Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 16

Author Topic: Arms Race - 1784: International//OOC Thread  (Read 20943 times)

RAM

  • Bay Watcher
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #60 on: January 02, 2016, 03:48:22 am »

I had an idea for starting out as a suggestion game to enforce a magical kindom's law onto a problematic(maybe they summon bad things that take over, maybe they declare independence, maybe it starts with the envoys not returning and an investigation being required. Whatever the case, you end up trying to put down a rebellion while preserving your kingdom's magical legacy) national magical institution. You would be part of a larger force and the actions would(secretly) be less about winning or losing and more about what parts of the facility survive when you are finished. Maybe they could save the winged horses and unicorns  in the stables but the summoning library is destroyed so summoning would need to be abandoned or rebuilt from scratch, or perhaps they burn down the stables and a bunch of N.P.C.s get the chance to save some nature mages who can animate flora... After a brief stint as a suggestion game it would turn into a design bureau game where the ruins of the magical institution are put to work and rebuilt. Possibly mix in a splash of X-com style small-scale incursions from a more-or-less hostile but physically unconnected world...

But realistically I am never going to do it, so here we are...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

O.Wilde

  • Bay Watcher
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #61 on: January 02, 2016, 04:37:06 am »

PTW
Logged
What could pre-industrial societies do, run a bunch of cattle off a cliff? Boo fucking hoo I'll be crying for them while I just dump these litres of acidic chemicals into this river. Scrubs.

RAM

  • Bay Watcher
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #62 on: January 02, 2016, 05:58:43 am »

O.Wilde, you missed the Brittish thread...
I checked here: bay12forums.com/smf/index.php?action=profile;area=showposts;u=114195, no spying in other threads for me, I keep my stalking on the up-and-up!
Speaking of, can we have links in the first posts? Or is that deemed too inviting...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #63 on: January 02, 2016, 06:50:37 am »

I'll stick links to the engineer threads in the OP. I'll also be updating the OP with the current tech of every nation when we go through the turns.
Logged

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #64 on: January 02, 2016, 06:54:35 am »

Yay Kashyyk! Thanks for a great job!

Speaking of lowering complexity, will you maintain the "ships are more expensive on their first turn" rule?

Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #65 on: January 02, 2016, 07:04:19 am »

I forgot about that one. I will not be, no.
Logged

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #66 on: January 02, 2016, 07:08:27 am »

For what it's worth, I think you're right, I don't really see what this rule brings to the game.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Sheb

  • Bay Watcher
  • You Are An Avatar
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #67 on: January 02, 2016, 07:09:45 am »

Also, the link to the Dunwich Thread actually leads to the Atterton thread. Sorry Atterton, I read a couple of your posts before realizing.
Logged

Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #68 on: January 02, 2016, 07:15:20 am »

Well, there was no way that was going to end well. Thanks for pointing it out.
Logged

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #69 on: January 02, 2016, 10:33:17 am »

Well, we ran through 1 GM, but it works fine.

Was really due to problems on my end than anything else.  If they clear up so I can run a game on this scale, I'll either rejoin as the secondary GM or launch a Magitech or Far Future game.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #70 on: January 02, 2016, 12:55:53 pm »

Ok, it's been over a day since my last request for a response regarding the complexity reduction thing and I've had nothing, so I'm going to assume that means you all consent.

The British Loyalists gain 1 revision credit. This can be used during the revision phase either in sequence or in parallel with the standard action.

The Atterton Monarchy will have their Victoria Rifle and related techs updated to match the Dunwich Confederacy.
Logged

evilcherry

  • Bay Watcher
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #71 on: January 02, 2016, 03:45:57 pm »

Excuse me what damage is the Revision credit for? Is it for the Airsofts being one step Cheaper?

If it is so I would rather just let the Loyalists choose one weapon to make cheaper, as long as GM agrees.

tryrar

  • Bay Watcher
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #72 on: January 02, 2016, 03:51:02 pm »

It's because we were actually counting on the automatic cheapening of our rifles when we designed them-only for that to go away. Which means we will have to burn several revision actions to get them more than expensive show pieces
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #73 on: January 05, 2016, 12:15:12 pm »

So a question in this thread so everyone can see it; how will the American thing work? Is it like an extra design phase for something we don't get to use?
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Arms Race - 1783: International//OOC Thread
« Reply #74 on: January 05, 2016, 01:01:45 pm »

You are offering them a copy of a blueprint you own. You are perfectly welcome to produce the design in question yourself regardless of whether it is chosen or not.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 16