Player 3_14159
Character Alan Kepler
Nationality British
Gender Male
Age 33
Service Branch SBS
Weight 76kg
Throw Range 32m
Initiative 4
Rank Lieutenant Colonel
Rads 13
Load 36kg
Attributes
Strength 8
Agility 9
Constitution 4
Charisma 4
Intelligence 8
Education 7
Skills:
Small Arms (STR)
- Rifle 8/16
- Others: 8/2 = 4/12
Stealth (AGL) 6/15
Observation (INT) 5/12
Survival (INT) 4/12
Unarmed Martial Arts (STR) 3/11
Ground Vehicle (AGL)
- Wheeled 3/12
- Others 3/2 = 1/10
Swimming (CON) 2/6
Tracking (INT) 2/10
Parachute (CON) 1/5
Thrown Weapon (STR) 1/8
Navigation (INT) 1/9
Leadership (CHR) 1/5
Combat Engineer (CON) 1/5
Scuba (CON) 1/5
Small Watercraft (CON) 1/5
Armed Martial Arts (STR) 0/7
Autogun (STR) 0/7
Grenade Launcher (STR) 0/7
Tac Missile (AGL) 0/9
Contacts:
6 domestic military or intelligence
2 foreign military or intelligence (from war)
Hit Capacity:
Head 8
Chest 36
Others 24
Unarmed Combat Damage 2d
Equipment Allowance: 40,000 -2,670 (bought)
Equipment:
Basic Load
Fatigues, 4kg
((Steel Helmet ))
Pack, 2kg
Shelter Half, 1kg
Gas Mask, 1kg
Combat Webbing, 2kg
Bayonet 0.25kg, $20
L42 sniper rifle, 4kg
BA, 4d6 damage, 2-3-Nil penetration, Blk 5, Mag 5, SS 4, Range 75 (90 with scope)
6x10 shot magazines, 0.375kg each, 2.25kg
180 rounds, 4.5kg
HP-35 pistol, 1kg
SA, 1d6 damage, Pen Nil, Blk 1, Mag 13, SS 2, Range 12
+3 13-round 9mm P magazines, 0.2kg
Frag Grenade, 6x. 0.5kg each, 3kg total, Free.
Smoke Grenades, 2x. 0.5kg each, 1kg total, Free
Bought:
Kevlar Vest, 4kg, $800
Kevlar Helmet, 0.5kg, $100
25x Image Intensifier, 1kg, $1,250
4x Binoculars, 0.5kg, $100
IR Goggles, 0.5kg, $250
Flashlight, 0.2kg, $20
Sleeping Bag, 4kg, $50
Thermal Fatigues, 6kg, $100
Parka, 3kg, $150
Attributes
Strength 5 + 3 = 8
Agility 10 - 1 = 9
Constitution 4
Charisma 4
Intelligence 8
Education 7
Native Language: English 10
No secondary languages
Background Skill:
Survival: 2
Ground Vehicle (Wheeled): 2
Unarmed Martial Arts: 2
Tracking: 2
Initiative: 3+1 = 4
Exposure: 13 Rad
First Term - OCS:
Add all Basic Skills
Small Arms 2
Unarmed Martial Arts 2
Swimming 1
Ground Vehicle (Wheeled) +1 (now 3)
Thrown Weapon 1
Autogun 0
Grenade Launcher 0
First Term Skills
Combat Engineer 1
Leadership 1
Nagivation 1
Scuba 1
Small arms +1 (now 3)
Small Watercraft 1
Swimming +1 (now 2)
Unarmed Martial Arts +1 (now 3)
Promotion: 9 +1 > 7, Promoted to 1st lieutenant
Additional Skill: Stealth 1
Secondary Activity: Str+1 (weight lifting)
Contacts: 1, 1; 2 domestic military or intelligence contacts
War: 3 > 1; no war
Second Term:
Choose 5 skills
Stealth 1
Small arms +2 (now 5)
Observation 2 (now 2)
Promotion: 7+1. Promoted to Captain
Additional Skill: Survival +1 (now 3)
Secondary Activity: Str+1 (weight lifting)
Contacts: 3, 6; domestic military or intelligence contacts
War: 6 > 2; no war
Third Term:
SBS Officer
Choose 4 Skills
Stealth +2 (now 3)
Small Arms +2 (now 7)
Promotion: 1 + 1, no promotion
Secondary Activity: Str+1 (weight lifting)
Contacts: 5, 4: domestic military or intelligence contacts
War: 1 < 3, War!
Fourth Term: War!
Automatic Promotion: Major
Additional Skill: Observation +1 (now 3)
Pick 6 skills
Small Arms +1 (now
Stealth +3 (now 6)
Survival +1 (now 4)
Observation +1 (now 4)
Promotion: 8+1, promotion: Lieutenant Colonel
Additional Skill: Observation +1 (now 5)
Aging: Roll vs loss of agility: 9, loses 1 Agility.
Contacts: 9, 8; both foreign