STR: 7
AGL: 9
CON: 4
CHA: 4
INT: 8
EDU: 7
Languages: English (10)
Skills:
Small Arms (STR)
- Rifle 8/15
- Others: 8/2 = 4/11
Stealth (AGL) 6/15
Observation (INT) 5/13
Survival (INT) 4/12
Unarmed Martial Arts (STR) 3/10
Ground Vehicle (AGL)
- Wheeled 3/12
- Others 3/2 = 1/10
Navigation (INT) 2/10
Leadership (CHR) 2/6
Tracking (INT) 2/10
Climbing (CON) 1/5
Parachute (CON) 1/5
Thrown Weapon (STR) 1/8
Armed Martial Arts (STR) 0/7
Autogun (STR) 0/7
Grenade Launcher (STR) 0/7
Tac Missile (AGL) 0/9
Hit Capacity:
Head: 8
Chest: 33
Others: 22
Weight: 72kg
Load: 33kg, 66kg burdened, lifting 132kg
Throw Range: 28m for 1kg
Unarmed Combat Damage: 2hp per attack
Equipment: Available: $40,000
Basic Equipment:
Bayonet, 0.25kg, Free
Range S, +2 Hit modifier, 1d6 damage value
Range L, +1 Hit modifier, 1d6+9 damage value (on rifle)
M40 Sniper Rifle (7.62mm Nato), 3kg, Free
RoF BA, Dam 4d6, 2-3-Nil Pen, Blk 5, Mag 5i, SS 6, Range 75
Includes Scope (aimed +15 meters, extreme range as long range)
+210 rd ammo, 5.25kg
Frag Grenade, 6x. 0.5kg each, 3kg total, Free.
Smoke Grenades, 2x. 0.5kg each, 1kg total, Free
M9 Pistol, 1kg, Free
RoF SA, Dam 1d6, Pen Nil, Blk 1, Mag 15, SS 3, Range 12
3x Magazine, 0.2kg, 0.6kg total
Fatigues, 4kg, Free
Sleeping Bag, 4kg, Free
Flashlight, 0.2kg, Free
Personal Med-Kit, 0.2kg, Free
Thermal Fatigues, 6kg, Free
Kevlar Vest, 4kg, Free
Kevlar Helmet, 0.5kg, Free
Pack (holds 30kg equipment), 2kg, Free
Shelter Half, 1kg, Free
Gas Mask, 1kg, Free
Combat Webbing, 2kg, Free
Career:
Born 1967
Attributes
Strength 5 +2
Agility 10 -1
Constitution 4
Charisma 4
Intelligence 8
Education 7
Native Language: English 10
No secondary languages
Background Skill:
Survival: 2
Ground Vehicle (Wheeled): 2
Unarmed Martial Arts: 2
Tracking: 2
Initiative: 3+1 = 4
Exposure: 13 Rad
First Term (17-21; 1984-1988):
Basic Training, Entering OCS. Comissioned as 2nd Lieutenant
Armed Martial Arts 0
Autogun 0
Grenade Launcher 0
Ground Vehicle (Wheeled) +1 (now 3)
Small Arms (Rifle) 3
Swimming 1
Tac Missile 0
Thrown Weapon 1
Unarmed Martial Arts 1
Leadership: 1
Force Recon Officer
Leadership +1 (now 2)
Navigation 1
Observation 1
Parachute 1
Stealth 2
Unarmed Martial Arts 1 (now 2)
Secondary Activity: Weight Lifting (STR+1)
Promotion Roll: 10 (+1) = 11, Promoted. 1st Lieutenant
Choose Observation +1 (now 2)
War Roll: 3 > 1, War does not break out.
Contacts: 2. Rolls 5, 10; the latter is foreign
Second Term (21-25; 1988-1992):
Force Recon Officer
Choose 5 skills
Climbing 1
Stealth +2 (now 4)
Small Arms +2 (now 5)
Secondary Activity: Riding 1
Promotion Roll: 10 (+1) = 11, Promoted. Captain
Choose Observation (now 3)
War Roll: 9 > 2, War does not break out.
Contacts: 2. Rolls 6, 1; both local
Third Term (25-29; 1992-1996):
Force Recon Officer
Choose 4 skills
Stealth +1 (now 5)
Survival +2 (now 4)
Unarmed Martial Arts +1 (now 3)
Secondary Activity: STR+1
Promotion Roll: 8 + 1 = 9, Promoted. Major
Choose Observation (now 4)
Contacts: 2. Rolls 4; 5, both local
War Roll: 2 > 3, War breaks out.
Fourth Term: WAR! (29-33; 1996-2000)
Automatic Promotion: Lieutenant Colonel
Force Recon Officer
Choose 3 skills
Navigation +1 (now 2)
Small Arms +2 (now 7)
Choose Another 3 skills
Small Arms +1 (now
Observation +1 (now 5)
Stealth +1 (now 6)
Promotion Roll: 3+1. No Promotion.
Contacts: 2. Rolls 6; 6, both local
Aging Roll: Automatically reduce Agility by 1