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Author Topic: Dark Souls Emblem IC  (Read 82491 times)

Dwarmin

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Re: Dark Souls Emblem IC
« Reply #705 on: February 07, 2017, 04:45:33 pm »

Move to 4e
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SOLDIER First

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Re: Dark Souls Emblem IC
« Reply #706 on: February 07, 2017, 04:50:22 pm »

[C, 4]
« Last Edit: February 09, 2017, 06:21:24 pm by Sentient Bowtie »
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Twinwolf

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Re: Dark Souls Emblem IC
« Reply #708 on: February 07, 2017, 05:17:02 pm »

M4
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Nerjin

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Re: Dark Souls Emblem IC
« Reply #709 on: February 07, 2017, 07:06:11 pm »

D5
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Tiruin

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Re: Dark Souls Emblem IC
« Reply #710 on: February 07, 2017, 11:30:20 pm »

"Hey, you responded! Ok, so I've a few friends and we're just going through here and passing by. No harm done. I'll just stand over theeeere to check on you, ok?"
N3. I'm watching that dude.
"Please don't attack my friends. We're going through that passage. I see another person (and a fire, wow) down there--do you know them?"
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GiglameshDespair

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Re: Dark Souls Emblem IC
« Reply #711 on: February 11, 2017, 04:59:25 pm »

Unfortunately, it seems Alain's entreaties fell on deaf ears - as she moves closer, the hollow attacks!

- Enemy Phase -

The hollow lumbers forward, magic prepared and ready to strike - when something drops from the cave roof above.

It is vaguely lizardlike, with a stubby, blunt snout, and oversized claws on each of its legs. Points of yellow heat pulses beneath crimson scales and as two baleful orbs that glare at the undead party.

The hollow turns, and raises a hand to cast a spell when the great jaws close on it and shake.

The two halves of the hollow scatter in different directions.

The Sentry Beast roars, a long and sustained bellow, flame and ash leaking out its jaws. It snorts, and the incandescent eyes settle on Alain, the nearest target.

- Ally phase -

The hooded figure bows its heads and speaks. The voice reverbs in the mind of each of the party.

"Warriors. Dost you seek your salvation in the Land of True Kings? Come with haste! The loyal Sentry holds its post; it shall not follow thee beyond this cave."

- The Caves -
Turn 24

Characters may leave the map by entering a square bordered with green.



87/100
Souls: 695

Spoiler: HP (click to show/hide)
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No one wishes to go on...

SeriousConcentrate

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Re: Dark Souls Emblem IC
« Reply #712 on: February 11, 2017, 05:06:44 pm »

I4 because Ariston and Damon's positions on the map are switched for some reason.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Nerjin

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Re: Dark Souls Emblem IC
« Reply #713 on: February 11, 2017, 07:11:38 pm »

"..."

Move to H4 after Yilda moves.

Spoiler: Charisma (click to show/hide)
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

SOLDIER First

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Re: Dark Souls Emblem IC
« Reply #714 on: February 11, 2017, 07:57:17 pm »

[G, 4]

"The hell...? Did anyone else hear that just now?"
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SeriousConcentrate

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Re: Dark Souls Emblem IC
« Reply #715 on: February 11, 2017, 08:26:09 pm »

"There's some sort of large beast ahead. Damon, I'm leaving it to you to get everyone out; I'll distract it if at all possible."
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SOLDIER First

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Re: Dark Souls Emblem IC
« Reply #716 on: February 11, 2017, 08:31:31 pm »

"What sort of beast? Surely we can't fight it ourselves, Captain?"
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SeriousConcentrate

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Re: Dark Souls Emblem IC
« Reply #717 on: February 11, 2017, 08:38:29 pm »

Ariston considered his rusted axe.

"I don't think we can; it's quite monstrous. We have neither the equipment nor the manpower. That's why we need to get the civilians out safe."
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

SOLDIER First

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Re: Dark Souls Emblem IC
« Reply #718 on: February 11, 2017, 08:44:43 pm »

"All right, then. I'll do it."

"Did you hear that, everyone? Get to safety from that monster, or I'll do things to you worse than it ever could!"
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Twinwolf

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Re: Dark Souls Emblem IC
« Reply #719 on: February 11, 2017, 10:56:37 pm »

"Don't have to tell me twice!"

O7
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.
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