PROPOSAL 79 -Uses for resources: at Any time, the judge may PM a list of structures that could be built with the currently avalible resources each player has To each player. these structures may: increase the max resources that can be held by a player; increase the amount of resources gained each round; increase the amount of structures that can be built each round; Or Decrease the amount of resources required. players may build a maximum of 2 structures each round to begin with.
Proposer: "Lord Uln 'Proposes Uselessness' the eighteenth"
Supporting: "Lord Uln 'Proposes Uselessness' the eighteenth"
Opposing: Elephant Parade, TopHat, NAV, FallacyofUrist
Total: Fails 1 to 4
Proposal 80 - The Judge vote: At any time any player may call for a vote to change to Judge. In order for the vote to be passed at least 5 Players must support and there must be a lead of 2 votes. The new Judge has to be a Player who has been active for at least 4 turn. If the GM is no longer Judge then he my veto anything the judge tries to do once per turn.
Proposer: MonkeyMarkMario
Supporting: MonkeyMarkMario, "Lord Uln 'Proposes Uselessness' the eighteenth"
Opposing: Elephant Parade, TopHat, FallacyofUrist, NAV
Total: Fails 2 to 4
Proposal 81-Protection of Fundamental Rules: Any rule within the initial set of rules require a super-majority vote (two thirds of votes) to be altered or removed.
Proposer: Person
Supporting: Person, "Lord Uln 'Proposes Uselessness' the eighteenth", FallacyofUrist, MonkeyMarkMario
Opposing: NAV
Total: Passes 4 to 1
Person gains 1 token and 1 Holy Imperial Elector Vote.
Proposal 81a - Protection of Favoured Rules: Any rule can be given the state of Protected by a passed proposal to do so. Protected Rules require a super-majority vote (two-thirds of votes in favour) to be altered or removed. All Rules within the initial set of rules are automatically granted Protected Status and cannot have this status removed. Removing protected status from any rule not in the initial set of rules counts as altering the rule and as such requires a super-majority vote to succeed.
Due to variant rules, Person counts as this Proposal's proposer.
Supporting: TopHat, Person
Opposing:
Total: Fails 2 to 0
Proposal 81 passes because it got more supporting votes.
Proposal 82 - New victory rewards for Mafia:
Amend Rule 50 to replace the following sentences:
All players who are Town win when there are no Mafia players in the game.
All players who are Mafia win when the number of players who are Town is less than or equal to the number of players who are Mafia.
With:
All players who are Town win the game of Mafia when there are no Mafia players in the game.
All players who are Mafia win the game of Mafia when the number of players who are Town is less than or equal to the number of players who are Mafia.
Should a Town player win a game of mafia they are granted the achievement: 'Mafia Master - Town'. Should a Mafia player win a game of mafia they are granted the achievement: 'Mafia Master - Mafia'.
Should a player gain one of these achievements multiple times, the number of times they have earned this achievement is written in brackets after this achievement in their status. (e.g. 'Mafia Master - Town (2)').
Note that at the time of writing, these achievements incur no benefits other then prestige.
Proposer: TopHat
Supporting: TopHat, Elephant Parade, NAV
Opposing: FallacyofUrist
Total: Passes 3 to 1
TopHat gains 1 token and 1 Holy Imperial Elector Vote.
Proposal 83 - To Prevent Against Mafia Alliance Victory Shenanigans: When any player wins as a direct result of the victory conditions present within Rule 50, all players, other than the Judge, that do not share that player's alignment, cannot win as a result of being in an Alliance with said player.
Proposer: FallacyofUrist
Supporting: FallacyofUrist
Opposing: NAV
Total: Fails 1 to 1
Mafia: This tracks votes to lynch and the alignments of any killed players, where applicable. Format is the target, followed by who voted on them.
Iituem:
Sensei:
"Lord Uln 'Proposes Uselessness' the eighteenth": Dead. Townie.
FallacyofUrist: TopHat, NAV
TopHat: FallacyofUrist
MonkeyMarkMario:
Elephant Parade:
NAV:
With the most votes against them, FallacyofUrist has been lynched. They were a Townie.
Thus begins turn 17, and everyone gains 1 unit of their native resource.
Player Statuses:
Person: A player. The judge. Holds the title of Lord. 7 Holy Imperial Elector Votes. 2 tokens. Iron: 2.
Iituem: A player. 0 Holy Imperial Elector Votes. 1 token.
Sensei: A player. 1 Holy Imperial Elector Vote. 1 token.
crazyabe: A player. Holds the title of "Lord Uln 'Proposes Uselessness' the eighteenth". 1 Holy Imperial Elector Vote. 1 token. Slaves: 2.
FallacyofUrist: A player. 3 Holy Imperial Elector Votes. 1 token. Chronoenergy: 2.
TopHat: A player. 5 Holy Imperial Elector Votes. 2 token. Hats: 2.
MonkeyMarkMario: A player. 2 Holy Imperial Elector Votes. 1 token. Gold: 2.
Elephant Parade: A player. 5 Holy Imperial Elector Votes. 1 token. Blue Cards: 2.
NAV: A player. 0 Holy Imperial Elector Votes. 1 token.
TopHat-Elephant Parade Alliance:
TopHat Supports alliance proposals by default.
Elephant Parade does not support alliance proposals by default.
Native resources: A player receives 1 unit of their native resource at the start of each turn. Note that players can only hold 10 units of a given resource.
Person: Iron
"Lord Uln 'Proposes Uselessness' the eighteenth": Slaves
MonkeyMarkMario: Gold
FallacyofUrist: Chronoenergy
Elephant Parade: Blue Cards
TopHat: Hats