cards any given player has is shown in that player's status, but not what Cards they are.
Whenever a player wishes to play a Card, that player must PM the mod stating that he/she wishes to use said Card.
Proposer: FallacyofUrist
Supporting: FallacyofUrist, "Lord Uln 'Proposes Uselessness' the eighteenth"
Opposing: Elephant Parade, TopHat
Total: Fails 2 to 2
Proposal 73 - Creating a Basic Token System: Each player has a number of
tokens; a newly-joining player starts with 1 token, and all players gain 1 token immediately after this proposal passes. A player may hold no more than 10 tokens at a time.
Errata- If a law mentions "spending" tokens, or an approximation, it is assumed that the player may only spend tokens they actually own.
Proposer: Elephant Parade
Supporting: Elephant Parade, TopHat
Opposing:
Total: Passes 2 to 0
Proposal 73A - Creating a Basic Token System: Each player has a number of
tokens; a newly-joining player starts with 1 token, and all players gain 1 token immediately after this proposal passes. A player may hold no more than 10 tokens at a time to begin with, every player that joins after this passes adds 5 tokens to this amount.
Errata- If a law mentions "spending" tokens, or an approximation, it is assumed that the player may only spend tokens they actually own.
Due to variant rules, Elephant Parade counts as this proposal's proposer.
Supporting: "Lord Uln 'Proposes Uselessness' the eighteenth"
Opposing: Elephant Parade
Total: Fails 1 to 1
Proposal 73b - Creating a basic token system II Proposal 73 - Creating a Basic Token System: Each player has a number of tokens; a newly-joining player starts with 1 token, and all players gain 1 token immediately after this proposal passes. A player may hold no more than 10 tokens at a time.
Errata
If a law mentions "spending" tokens, or an approximation, it is assumed that the player may only spend tokens present in their status. These tokens are removed from their status once spent.
Due to variant rules, Elephant Parade counts as this proposal's proposer.
Supporting: TopHat, Person
Opposing:
Total: Passes 2 to 0
Looks like we need to flip a coin...
73b passes, and 73 is ignored. Close call there.